added bastion remnants to overlay
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@@ -40,6 +40,7 @@ pillager_outpost() -> __toggle('pillager_outpost', 'structures');
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mineshaft() -> __toggle('mineshaft', 'structures');
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mineshaft() -> __toggle('mineshaft', 'structures');
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village() -> __toggle('village', 'structures');
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village() -> __toggle('village', 'structures');
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nether_fossil() -> __toggle('nether_fossil', 'structures');
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nether_fossil() -> __toggle('nether_fossil', 'structures');
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bastion_remnant() -> __toggle('bastion_remnant', 'structures');
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slime_chunks() -> __toggle('slime_chunks', 'chunks');
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slime_chunks() -> __toggle('slime_chunks', 'chunks');
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