Remove fillLimit rule and its migration code

It has been replaced by the `commandModificationBlockLimit` gamerule
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altrisi authored and GitHub committed 2023-10-22 15:12:28 +02:00
1 parent 72d9dd23e3
commit 2c01a98216
3 files changed
+1 -50

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-37
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@@ -625,43 +625,6 @@ public class CarpetSettings
)
public static int railPowerLimit = 9;
private static class FillLimitMigrator extends Validator<Integer>
{
@Override
public Integer validate(CommandSourceStack source, CarpetRule<Integer> changingRule, Integer newValue, String userInput)
{
if (source != null && source.getServer().overworld() != null)
{
GameRules.IntegerValue gamerule = source.getServer().getGameRules().getRule(GameRules.RULE_COMMAND_MODIFICATION_BLOCK_LIMIT);
if (gamerule.get() != newValue)
{
if (newValue == 32768 && changingRule.value() == newValue) // migration call, gamerule is different, update rule
{
Messenger.m(source, "g Syncing fillLimit rule with gamerule");
newValue = gamerule.get();
} else if (newValue != 32768 && gamerule.get() == 32768)
{
Messenger.m(source, "g Migrated value of fillLimit carpet rule to commandModificationBlockLimit gamerule");
gamerule.set(newValue, source.getServer());
}
}
}
return newValue;
}
@Override
public String description() { return "The value of this rule will be migrated to the gamerule";}
}
@Rule(
desc = "[Deprecated] Customizable fill/fillbiome/clone volume limit",
extra = "Use vanilla gamerule instead. This setting will be removed in 1.20.0",
options = {"32768", "250000", "1000000"},
category = CREATIVE,
strict = false,
validate = FillLimitMigrator.class
)
public static int fillLimit = 32768;
private static class ForceloadLimitValidator extends Validator<Integer>
{
@Override