yeet most of tick

This commit is contained in:
gnembon committed 2023-10-25 17:06:53 +02:00
1 parent 2c01a98216
commit 1a7e8b6875
30 files changed
+156 -1420

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-6
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@@ -15,12 +15,9 @@ import carpet.commands.MobAICommand;
import carpet.commands.PerimeterInfoCommand;
import carpet.commands.PlayerCommand;
import carpet.commands.ProfileCommand;
import carpet.fakes.MinecraftServerInterface;
import carpet.helpers.ServerTickRateManager;
import carpet.script.ScriptCommand;
import carpet.commands.SpawnCommand;
import carpet.commands.TestCommand;
import carpet.commands.TickCommand;
import carpet.network.ServerNetworkHandler;
import carpet.helpers.HopperCounter;
import carpet.logging.LoggerRegistry;
@@ -107,8 +104,6 @@ public class CarpetServer // static for now - easier to handle all around the co
public static void tick(MinecraftServer server)
{
ServerTickRateManager trm = ((MinecraftServerInterface)server).getTickRateManager();
trm.tick();
HUDController.update_hud(server, null);
if (scriptServer != null) scriptServer.tick();
@@ -126,7 +121,6 @@ public class CarpetServer // static for now - easier to handle all around the co
}
forEachManager(sm -> sm.registerCommand(dispatcher, commandBuildContext));
TickCommand.register(dispatcher, commandBuildContext);
ProfileCommand.register(dispatcher, commandBuildContext);
CounterCommand.register(dispatcher, commandBuildContext);
LogCommand.register(dispatcher, commandBuildContext);
+1
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@@ -593,6 +593,7 @@ public class CarpetSettings
@Rule(desc = "Disables breaking of blocks caused by flowing liquids", category = CREATIVE)
public static boolean liquidDamageDisabled = false;
@Rule(
desc = "smooth client animations with low tps settings",
extra = "works only in SP, and will slow down players",
@@ -1,6 +1,7 @@
package carpet.commands;
import carpet.CarpetSettings;
import carpet.utils.CarpetProfiler;
import carpet.utils.CommandHelper;
import com.mojang.brigadier.CommandDispatcher;
@@ -8,8 +9,6 @@ import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import net.minecraft.commands.CommandBuildContext;
import net.minecraft.commands.CommandSourceStack;
import static carpet.commands.TickCommand.healthEntities;
import static carpet.commands.TickCommand.healthReport;
import static com.mojang.brigadier.arguments.IntegerArgumentType.getInteger;
import static com.mojang.brigadier.arguments.IntegerArgumentType.integer;
import static net.minecraft.commands.Commands.argument;
@@ -32,4 +31,16 @@ public class ProfileCommand
executes((c) -> healthEntities(c.getSource(), getInteger(c, "ticks")))));
dispatcher.register(literalargumentbuilder);
}
public static int healthReport(CommandSourceStack source, int ticks)
{
CarpetProfiler.prepare_tick_report(source, ticks);
return 1;
}
public static int healthEntities(CommandSourceStack source, int ticks)
{
CarpetProfiler.prepare_entity_report(source, ticks);
return 1;
}
}
@@ -25,7 +25,6 @@ import net.minecraft.commands.arguments.DimensionArgument;
import net.minecraft.commands.arguments.coordinates.BlockPosArgument;
import net.minecraft.core.BlockPos;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.entity.MobCategory;
import net.minecraft.world.item.DyeColor;
import net.minecraft.world.level.levelgen.structure.BoundingBox;
@@ -181,19 +180,10 @@ public class SpawnCommand
// tick warp 0
ServerTickRateManager trm = ((MinecraftServerInterface)source.getServer()).getTickRateManager();
trm.requestGameToWarpSpeed(null, 0, null, null);
// tick warp given player
CommandSourceStack csource = null;
ServerPlayer player = null;
try
{
player = source.getPlayerOrException();
csource = source;
}
catch (CommandSyntaxException ignored)
{
}
trm.requestGameToWarpSpeed(player, ticks, null, csource);
// stop warp
// unnecessary
// start warp
trm.requestGameToSprint(ticks);
Messenger.m(source, String.format("gi Started spawn test for %d ticks", ticks));
return 1;
}
@@ -1,170 +0,0 @@
package carpet.commands;
import carpet.CarpetSettings;
import carpet.fakes.MinecraftServerInterface;
import carpet.helpers.ServerTickRateManager;
import carpet.network.ServerNetworkHandler;
import carpet.utils.CarpetProfiler;
import carpet.utils.CommandHelper;
import carpet.utils.Messenger;
import com.mojang.brigadier.CommandDispatcher;
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import net.minecraft.commands.CommandBuildContext;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.network.chat.Component;
import net.minecraft.server.level.ServerPlayer;
import static com.mojang.brigadier.arguments.FloatArgumentType.floatArg;
import static com.mojang.brigadier.arguments.FloatArgumentType.getFloat;
import static com.mojang.brigadier.arguments.IntegerArgumentType.getInteger;
import static com.mojang.brigadier.arguments.IntegerArgumentType.integer;
import static com.mojang.brigadier.arguments.StringArgumentType.getString;
import static com.mojang.brigadier.arguments.StringArgumentType.greedyString;
import static net.minecraft.commands.Commands.argument;
import static net.minecraft.commands.Commands.literal;
import static net.minecraft.commands.SharedSuggestionProvider.suggest;
public class TickCommand
{
public static void register(CommandDispatcher<CommandSourceStack> dispatcher, CommandBuildContext commandBuildContext)
{
LiteralArgumentBuilder<CommandSourceStack> literalargumentbuilder = literal("tick").
requires((player) -> CommandHelper.canUseCommand(player, CarpetSettings.commandTick)).
then(literal("rate").
executes((c) -> queryTps(c.getSource())).
then(argument("rate", floatArg(0.1F, 500.0F)).
suggests( (c, b) -> suggest(new String[]{"20.0"},b)).
executes((c) -> setTps(c.getSource(), getFloat(c, "rate"))))).
then(literal("warp").
executes( (c)-> setWarp(c.getSource(), 0, null)).
then(argument("ticks", integer(0)).
suggests( (c, b) -> suggest(new String[]{"3600","72000"},b)).
executes((c) -> setWarp(c.getSource(), getInteger(c,"ticks"), null)).
then(argument("tail command", greedyString()).
executes( (c) -> setWarp(
c.getSource(),
getInteger(c,"ticks"),
getString(c, "tail command")))))).
then(literal("freeze").executes( (c)-> toggleFreeze(c.getSource(), false)).
then(literal("status").executes( (c) -> freezeStatus(c.getSource()))).
then(literal("deep").executes( (c) -> toggleFreeze(c.getSource(), true))).
then(literal("on").executes( (c) -> setFreeze(c.getSource(), false, true)).
then(literal("deep").executes( (c)-> setFreeze(c.getSource(), true, true)))).
then(literal("off").executes( (c) -> setFreeze(c.getSource(), false, false)))).
then(literal("step").
executes((c) -> step(c.getSource(), 1)).
then(argument("ticks", integer(1,72000)).
suggests( (c, b) -> suggest(new String[]{"20"},b)).
executes((c) -> step(c.getSource(), getInteger(c,"ticks"))))).
then(literal("superHot").executes( (c)-> toggleSuperHot(c.getSource()))).
then(literal("health").
executes( (c) -> healthReport(c.getSource(), 100)).
then(argument("ticks", integer(20,24000)).
executes( (c) -> healthReport(c.getSource(), getInteger(c, "ticks"))))).
then(literal("entities").
executes((c) -> healthEntities(c.getSource(), 100)).
then(argument("ticks", integer(20,24000)).
executes((c) -> healthEntities(c.getSource(), getInteger(c, "ticks")))));
dispatcher.register(literalargumentbuilder);
}
private static int setTps(CommandSourceStack source, float tps)
{
ServerTickRateManager trm = ((MinecraftServerInterface)source.getServer()).getTickRateManager();
trm.setTickRate(tps, true);
queryTps(source);
return (int)tps;
}
private static int queryTps(CommandSourceStack source)
{
ServerTickRateManager trm = ((MinecraftServerInterface)source.getServer()).getTickRateManager();
Messenger.m(source, "w Current tps is: ",String.format("wb %.1f", trm.tickrate()));
return (int) trm.tickrate();
}
private static int setWarp(CommandSourceStack source, int advance, String tail_command)
{
ServerPlayer player = source.getPlayer(); // may be null
ServerTickRateManager trm = ((MinecraftServerInterface)source.getServer()).getTickRateManager();
Component message = trm.requestGameToWarpSpeed(player, advance, tail_command, source);
source.sendSuccess(() -> message, false);
return 1;
}
private static int freezeStatus(CommandSourceStack source)
{
ServerTickRateManager trm = ((MinecraftServerInterface)source.getServer()).getTickRateManager();
if(trm.gameIsPaused())
{
Messenger.m(source, "gi Freeze Status: Game is "+(trm.deeplyFrozen()?"deeply ":"")+"frozen");
}
else
{
Messenger.m(source, "gi Freeze Status: Game runs normally");
}
return 1;
}
private static int setFreeze(CommandSourceStack source, boolean isDeep, boolean freeze)
{
ServerTickRateManager trm = ((MinecraftServerInterface)source.getServer()).getTickRateManager();
trm.setFrozenState(freeze, isDeep);
if (trm.gameIsPaused())
{
Messenger.m(source, "gi Game is "+(isDeep?"deeply ":"")+"frozen");
}
else
{
Messenger.m(source, "gi Game runs normally");
}
return 1;
}
private static int toggleFreeze(CommandSourceStack source, boolean isDeep)
{
ServerTickRateManager trm = ((MinecraftServerInterface)source.getServer()).getTickRateManager();
return setFreeze(source, isDeep, !trm.gameIsPaused());
}
private static int step(CommandSourceStack source, int advance)
{
ServerTickRateManager trm = ((MinecraftServerInterface)source.getServer()).getTickRateManager();
trm.stepGameIfPaused(advance);
Messenger.m(source, "gi Stepping " + advance + " tick" + (advance != 1 ? "s" : ""));
return 1;
}
private static int toggleSuperHot(CommandSourceStack source)
{
ServerTickRateManager trm = ((MinecraftServerInterface)source.getServer()).getTickRateManager();
trm.setSuperHot(!trm.isSuperHot());
ServerNetworkHandler.updateSuperHotStateToConnectedPlayers(source.getServer());
if (trm.isSuperHot())
{
Messenger.m(source, "gi Superhot enabled");
}
else
{
Messenger.m(source, "gi Superhot disabled");
}
return 1;
}
public static int healthReport(CommandSourceStack source, int ticks)
{
CarpetProfiler.prepare_tick_report(source, ticks);
return 1;
}
public static int healthEntities(CommandSourceStack source, int ticks)
{
CarpetProfiler.prepare_entity_report(source, ticks);
return 1;
}
}
@@ -1,10 +0,0 @@
package carpet.fakes;
import carpet.helpers.TickRateManager;
import java.util.Optional;
public interface MinecraftInterface
{
Optional<TickRateManager> getTickRateManager();
}
@@ -1,255 +1,20 @@
package carpet.helpers;
import carpet.CarpetServer;
import carpet.network.ServerNetworkHandler;
import carpet.utils.Messenger;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.commands.Commands;
import net.minecraft.network.chat.Component;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.player.Player;
import java.util.HashMap;
import java.util.Map;
import java.util.function.BiConsumer;
import net.minecraft.server.MinecraftServer;
public class ServerTickRateManager extends TickRateManager
{
private long remainingWarpTicks = 0;
private long tickWarpStartTime = 0;
private long scheduledCurrentWarpTicks = 0;
private ServerPlayer warpResponsiblePlayer = null;
private String tickWarpCallback = null;
private CommandSourceStack warpResponsibleSource = null;
private MinecraftServer server;
public ServerTickRateManager(MinecraftServer server) {
this.server = server;
}
public boolean isInWarpSpeed()
{
return tickWarpStartTime != 0;
return false;
}
@Override
public boolean shouldEntityTick(Entity e)
{
return (runsNormally() || (e instanceof Player));
}
/**
* Whether or not the game is deeply frozen.
* This can be used for things that you may not normally want
* to freeze, but may need to in some situations.
* This should be checked with {@link #runGameElements} to make sure the
* current tick is actually frozen, not only the game
*
* @return Whether or not the game is deeply frozen.
*/
public boolean deeplyFrozen()
{
return deepFreeze;
}
/**
* Used to update the frozen state of the game.
* Handles connected clients as well.
*
* @param isPaused Whether or not the game is paused
* @param isDeepFreeze Whether or not the game is deeply frozen
*/
@Override
public void setFrozenState(boolean isPaused, boolean isDeepFreeze)
{
super.setFrozenState(isPaused, isDeepFreeze);
ServerNetworkHandler.updateFrozenStateToConnectedPlayers(server);
}
public void resetPlayerActivity()
{
if (playerActivityTimeout < PLAYER_GRACE)
{
playerActivityTimeout = PLAYER_GRACE;
ServerNetworkHandler.updateTickPlayerActiveTimeoutToConnectedPlayers(server);
}
}
public void stepGameIfPaused(int ticks)
{
playerActivityTimeout = PLAYER_GRACE + ticks;
ServerNetworkHandler.updateTickPlayerActiveTimeoutToConnectedPlayers(server);
}
public Component requestGameToWarpSpeed(ServerPlayer player, int advance, String callback, CommandSourceStack source)
{
if (0 == advance)
{
tickWarpCallback = null;
if (source != warpResponsibleSource)
{
warpResponsibleSource = null;
}
if (remainingWarpTicks > 0)
{
finishTickWarp();
warpResponsibleSource = null;
return Messenger.c("gi Warp interrupted");
}
return Messenger.c("ri No warp in progress");
}
if (remainingWarpTicks > 0)
{
String who = "Another player";
if (warpResponsiblePlayer != null)
{
who = warpResponsiblePlayer.getScoreboardName();
}
return Messenger.c("l " + who + " is already advancing time at the moment. Try later or ask them");
}
warpResponsiblePlayer = player;
tickWarpStartTime = System.nanoTime();
scheduledCurrentWarpTicks = advance;
remainingWarpTicks = advance;
tickWarpCallback = callback;
warpResponsibleSource = source;
return Messenger.c("gi Warp speed ....");
}
// should be private
public void finishTickWarp()
{
long completed_ticks = scheduledCurrentWarpTicks - remainingWarpTicks;
double milis_to_complete = System.nanoTime() - tickWarpStartTime;
if (milis_to_complete == 0.0)
{
milis_to_complete = 1.0;
}
milis_to_complete /= 1000000.0;
int tps = (int) (1000.0D * completed_ticks / milis_to_complete);
double mspt = (1.0 * milis_to_complete) / completed_ticks;
scheduledCurrentWarpTicks = 0;
tickWarpStartTime = 0;
if (tickWarpCallback != null)
{
Commands icommandmanager = warpResponsibleSource.getServer().getCommands();
try
{
icommandmanager.performPrefixedCommand(warpResponsibleSource, tickWarpCallback);
}
catch (Throwable var23)
{
if (warpResponsiblePlayer != null)
{
Messenger.m(warpResponsiblePlayer, "r Command Callback failed - unknown error: ", "rb /" + tickWarpCallback, "/" + tickWarpCallback);
}
}
tickWarpCallback = null;
warpResponsibleSource = null;
}
if (warpResponsiblePlayer != null)
{
Messenger.m(warpResponsiblePlayer, String.format("gi ... Time warp completed with %d tps, or %.2f mspt", tps, mspt));
warpResponsiblePlayer = null;
}
else
{
Messenger.print_server_message(CarpetServer.minecraft_server, String.format("... Time warp completed with %d tps, or %.2f mspt", tps, mspt));
}
remainingWarpTicks = 0;
}
public boolean continueWarp()
{
if (!runGameElements)
// Returning false so we don't have to run at max speed when doing nothing
{
return false;
}
if (remainingWarpTicks > 0)
{
if (remainingWarpTicks == scheduledCurrentWarpTicks) //first call after previous tick, adjust start time
{
tickWarpStartTime = System.nanoTime();
}
remainingWarpTicks -= 1;
return true;
}
else
{
finishTickWarp();
return false;
}
}
/**
* Functional interface that listens for tickrate changes. This is
* implemented to allow tickrate compatibility with other mods etc.
*/
private final Map<String, BiConsumer<String, Float>> tickrateListeners = new HashMap<>();
private static final float MIN_TICKRATE = 0.01f;
//unused - mod compat reasons
@Override
public void setTickRate(float rate)
{
setTickRate(rate, true);
}
public void setTickRate(float rate, boolean update)
{
super.setTickRate(rate);
if (update)
{
notifyTickrateListeners("carpet");
}
}
private void tickrateChanged(String modId, float rate)
{
// Other mods might change the tickrate in a slightly
// different way. Also allow for tickrates that don't
// divide into 1000 here.
if (rate < MIN_TICKRATE)
{
rate = MIN_TICKRATE;
}
tickrate = rate;
mspt = 1000.0f / tickrate;
notifyTickrateListeners(modId);
}
private void notifyTickrateListeners(String originModId)
{
synchronized (tickrateListeners)
{
for (Map.Entry<String, BiConsumer<String, Float>> listenerEntry : tickrateListeners.entrySet())
{
if (originModId == null || !originModId.equals(listenerEntry.getKey()))
{
listenerEntry.getValue().accept(originModId, tickrate);
}
}
}
ServerNetworkHandler.updateTickSpeedToConnectedPlayers(server);
}
public BiConsumer<String, Float> addTickrateListener(String modId, BiConsumer<String, Float> tickrateListener)
{
synchronized (tickrateListeners)
{
tickrateListeners.put(modId, tickrateListener);
}
return this::tickrateChanged;
public void requestGameToSprint(final int ticks)
{ // noop
}
}
@@ -1,105 +1,19 @@
package carpet.helpers;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.player.Player;
public class TickRateManager
{
public static final int PLAYER_GRACE = 2;
protected float tickrate = 20.0f;
protected float mspt = 50.0f;
protected int playerActivityTimeout = 0;
protected boolean runGameElements = true;
// deep freeze is onlyu used serverside
protected boolean deepFreeze = false;
protected boolean isGamePaused = false;
protected boolean isSuperHot = false;
public void setTickRate(float rate)
{
tickrate = rate;
long msptt = (long) (1000.0 / tickrate);
if (msptt <= 0L)
{
msptt = 1L;
tickrate = 1000.0f;
}
mspt = msptt;
}
public float tickrate()
{
return tickrate;
}
/**
* @return Whether or not the game is in a frozen state.
* You should normally use {@link #runGameElements} instead,
* since that one accounts for tick steps and superhot
*/
public boolean gameIsPaused()
{
return isGamePaused;
return false;
}
public float mspt() {
return mspt;
public float mspt()
{
return 50.0f;
}
public boolean runsNormally()
{
return runGameElements;
}
public boolean isSuperHot()
{
return isSuperHot;
}
public void setPlayerActiveTimeout(int timeout)
{
playerActivityTimeout = timeout;
}
public int getPlayerActiveTimeout()
{
return playerActivityTimeout;
}
public void setFrozenState(boolean isPaused, boolean isDeepFreeze)
{
isGamePaused = isPaused;
deepFreeze = isPaused && isDeepFreeze;
}
public void setSuperHot(boolean isSuperHot)
{
this.isSuperHot = isSuperHot;
}
public void tick()
{
if (playerActivityTimeout > 0)
{
playerActivityTimeout--;
}
if (isGamePaused)
{
runGameElements = playerActivityTimeout >= PLAYER_GRACE;
}
else if (isSuperHot)
{
runGameElements = playerActivityTimeout > 0;
}
else
{
runGameElements = true;
}
}
public boolean shouldEntityTick(Entity e)
{
// client
return (runsNormally() || (e instanceof Player) || isSuperHot() && e.getControllingPassenger() instanceof Player);
return true;
}
}
-175
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@@ -1,175 +0,0 @@
package carpet.helpers;
import java.util.Optional;
import java.util.function.BiConsumer;
import carpet.fakes.MinecraftServerInterface;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.network.chat.Component;
import net.minecraft.server.level.ServerPlayer;
import carpet.CarpetServer;
import carpet.utils.Messenger;
@Deprecated(forRemoval = true, since = "now")
public class TickSpeed
{
private static Optional<ServerTickRateManager> gTRM() {
if (CarpetServer.minecraft_server == null) return Optional.empty();
return Optional.of(((MinecraftServerInterface)CarpetServer.minecraft_server).getTickRateManager());
}
public static boolean process_entities() {
return gTRM().map(ServerTickRateManager::runsNormally).orElse(true);
}
public static float mspt() {
return gTRM().map(ServerTickRateManager::mspt).orElse(50.0f);
}
public static boolean isPaused() {
return gTRM().map(ServerTickRateManager::gameIsPaused).orElse(false);
}
public static boolean deeplyFrozen() {
return gTRM().map(ServerTickRateManager::deeplyFrozen).orElse(false);
}
public static void setFrozenState(boolean isPaused, boolean isDeepFreeze) {
gTRM().ifPresent(trm -> trm.setFrozenState(isPaused, isDeepFreeze));
}
public static void reset_player_active_timeout()
{
gTRM().ifPresent(ServerTickRateManager::resetPlayerActivity);
}
public static void reset()
{
// noop - called on server to reset client
}
public static void add_ticks_to_run_in_pause(int ticks)
{
gTRM().ifPresent(trm -> trm.stepGameIfPaused(ticks));
}
public static Component tickrate_advance(ServerPlayer player, int advance, String callback, CommandSourceStack source)
{
return gTRM().map(trm -> trm.requestGameToWarpSpeed(player, advance, callback, source)).orElse(Messenger.c("ri Tickrate management not enabled"));
}
public static void finish_time_warp()
{
gTRM().ifPresent(ServerTickRateManager::finishTickWarp);
}
public static boolean continueWarp()
{
return gTRM().map(ServerTickRateManager::continueWarp).orElse(false);
}
public static void tick()
{
gTRM().ifPresent(ServerTickRateManager::tick);
}
//unused - mod compat reasons
public static void tickrate(float rate) {tickrate(rate, true);}
public static void tickrate(float rate, boolean update)
{
gTRM().ifPresent(trm -> trm.setTickRate(rate, update));
}
public static BiConsumer<String, Float> addTickrateListener(String modId, BiConsumer<String, Float> tickrateListener)
{
return gTRM().map(trm -> trm.addTickrateListener(modId, tickrateListener)).orElse(null);
}
// client only
private static float tickrate = 20.0f;
private static float mspt = 50.0f;
private static int player_active_timeout = 0;
private static boolean process_entities = true;
private static boolean deepFreeze = false;
private static boolean is_paused = false;
private static boolean is_superHot = false;
public static void tickrateClient(float rate)
{
tickrate = rate;
long msptt = (long) (1000.0 / tickrate);
if (msptt <= 0L)
{
msptt = 1L;
tickrate = 1000.0f;
}
mspt = msptt;
}
public static float msptClient() {
return mspt;
}
public static boolean process_entitiesClient()
{
return process_entities;
}
public static boolean isIs_superHotClient()
{
return is_superHot;
}
public static void setPlayer_active_timeoutClient(int timeout)
{
player_active_timeout = timeout;
}
public static void setFrozenStateClient(boolean isPaused, boolean isDeepFreeze)
{
is_paused = isPaused;
deepFreeze = isPaused ? isDeepFreeze : false;
}
public static void setSuperHotClient(boolean isSuperHot)
{
is_superHot = isSuperHot;
}
public static void tickClient()
{
if (player_active_timeout > 0)
{
player_active_timeout--;
}
if (is_paused)
{
process_entities = player_active_timeout >= ServerTickRateManager.PLAYER_GRACE;
}
else if (is_superHot)
{
process_entities = player_active_timeout > 0;
}
else
{
process_entities = true;
}
}
public static void resetClient()
{
tickrate = 20.0f;
mspt = 50.0f;
player_active_timeout = 0;
process_entities = true;
deepFreeze = false;
is_paused = false;
is_superHot = false;
}
}
@@ -0,0 +1,29 @@
package carpet.mixins;
import carpet.utils.CarpetProfiler;
import net.minecraft.world.level.block.entity.BlockEntity;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(targets = "net.minecraft.world.level.chunk.LevelChunk$BoundTickingBlockEntity")
public class BoundTickingBlockEntity_profilerMixin<T extends BlockEntity>
{
@Shadow @Final private T blockEntity;
CarpetProfiler.ProfilerToken entitySection;
@Inject(method = "tick()V", at = @At("HEAD"))
private void startTileEntitySection(CallbackInfo ci)
{
entitySection = CarpetProfiler.start_block_entity_section(blockEntity.getLevel(), blockEntity, CarpetProfiler.TYPE.TILEENTITY);
}
@Inject(method = "tick()V", at = @At("RETURN"))
private void endTileEntitySection(CallbackInfo ci)
{
CarpetProfiler.end_current_entity_section(entitySection);
}
}
@@ -1,51 +0,0 @@
package carpet.mixins;
import carpet.fakes.LevelInterface;
import carpet.helpers.TickRateManager;
import carpet.utils.CarpetProfiler;
import net.minecraft.core.BlockPos;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.entity.BlockEntityTicker;
import net.minecraft.world.level.block.state.BlockState;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(targets = "net.minecraft.world.level.chunk.LevelChunk$BoundTickingBlockEntity")
public class BoundTickingBlockEntity_tickMixin<T extends BlockEntity>
{
@Shadow @Final private T blockEntity;
CarpetProfiler.ProfilerToken entitySection;
@Inject(method = "tick()V", at = @At("HEAD"))
private void startTileEntitySection(CallbackInfo ci)
{
entitySection = CarpetProfiler.start_block_entity_section(blockEntity.getLevel(), blockEntity, CarpetProfiler.TYPE.TILEENTITY);
}
@Redirect(method = "tick()V", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/world/level/block/entity/BlockEntityTicker;tick(Lnet/minecraft/world/level/Level;Lnet/minecraft/core/BlockPos;Lnet/minecraft/world/level/block/state/BlockState;Lnet/minecraft/world/level/block/entity/BlockEntity;)V"
))
private void checkProcessBEs(BlockEntityTicker<T> blockEntityTicker, Level world, BlockPos pos, BlockState state, T blockEntity)
{
TickRateManager tickRateManager = ((LevelInterface)world).tickRateManager();
if (tickRateManager.runsNormally())
{
blockEntityTicker.tick(world, pos, state, blockEntity);
}
}
@Inject(method = "tick()V", at = @At("RETURN"))
private void endTileEntitySection(CallbackInfo ci)
{
CarpetProfiler.end_current_entity_section(entitySection);
}
}
@@ -13,7 +13,7 @@ import net.minecraft.server.level.ChunkMap;
import net.minecraft.server.level.ServerLevel;
@Mixin(ChunkMap.class)
public class ChunkMap_tickMixin
public class ChunkMap_profilerMixin
{
@Shadow @Final ServerLevel level;
CarpetProfiler.ProfilerToken currentSection;
@@ -1,7 +1,6 @@
package carpet.mixins;
import carpet.fakes.LevelInterface;
import carpet.helpers.TickRateManager;
import carpet.utils.CarpetProfiler;
import net.minecraft.world.level.redstone.NeighborUpdater;
import org.spongepowered.asm.mixin.Final;
@@ -54,12 +53,6 @@ public abstract class Level_tickMixin implements LevelInterface
@Inject(method = "guardEntityTick", at = @At("HEAD"), cancellable = true)
private void startEntity(Consumer<Entity> consumer_1, Entity e, CallbackInfo ci)
{
TickRateManager trm = tickRateManager();
if (!trm.shouldEntityTick(e))
{
ci.cancel();
}
entitySection = CarpetProfiler.start_entity_section((Level) (Object) this, e, CarpetProfiler.TYPE.ENTITY);
}
@@ -1,25 +0,0 @@
package carpet.mixins;
import carpet.fakes.MinecraftServerInterface;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.entity.LivingEntity;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(LivingEntity.class)
public class LivingEntity_tickSpeedMixin
{
@Inject(method = "pushEntities", at = @At("HEAD"), cancellable = true)
private void onPushEntities(CallbackInfo ci)
{
if ((LivingEntity)(Object)this instanceof ServerPlayer) {
var server = (MinecraftServerInterface)((LivingEntity)(Object)this).level().getServer();
if(server.getTickRateManager().gameIsPaused()) {
ci.cancel();
}
}
}
}
@@ -1,8 +1,6 @@
package carpet.mixins;
import carpet.fakes.LevelInterface;
import carpet.helpers.TickRateManager;
import carpet.fakes.MinecraftInterface;
import carpet.network.CarpetClient;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.screens.Screen;
@@ -13,10 +11,8 @@ import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.Optional;
@Mixin(Minecraft.class)
public class MinecraftMixin implements MinecraftInterface
public class MinecraftMixin
{
@Shadow public ClientLevel level;
@@ -29,19 +25,10 @@ public class MinecraftMixin implements MinecraftInterface
@Inject(at = @At("HEAD"), method = "tick")
private void onClientTick(CallbackInfo info) {
if (this.level != null) {
getTickRateManager().ifPresent(TickRateManager::tick);
boolean runsNormally = ((LevelInterface)this.level).tickRateManager().runsNormally();
// hope server doesn't need to tick - should be handled by the server on its own
if (!getTickRateManager().map(TickRateManager::runsNormally).orElse(true))
if (!runsNormally)
CarpetClient.shapes.renewShapes();
}
}
@Override
public Optional<TickRateManager> getTickRateManager()
{
if (this.level != null) {
return Optional.of(((LevelInterface)this.level).tickRateManager());
}
return Optional.empty();
}
}
@@ -2,72 +2,27 @@ package carpet.mixins;
import carpet.fakes.MinecraftServerInterface;
import carpet.helpers.ServerTickRateManager;
import carpet.patches.CopyProfilerResult;
import carpet.utils.CarpetProfiler;
import net.minecraft.Util;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.TickTask;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.util.profiling.EmptyProfileResults;
import net.minecraft.util.profiling.ProfileResults;
import net.minecraft.util.profiling.ProfilerFiller;
import net.minecraft.util.thread.ReentrantBlockableEventLoop;
import org.apache.commons.lang3.tuple.Pair;
import org.slf4j.Logger;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import java.util.function.BooleanSupplier;
@Mixin(value = MinecraftServer.class, priority = Integer.MAX_VALUE - 10)
public abstract class MinecraftServer_tickspeedMixin extends ReentrantBlockableEventLoop<TickTask> implements MinecraftServerInterface
{
@Shadow private volatile boolean running;
@Shadow private long nextTickTime;
@Shadow @Final private static Logger LOGGER;
@Shadow private ProfilerFiller profiler;
public MinecraftServer_tickspeedMixin(String name)
{
super(name);
}
@Shadow protected abstract void tickServer(BooleanSupplier booleanSupplier_1);
@Shadow protected abstract boolean haveTime();
@Shadow private long delayedTasksMaxNextTickTime;
@Shadow private volatile boolean isReady;
@Shadow private long lastOverloadWarning;
@Shadow private boolean mayHaveDelayedTasks;
@Shadow public abstract Iterable<ServerLevel> getAllLevels();
@Shadow private int tickCount;
@Shadow protected abstract void waitUntilNextTick();
@Shadow protected abstract void startMetricsRecordingTick();
@Shadow protected abstract void endMetricsRecordingTick();
@Shadow private boolean debugCommandProfilerDelayStart;
CarpetProfiler.ProfilerToken currentSection;
private float carpetMsptAccum = 0.0f;
private ServerTickRateManager serverTickRateManager;
@Inject(method = "<init>", at = @At("RETURN"))
@@ -82,131 +37,20 @@ public abstract class MinecraftServer_tickspeedMixin extends ReentrantBlockableE
return serverTickRateManager;
}
/**
* To ensure compatibility with other mods we should allow milliseconds
*/
// Cancel a while statement
@Redirect(method = "runServer", at = @At(value = "FIELD", target = "Lnet/minecraft/server/MinecraftServer;running:Z"))
private boolean cancelRunLoop(MinecraftServer server)
{
return false;
} // target run()
// Replaced the above cancelled while statement with this one
// could possibly just inject that mspt selection at the beginning of the loop, but then adding all mspt's to
// replace 50L will be a hassle
@Inject(method = "runServer", at = @At(value = "INVOKE", shift = At.Shift.AFTER,
target = "Lnet/minecraft/server/MinecraftServer;buildServerStatus()Lnet/minecraft/network/protocol/status/ServerStatus;"))
target = "Lnet/minecraft/server/MinecraftServer;startMetricsRecordingTick()V"))
private void modifiedRunLoop(CallbackInfo ci)
{
while (this.running)
if (CarpetProfiler.tick_health_requested != 0L)
{
//long long_1 = Util.getMeasuringTimeMs() - this.timeReference;
//CM deciding on tick speed
if (CarpetProfiler.tick_health_requested != 0L)
{
CarpetProfiler.start_tick_profiling();
}
long msThisTick = 0L;
long long_1 = 0L;
float mspt = serverTickRateManager.mspt();
if (serverTickRateManager.isInWarpSpeed() && serverTickRateManager.continueWarp())
{
//making sure server won't flop after the warp or if the warp is interrupted
this.nextTickTime = this.lastOverloadWarning = Util.getMillis();
carpetMsptAccum = mspt;
}
else
{
if (Math.abs(carpetMsptAccum - mspt) > 1.0f)
{
// Tickrate changed. Ensure that we use the correct value.
carpetMsptAccum = mspt;
}
msThisTick = (long)carpetMsptAccum; // regular tick
carpetMsptAccum += mspt - msThisTick;
long_1 = Util.getMillis() - this.nextTickTime;
}
//end tick deciding
//smoothed out delay to include mcpt component. With 50L gives defaults.
if (long_1 > /*2000L*/1000L+20*mspt && this.nextTickTime - this.lastOverloadWarning >= /*15000L*/10000L+100*mspt)
{
long long_2 = (long)(long_1 / mspt);//50L;
LOGGER.warn("Can't keep up! Is the server overloaded? Running {}ms or {} ticks behind", long_1, long_2);
this.nextTickTime += (long)(long_2 * mspt);//50L;
this.lastOverloadWarning = this.nextTickTime;
}
if (this.debugCommandProfilerDelayStart) {
this.debugCommandProfilerDelayStart = false;
this.profilerTimings = Pair.of(Util.getNanos(), tickCount);
//this.field_33978 = new MinecraftServer.class_6414(Util.getMeasuringTimeNano(), this.ticks);
}
this.nextTickTime += msThisTick;//50L;
//TickDurationMonitor tickDurationMonitor = TickDurationMonitor.create("Server");
//this.startMonitor(tickDurationMonitor);
this.startMetricsRecordingTick();
this.profiler.push("tick");
this.tickServer(serverTickRateManager.isInWarpSpeed() ? ()->true : this::haveTime);
this.profiler.popPush("nextTickWait");
if (serverTickRateManager.isInWarpSpeed()) // clearing all hanging tasks no matter what when warping
{
while(this.runEveryTask()) {Thread.yield();}
}
this.mayHaveDelayedTasks = true;
this.delayedTasksMaxNextTickTime = Math.max(Util.getMillis() + /*50L*/ msThisTick, this.nextTickTime);
// run all tasks (this will not do a lot when warping), but that's fine since we already run them
this.waitUntilNextTick();
this.profiler.pop();
this.endMetricsRecordingTick();
this.isReady = true;
}
}
// just because profilerTimings class is public
Pair<Long,Integer> profilerTimings = null;
/// overworld around profiler timings
@Inject(method = "isTimeProfilerRunning", at = @At("HEAD"), cancellable = true)
public void isCMDebugRunning(CallbackInfoReturnable<Boolean> cir)
{
cir.setReturnValue(debugCommandProfilerDelayStart || profilerTimings != null);
}
@Inject(method = "stopTimeProfiler", at = @At("HEAD"), cancellable = true)
public void stopCMDebug(CallbackInfoReturnable<ProfileResults> cir)
{
if (this.profilerTimings == null) {
cir.setReturnValue(EmptyProfileResults.EMPTY);
} else {
ProfileResults profileResult = new CopyProfilerResult(
profilerTimings.getRight(), profilerTimings.getLeft(),
this.tickCount, Util.getNanos()
);
this.profilerTimings = null;
cir.setReturnValue(profileResult);
CarpetProfiler.start_tick_profiling();
}
}
private boolean runEveryTask() {
if (super.pollTask()) {
return true;
} else {
if (true) { // unconditionally this time
for(ServerLevel serverlevel : getAllLevels()) {
if (serverlevel.getChunkSource().pollTask()) {
return true;
}
}
}
return false;
}
}
@Inject(method = "tickServer", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/server/MinecraftServer;saveEverything(ZZZ)Z", // save
@@ -0,0 +1,73 @@
package carpet.mixins;
import carpet.utils.CarpetProfiler;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import net.minecraft.server.level.ServerChunkCache;
import net.minecraft.server.level.ServerLevel;
@Mixin(ServerChunkCache.class)
public abstract class ServerChunkCache_profilerMixin
{
@Shadow @Final ServerLevel level;
CarpetProfiler.ProfilerToken currentSection;
@Inject(method = "tickChunks", at = @At("HEAD"))
private void startSpawningSection(CallbackInfo ci)
{
currentSection = CarpetProfiler.start_section(level, "Spawning", CarpetProfiler.TYPE.GENERAL);
}
@Inject(method = "tickChunks", at = @At(
value = "FIELD",
target = "net/minecraft/server/level/ServerChunkCache.level:Lnet/minecraft/server/level/ServerLevel;",
ordinal = 10
))
private void skipChunkTicking(CallbackInfo ci)
{
if (currentSection != null)
{
CarpetProfiler.end_current_section(currentSection);
}
}
@Inject(method = "tickChunks", at = @At(
value = "INVOKE",
target = "net/minecraft/server/level/ServerLevel.tickChunk(Lnet/minecraft/world/level/chunk/LevelChunk;I)V",
shift = At.Shift.AFTER
))
private void resumeSpawningSection(CallbackInfo ci)
{
currentSection = CarpetProfiler.start_section(level, "Spawning", CarpetProfiler.TYPE.GENERAL);
}
@Inject(method = "tickChunks", at = @At("RETURN"))
private void stopSpawningSection(CallbackInfo ci)
{
if (currentSection != null)
{
CarpetProfiler.end_current_section(currentSection);
}
}
//@Redirect(method = "tick", at = @At(
// value = "INVOKE",
// target = "Lnet/minecraft/server/level/DistanceManager;purgeStaleTickets()V"
//))
//private void pauseTicketSystem(DistanceManager distanceManager)
//{
// pausing expiry of tickets
// that will prevent also chunks from unloading, so require a deep frozen state
//ServerTickRateManager trm = ((MinecraftServerInterface) level.getServer()).getTickRateManager();
//if (!trm.runsNormally() && trm.deeplyFrozen()) return;
//distanceManager.purgeStaleTickets();
//}
}
@@ -1,115 +0,0 @@
package carpet.mixins;
import carpet.fakes.MinecraftServerInterface;
import carpet.fakes.ThreadedAnvilChunkStorageInterface;
import carpet.helpers.ServerTickRateManager;
import carpet.utils.CarpetProfiler;
import net.minecraft.server.level.DistanceManager;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.Collections;
import java.util.List;
import java.util.Optional;
import net.minecraft.server.level.ChunkHolder;
import net.minecraft.server.level.ChunkMap;
import net.minecraft.server.level.ServerChunkCache;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.chunk.LevelChunk;
import com.google.common.collect.Lists;
@Mixin(ServerChunkCache.class)
public abstract class ServerChunkCache_tickMixin
{
@Shadow @Final ServerLevel level;
@Shadow @Final
public ChunkMap chunkMap;
CarpetProfiler.ProfilerToken currentSection;
@Inject(method = "tickChunks", at = @At("HEAD"))
private void startSpawningSection(CallbackInfo ci)
{
currentSection = CarpetProfiler.start_section(level, "Spawning", CarpetProfiler.TYPE.GENERAL);
}
@Inject(method = "tickChunks", at = @At(
value = "FIELD",
target = "net/minecraft/server/level/ServerChunkCache.level:Lnet/minecraft/server/level/ServerLevel;",
ordinal = 10
))
private void skipChunkTicking(CallbackInfo ci)
{
if (currentSection != null)
{
CarpetProfiler.end_current_section(currentSection);
}
}
@Inject(method = "tickChunks", at = @At(
value = "INVOKE",
target = "net/minecraft/server/level/ServerLevel.tickChunk(Lnet/minecraft/world/level/chunk/LevelChunk;I)V",
shift = At.Shift.AFTER
))
private void resumeSpawningSection(CallbackInfo ci)
{
currentSection = CarpetProfiler.start_section(level, "Spawning", CarpetProfiler.TYPE.GENERAL);
}
@Inject(method = "tickChunks", at = @At("RETURN"))
private void stopSpawningSection(CallbackInfo ci)
{
if (currentSection != null)
{
CarpetProfiler.end_current_section(currentSection);
}
}
//// Tick freeze
@Redirect(method = "tickChunks", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/server/level/ServerLevel;isDebug()Z"
))
private boolean skipChunkTicking(ServerLevel serverWorld)
{
boolean debug = serverWorld.isDebug();
if (!((MinecraftServerInterface)serverWorld.getServer()).getTickRateManager().runsNormally())
{
// simplified chunk tick iteration assuming world is frozen otherwise as suggested by Hadron67
// to be kept in sync with the original injection source
if (!debug){
List<ChunkHolder> holders = Lists.newArrayList(((ThreadedAnvilChunkStorageInterface)chunkMap).getChunksCM());
Collections.shuffle(holders);
for (ChunkHolder holder: holders){
Optional<LevelChunk> optional = holder.getTickingChunkFuture().getNow(ChunkHolder.UNLOADED_LEVEL_CHUNK).left();
if (optional.isPresent()){
holder.broadcastChanges(optional.get());
}
}
}
return true;
}
return debug;
}
@Redirect(method = "tick", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/server/level/DistanceManager;purgeStaleTickets()V"
))
private void pauseTicketSystem(DistanceManager distanceManager)
{
// pausing expiry of tickets
// that will prevent also chunks from unloading, so require a deep frozen state
ServerTickRateManager trm = ((MinecraftServerInterface) level.getServer()).getTickRateManager();
if (!trm.runsNormally() && trm.deeplyFrozen()) return;
distanceManager.purgeStaleTickets();
}
}
@@ -1,33 +1,21 @@
package carpet.mixins;
import carpet.fakes.MinecraftServerInterface;
import carpet.utils.CarpetProfiler;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.ServerFunctionManager;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(ServerFunctionManager.class)
public class ServerFunctionManager_tickMixin
public class ServerFunctionManager_profilerMixin
{
@Shadow @Final MinecraftServer server;
CarpetProfiler.ProfilerToken currentSection;
@Inject(method = "tick", at = @At("HEAD"), cancellable = true)
private void beforeDatapacks(CallbackInfo ci)
{
if (! ((MinecraftServerInterface)server).getTickRateManager().runsNormally())
{
ci.cancel();
}
else
{
currentSection = CarpetProfiler.start_section(null, "Datapacks", CarpetProfiler.TYPE.GENERAL);
}
currentSection = CarpetProfiler.start_section(null, "Datapacks", CarpetProfiler.TYPE.GENERAL);
}
@Inject(method = "tick", at = @At("RETURN"))
@@ -1,59 +0,0 @@
package carpet.mixins;
import carpet.fakes.MinecraftServerInterface;
import net.minecraft.network.protocol.game.ServerboundMovePlayerPacket;
import net.minecraft.network.protocol.game.ServerboundPlayerInputPacket;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.server.network.ServerGamePacketListenerImpl;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(ServerGamePacketListenerImpl.class)
public class ServerGamePacketListenerImpl_tickMixin
{
@Shadow public ServerPlayer player;
@Shadow private double firstGoodX;
@Shadow private double firstGoodY;
@Shadow private double firstGoodZ;
@Inject(method = "handlePlayerInput", at = @At(value = "RETURN"))
private void checkMoves(ServerboundPlayerInputPacket p, CallbackInfo ci)
{
if (p.getXxa() != 0.0F || p.getZza() != 0.0F || p.isJumping() || p.isShiftKeyDown())
{
((MinecraftServerInterface)player.getServer()).getTickRateManager().resetPlayerActivity();
}
}
// to skip reposition adjustment check
private static long lastMovedTick = 0L;
private static double lastMoved = 0.0D;
@Inject(method = "handleMovePlayer", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/server/level/ServerPlayer;isSleeping()Z",
shift = At.Shift.BEFORE
))
private void checkMove(ServerboundMovePlayerPacket p, CallbackInfo ci)
{
double movedBy = player.position().distanceToSqr(firstGoodX, firstGoodY, firstGoodZ);
if (movedBy == 0.0D) return;
// corrective tick
if (movedBy < 0.0009 && lastMoved > 0.0009 && Math.abs(player.getServer().getTickCount()-lastMovedTick-20)<2)
{
return;
}
if (movedBy > 0.0D)
{
lastMoved = movedBy;
lastMovedTick = player.getServer().getTickCount();
((MinecraftServerInterface)player.getServer()).getTickRateManager().resetPlayerActivity();
}
}
}
@@ -7,10 +7,8 @@ import carpet.utils.CarpetProfiler;
import net.minecraft.core.Holder;
import net.minecraft.core.RegistryAccess;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.function.BooleanSupplier;
@@ -18,9 +16,7 @@ import java.util.function.Supplier;
import net.minecraft.resources.ResourceKey;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.util.profiling.ProfilerFiller;
import net.minecraft.world.entity.raid.Raids;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.border.WorldBorder;
import net.minecraft.world.level.dimension.DimensionType;
import net.minecraft.world.level.storage.WritableLevelData;
@@ -38,10 +34,6 @@ public abstract class ServerLevel_tickMixin extends Level implements LevelInterf
return ((MinecraftServerInterface)getServer()).getTickRateManager();
}
@Shadow protected abstract void runBlockEvents();
@Shadow protected abstract void tickTime();
private CarpetProfiler.ProfilerToken currentSection;
@Inject(method = "tick", at = @At(
@@ -159,57 +151,4 @@ public abstract class ServerLevel_tickMixin extends Level implements LevelInterf
}
}
//// freeze
@Redirect(method = "tick", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/world/level/border/WorldBorder;tick()V"
))
private void tickWorldBorder(WorldBorder worldBorder)
{
if (tickRateManager().runsNormally()) worldBorder.tick();
}
@Inject(method = "advanceWeatherCycle", cancellable = true, at = @At("HEAD"))
private void tickWeather(CallbackInfo ci)
{
if (!tickRateManager().runsNormally()) ci.cancel();
}
@Redirect(method = "tick", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/server/level/ServerLevel;tickTime()V"
))
private void tickTimeConditionally(ServerLevel serverWorld)
{
if (tickRateManager().runsNormally()) tickTime();
}
@Redirect(method = "tick", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/server/level/ServerLevel;isDebug()Z"
))
private boolean tickPendingBlocks(ServerLevel serverWorld)
{
if (!tickRateManager().runsNormally()) return true;
return serverWorld.isDebug(); // isDebug()
}
@Redirect(method = "tick", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/world/entity/raid/Raids;tick()V"
))
private void tickConditionally(Raids raidManager)
{
if (tickRateManager().runsNormally()) raidManager.tick();
}
@Redirect(method = "tick", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/server/level/ServerLevel;runBlockEvents()V"
))
private void tickConditionally(ServerLevel serverWorld)
{
if (tickRateManager().runsNormally()) runBlockEvents();
}
}
@@ -1,31 +0,0 @@
package carpet.mixins;
import carpet.fakes.MinecraftInterface;
import carpet.helpers.TickRateManager;
import net.minecraft.client.Minecraft;
import net.minecraft.client.Timer;
import carpet.CarpetSettings;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
import java.util.Optional;
@Mixin(Timer.class)
public class Timer_tickSpeedMixin {
@Redirect(method = "advanceTime", at = @At(
value = "FIELD",
target = "Lnet/minecraft/client/Timer;msPerTick:F"
))
private float adjustTickSpeed(Timer counter) {
if (CarpetSettings.smoothClientAnimations)
{
Optional<TickRateManager> trm = ((MinecraftInterface)Minecraft.getInstance()).getTickRateManager();
if (trm.isPresent() && trm.get().runsNormally())
{
return Math.max(50.0f, trm.get().mspt());
}
}
return 50f;
}
}
@@ -10,7 +10,7 @@ import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(WorldBorder.class)
public class WorldBorder_tickMixin
public class WorldBorder_syncedWorldBorderMixin
{
@Shadow private WorldBorder.BorderExtent extent;
@@ -5,8 +5,6 @@ import carpet.CarpetExtension;
import carpet.CarpetSettings;
import carpet.api.settings.CarpetRule;
import carpet.api.settings.InvalidRuleValueException;
import carpet.fakes.LevelInterface;
import carpet.helpers.TickRateManager;
import carpet.api.settings.SettingsManager;
import java.util.HashMap;
@@ -14,10 +12,8 @@ import java.util.Map;
import java.util.function.BiConsumer;
import net.minecraft.client.player.LocalPlayer;
import net.minecraft.nbt.ByteTag;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.ListTag;
import net.minecraft.nbt.NumericTag;
import net.minecraft.nbt.Tag;
import net.minecraft.network.protocol.common.ServerboundCustomPayloadPacket;
@@ -75,23 +71,6 @@ public class ClientNetworkHandler
}
}
});
dataHandlers.put("TickRate", (p, t) -> {
TickRateManager tickRateManager = ((LevelInterface) p.clientLevel).tickRateManager();
tickRateManager.setTickRate(((NumericTag) t).getAsFloat());
});
dataHandlers.put("TickingState", (p, t) -> {
CompoundTag tickingState = (CompoundTag) t;
TickRateManager tickRateManager = ((LevelInterface) p.clientLevel).tickRateManager();
tickRateManager.setFrozenState(tickingState.getBoolean("is_paused"), tickingState.getBoolean("deepFreeze"));
});
dataHandlers.put("SuperHotState", (p, t) -> {
TickRateManager tickRateManager = ((LevelInterface) p.clientLevel).tickRateManager();
tickRateManager.setSuperHot(t.equals(ByteTag.ONE));
});
dataHandlers.put("TickPlayerActiveTimeout", (p, t) -> {
TickRateManager tickRateManager = ((LevelInterface) p.clientLevel).tickRateManager();
tickRateManager.setPlayerActiveTimeout(((NumericTag) t).getAsInt());
});
dataHandlers.put("scShape", (p, t) -> { // deprecated // and unused // should remove for 1.17
if (CarpetClient.shapes != null)
{
@@ -4,9 +4,7 @@ import carpet.CarpetServer;
import carpet.CarpetSettings;
import carpet.api.settings.CarpetRule;
import carpet.api.settings.RuleHelper;
import carpet.fakes.MinecraftServerInterface;
import carpet.fakes.ServerGamePacketListenerImplInterface;
import carpet.helpers.ServerTickRateManager;
import carpet.script.utils.SnoopyCommandSource;
import java.util.ArrayList;
@@ -72,10 +70,11 @@ public class ServerNetworkHandler
{
if (CarpetSettings.superSecretSetting || !validCarpetPlayers.contains(player))
{
return;
//return;
}
DataBuilder data = DataBuilder.create(player.server).withTickRate().withFrozenState().withTickPlayerActiveTimeout(); // .withSuperHotState()
player.connection.send(data.build());
// noop, used to send ticking information
//DataBuilder data = DataBuilder.create(player.server);//.withTickRate().withFrozenState().withTickPlayerActiveTimeout(); // .withSuperHotState()
//player.connection.send(data.build());
}
private static void handleClientCommand(ServerPlayer player, CompoundTag commandData)
@@ -140,54 +139,6 @@ public class ServerNetworkHandler
}
}
public static void updateTickSpeedToConnectedPlayers(MinecraftServer server)
{
if (CarpetSettings.superSecretSetting)
{
return;
}
for (ServerPlayer player : validCarpetPlayers)
{
player.connection.send(DataBuilder.create(player.server).withTickRate().build());
}
}
public static void updateFrozenStateToConnectedPlayers(MinecraftServer server)
{
if (CarpetSettings.superSecretSetting)
{
return;
}
for (ServerPlayer player : validCarpetPlayers)
{
player.connection.send(DataBuilder.create(player.server).withFrozenState().build());
}
}
public static void updateSuperHotStateToConnectedPlayers(MinecraftServer server)
{
if (CarpetSettings.superSecretSetting)
{
return;
}
for (ServerPlayer player : validCarpetPlayers)
{
player.connection.send(DataBuilder.create(player.server).withSuperHotState().build());
}
}
public static void updateTickPlayerActiveTimeoutToConnectedPlayers(MinecraftServer server)
{
if (CarpetSettings.superSecretSetting)
{
return;
}
for (ServerPlayer player : validCarpetPlayers)
{
player.connection.send(DataBuilder.create(player.server).withTickPlayerActiveTimeout().build());
}
}
public static void broadcastCustomCommand(String command, Tag data)
{
if (CarpetSettings.superSecretSetting)
@@ -249,6 +200,7 @@ public class ServerNetworkHandler
private static class DataBuilder
{
private CompoundTag tag;
// unused now, but hey
private MinecraftServer server;
private static DataBuilder create(final MinecraftServer server)
@@ -262,37 +214,6 @@ public class ServerNetworkHandler
this.server = server;
}
private DataBuilder withTickRate()
{
ServerTickRateManager trm = ((MinecraftServerInterface) server).getTickRateManager();
tag.putFloat("TickRate", trm.tickrate());
return this;
}
private DataBuilder withFrozenState()
{
ServerTickRateManager trm = ((MinecraftServerInterface) server).getTickRateManager();
CompoundTag tickingState = new CompoundTag();
tickingState.putBoolean("is_paused", trm.gameIsPaused());
tickingState.putBoolean("deepFreeze", trm.deeplyFrozen());
tag.put("TickingState", tickingState);
return this;
}
private DataBuilder withSuperHotState()
{
ServerTickRateManager trm = ((MinecraftServerInterface) server).getTickRateManager();
tag.putBoolean("SuperHotState", trm.isSuperHot());
return this;
}
private DataBuilder withTickPlayerActiveTimeout()
{
ServerTickRateManager trm = ((MinecraftServerInterface) server).getTickRateManager();
tag.putInt("TickPlayerActiveTimeout", trm.getPlayerActiveTimeout());
return this;
}
private DataBuilder withRule(CarpetRule<?> rule)
{
CompoundTag rules = (CompoundTag) tag.get("Rules");
@@ -1,53 +0,0 @@
package carpet.patches;
import java.nio.file.Path;
import java.util.Collections;
import java.util.List;
import net.minecraft.util.profiling.ProfileResults;
import net.minecraft.util.profiling.ResultField;
public class CopyProfilerResult implements ProfileResults {
int startI, endI;
long startL, endL;
public CopyProfilerResult(int startI, long startL, int endI, long endL)
{
this.startI = startI;
this.startL = startL;
this.endI = endI;
this.endL = endL;
}
@Override
public List<ResultField> getTimes(String parentPath) {
return Collections.emptyList();
}
@Override
public boolean saveResults(Path path) {
return false;
}
@Override
public long getStartTimeNano() {
return startL;
}
@Override
public int getStartTimeTicks() {
return startI;
}
@Override
public long getEndTimeNano() {
return endL;
}
@Override
public int getEndTimeTicks() {
return endI;
}
@Override
public String getProfilerResults() {
return "";
}
}
@@ -1369,7 +1369,7 @@ public class CarpetEventServer
public void tick()
{
if (Carpet.isTickProcessingPaused(scriptServer.server))
if (Vanilla.isTickProcessingPaused(scriptServer.server))
{
return;
}
-5
View File
@@ -131,11 +131,6 @@ public class Carpet
return null;
}
public static boolean isTickProcessingPaused(MinecraftServer server)
{
return !((MinecraftServerInterface)server).getTickRateManager().runsNormally();
}
public static void handleExtensionsAPI(CarpetExpression expression)
{
CarpetServer.extensions.forEach(e -> e.scarpetApi(expression));
+5
View File
@@ -367,4 +367,9 @@ public class Vanilla
}
}
public static boolean isTickProcessingPaused(MinecraftServer server)
{
return !((MinecraftServerInterface)server).getTickRateManager().runsNormally();
}
}