getting there WIP
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@@ -70,8 +70,6 @@ public abstract class ThreadedAnvilChunkStorage_scarpetChunkCreationMixin implem
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@Shadow @Final private WorldGenerationProgressListener worldGenerationProgressListener;
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@Shadow @Final private MessageListener<ChunkTaskPrioritySystem.Task<Runnable>> worldgenExecutor;
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//in method_20617
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//method_19534(Lnet/minecraft/server/world/ChunkHolder;Lnet/minecraft/world/chunk/Chunk;)Ljava/util/concurrent/CompletableFuture;
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@Inject(method = "method_19534", at = @At(
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@@ -126,8 +124,11 @@ public abstract class ThreadedAnvilChunkStorage_scarpetChunkCreationMixin implem
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Long id = chpos.toLong();
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//chunk is currently in memory in some shape or form / loaded / unloaded / queued / cached
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ChunkHolder chunkHolder = currentChunkHolders.remove(id);
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int currentLevel = ThreadedAnvilChunkStorage.MAX_LEVEL;
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if (chunkHolder != null)
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{
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//CarpetSettings.LOG.error("current_level: "+chunkHolder.getLevel());
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currentLevel = chunkHolder.getLevel();
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//method_20458(id, chunkHolder); // saving chunk // skipping entities etc
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Chunk chunk = null;
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try
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@@ -160,12 +161,13 @@ public abstract class ThreadedAnvilChunkStorage_scarpetChunkCreationMixin implem
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unloadedChunks.remove(id);
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loadedChunks.remove(id);
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field_18807.remove(id);
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ChunkHolder newHolder = new ChunkHolder(chpos, 33,serverLightingProvider, chunkTaskPrioritySystem, (ChunkHolder.PlayersWatchingChunkProvider) this);
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ChunkHolder newHolder = new ChunkHolder(chpos, currentLevel,serverLightingProvider, chunkTaskPrioritySystem, (ChunkHolder.PlayersWatchingChunkProvider) this);
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((ChunkHolderInterface)newHolder).setDefaultProtoChunk(chpos, mainThreadExecutor);
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this.currentChunkHolders.put(id, newHolder);
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//removed holders
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field_18807.put(id, newHolder);
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//loadedChunks.add(id);
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((ChunkHolderInterface)newHolder).setDefaultProtoChunk(chpos, mainThreadExecutor);
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}
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//getting rid of all signs
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this.chunkHolderListDirty = true;
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@@ -197,6 +199,8 @@ public abstract class ThreadedAnvilChunkStorage_scarpetChunkCreationMixin implem
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//}
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//CarpetSettings.LOG.error("Creating layer: " + status.getId());
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world.getChunk(chpos.x, chpos.z, status);
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if (status == ChunkStatus.FULL)
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convertToFullChunk(currentChunkHolders.get(chpos.toLong()));
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//CarpetSettings.LOG.error(" .. done");
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//if (status==ChunkStatus.LIGHT)
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//{
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