Merge remote-tracking branch 'upstream/master' into 26.3

This commit is contained in:
iceBear67 committed 2026-09-15 15:42:43 +00:00
commit 113793f65c
45 files changed
+364 -264

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+3 -3
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@@ -10,9 +10,9 @@ jobs:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v7
- name: Set up JDK
uses: actions/setup-java@v4
uses: actions/setup-java@v5
with:
distribution: microsoft
java-version: 25
@@ -21,7 +21,7 @@ jobs:
run: chmod +x gradlew
- name: Build with Gradle
run: ./gradlew build
- uses: actions/upload-artifact@v4
- uses: actions/upload-artifact@v7
with:
name: "Compiled artifacts for Pull Request #${{github.event.number}}"
path: build/libs
+3 -4
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@@ -7,13 +7,12 @@ on: [push]
jobs:
Build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v7
- name: Set up JDK
uses: actions/setup-java@v4
uses: actions/setup-java@v5
with:
distribution: microsoft
java-version: 25
@@ -22,7 +21,7 @@ jobs:
run: chmod +x gradlew
- name: Build with Gradle
run: ./gradlew build
- uses: actions/upload-artifact@v4
- uses: actions/upload-artifact@v7
with:
name: Compiled artifacts for ${{ github.sha }}
path: build/libs
+10 -10
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@@ -16,7 +16,7 @@ jobs:
extra-branch-curse-version: ${{ steps.properties.outputs.release-extra-curse-version }}
steps:
- name: Checkout the sources
uses: actions/checkout@v4
uses: actions/checkout@v7
- name: Determine release type
id: type
run: |
@@ -41,7 +41,7 @@ jobs:
if ! ${{ steps.properties.outputs.release-extra-branch }}; then
echo "matrix-to-exclude=Snapshots" >> $GITHUB_OUTPUT
fi
- uses: actions/github-script@v7
- uses: actions/github-script@v9
env:
READ_VERSION: ${{ steps.properties.outputs.mod_version }}
with:
@@ -78,11 +78,11 @@ jobs:
echo "curse-versions=${{ needs.Get-Properties.outputs.curse-versions }}" >> $GITHUB_OUTPUT
fi
- name: Checkout the sources
uses: actions/checkout@v4
uses: actions/checkout@v7
with:
ref: ${{ steps.getbranchinfo.outputs.branchname }}
- name: Set up JDK
uses: actions/setup-java@v4
uses: actions/setup-java@v5
with:
distribution: microsoft
java-version: 25
@@ -97,7 +97,7 @@ jobs:
output="$(find build/libs/ ! -name "*-dev.jar" ! -name "*-sources.jar" -type f -printf "%f\n")"
echo "jarname=$output" >> $GITHUB_OUTPUT
- name: Save build artifacts in the action
uses: actions/upload-artifact@v4
uses: actions/upload-artifact@v7
with:
name: Artifacts for ${{ matrix.branch }}
path: build/libs
@@ -125,7 +125,7 @@ jobs:
- name: Ask Gradle to publish
run: ./gradlew publish
- name: Save publish folder in action's artifacts # Remove when automated
uses: actions/upload-artifact@v4
uses: actions/upload-artifact@v7
with:
name: Maven publishing artifacts for ${{ matrix.branch }}
path: publish/carpet/fabric-carpet/
@@ -149,7 +149,7 @@ jobs:
runs-on: ubuntu-latest
steps:
- name: Checkout the sources
uses: actions/checkout@v4
uses: actions/checkout@v7
with:
ref: master
- name: Merge docs
@@ -166,15 +166,15 @@ jobs:
runs-on: ubuntu-latest
steps:
- name: Checkout Carpet sources
uses: actions/checkout@v4
uses: actions/checkout@v7
- name: Set up JDK
uses: actions/setup-java@v4
uses: actions/setup-java@v5
with:
distribution: microsoft
java-version: 25
cache: 'gradle'
- name: Checkout wiki
uses: actions/checkout@v4
uses: actions/checkout@v7
with:
repository: ${{github.repository}}.wiki
path: wiki
+3 -3
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@@ -2869,7 +2869,7 @@ On top of that, scarpet provides the following list of noises sampled directly f
`'barrier_noise'`, `'fluid_level_floodedness_noise'`, `'fluid_level_spread_noise'`, `'lava_noise'`,
`'temperature'`, `'vegetation'`, `'continents'`, `'erosion'`, `'depth'`, `'ridges'`,
`'preliminary_surface_level'`, `'final_density'`, `'vein_toggle'`, `'vein_ridged'` and `'vein_gap'`
`'preliminary_surface_level'`, `'final_density'`
<pre>
// requesting single value
@@ -2966,7 +2966,7 @@ with minecraft 1.16.1 and below or 1.16.2 and above since in 1.16.2 Mojang has a
meaning that since 1.16.2 - they have official names that can be used by datapacks and scarpet. If you have most recent
scarpet on 1.16.4, you can use `plop()` to get all available worldgen features including custom features and structures
controlled by datapacks. It returns a map of lists in the following categories:
`'scarpet_custom'`, `'configured_features'`, `'structures'`, `'features'`, `'structure_types'`
`'scarpet_custom'`, `'features'`, `'structures'`, `'feature_types'`, `'structure_types'`
### Previous Structure Names, including variants (for MC1.16.1 and below only)
* `'monument'`: Ocean Monument. Generates at fixed Y coordinate, surrounds itself with water.
@@ -3065,7 +3065,7 @@ controlled by datapacks. It returns a map of lists in the following categories:
### World Generation Features and Structures (as of MC1.16.2+)
Use `plop():'structure_types'`, `plop():'structures'`, `plop():'features'`, and `plop():'configured_features'` for a list of available options. Your output may vary based on
Use `plop():'structure_types'`, `plop():'structures'`, `plop():'features'`, and `plop():'feature_types'` for a list of available options. Your output may vary based on
datapacks installed in your world.
### Custom Scarpet Features
+3 -3
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@@ -540,7 +540,7 @@ On top of that, scarpet provides the following list of noises sampled directly f
`'barrier_noise'`, `'fluid_level_floodedness_noise'`, `'fluid_level_spread_noise'`, `'lava_noise'`,
`'temperature'`, `'vegetation'`, `'continents'`, `'erosion'`, `'depth'`, `'ridges'`,
`'preliminary_surface_level'`, `'final_density'`, `'vein_toggle'`, `'vein_ridged'` and `'vein_gap'`
`'preliminary_surface_level'`, `'final_density'`
<pre>
// requesting single value
@@ -637,7 +637,7 @@ with minecraft 1.16.1 and below or 1.16.2 and above since in 1.16.2 Mojang has a
meaning that since 1.16.2 - they have official names that can be used by datapacks and scarpet. If you have most recent
scarpet on 1.16.4, you can use `plop()` to get all available worldgen features including custom features and structures
controlled by datapacks. It returns a map of lists in the following categories:
`'scarpet_custom'`, `'configured_features'`, `'structures'`, `'features'`, `'structure_types'`
`'scarpet_custom'`, `'features'`, `'structures'`, `'feature_types'`, `'structure_types'`
### Previous Structure Names, including variants (for MC1.16.1 and below only)
* `'monument'`: Ocean Monument. Generates at fixed Y coordinate, surrounds itself with water.
@@ -736,7 +736,7 @@ controlled by datapacks. It returns a map of lists in the following categories:
### World Generation Features and Structures (as of MC1.16.2+)
Use `plop():'structure_types'`, `plop():'structures'`, `plop():'features'`, and `plop():'configured_features'` for a list of available options. Your output may vary based on
Use `plop():'structure_types'`, `plop():'structures'`, `plop():'features'`, and `plop():'feature_types'` for a list of available options. Your output may vary based on
datapacks installed in your world.
### Custom Scarpet Features
+4 -4
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@@ -7,12 +7,12 @@ org.gradle.configuration-cache=false
# Fabric Properties
# check https://fabricmc.net/develop/
minecraft_version=26.2
minecraft_version=26.3-snapshot-9
loader_version=0.19.3
loom_version=1.15-SNAPSHOT
loom_version=1.17-SNAPSHOT
# Mod Properties
mod_version = 26.2
mod_version = 26.3-beta-3
maven_group = carpet
archives_base_name = fabric-carpet
@@ -20,7 +20,7 @@ org.gradle.configuration-cache=false
# The Curseforge versions "names" or ids for the main branch (comma separated: 1.16.4,1.16.5)
# This is needed because CF uses too vague names for prereleases and release candidates
# Can also be the version ID directly coming from https://minecraft.curseforge.com/api/game/versions?token=[API_TOKEN]
release-curse-versions = Minecraft 26:26.2
release-curse-versions = Minecraft 26.3:26.3-Snapshot
# Whether or not to build another branch on release
release-extra-branch = false
# The name of the second branch to release
+1 -1
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@@ -1,6 +1,6 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-9.2.1-bin.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-9.5.1-bin.zip
networkTimeout=10000
validateDistributionUrl=true
zipStoreBase=GRADLE_USER_HOME
@@ -1,12 +0,0 @@
package carpet.fakes;
import java.util.Random;
import net.minecraft.core.BlockPos;
import net.minecraft.util.RandomSource;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.state.BlockState;
public interface CoralFeatureInterface
{
boolean growSpecific(Level worldIn, RandomSource random, BlockPos pos, BlockState blockUnder);
}
@@ -1,6 +1,6 @@
package carpet.fakes;
import net.minecraft.world.level.levelgen.DensityFunction;
import net.minecraft.world.level.levelgen.densityfunction.DensityFunction;
public interface RandomStateVisitorAccessor {
DensityFunction.Visitor getVisitor();
@@ -16,15 +16,18 @@ import net.minecraft.network.protocol.game.ServerboundPlayerActionPacket;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.util.Mth;
import net.minecraft.util.Prediction;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.animal.equine.AbstractHorse;
import net.minecraft.world.entity.animal.equine.SkeletonHorse;
import net.minecraft.world.entity.decoration.ItemFrame;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.entity.vehicle.boat.Boat;
import net.minecraft.world.entity.vehicle.minecart.Minecart;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.component.SwingAnimation;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.EntityHitResult;
@@ -260,7 +263,7 @@ public class EntityPlayerActionPack
if (!inv.getItem(slot).isEmpty())
player.drop(inv.removeItem(slot,
dropAll ? inv.getItem(slot).getCount() : 1
), false, true); // scatter, keep owner
), false, Prediction.SERVER_ONLY); // scatter, keep owner
}
public void drop(int selectedSlot, boolean dropAll)
@@ -319,7 +322,7 @@ public class EntityPlayerActionPack
InteractionResult result = player.gameMode.useItemOn(player, world, player.getItemInHand(hand), hand, blockHit);
if (result instanceof InteractionResult.Success success)
{
if (success.swingSource() == InteractionResult.SwingSource.SERVER) player.swing(hand);
if (success.swingSource() == InteractionResult.SwingSource.SERVER_ONLY) player.swing(hand, SwingAnimation.DEFAULT, true);
ap.itemUseCooldown = 3;
return true;
}
@@ -331,8 +334,14 @@ public class EntityPlayerActionPack
player.resetLastActionTime();
EntityHitResult entityHit = (EntityHitResult) hit;
Entity entity = entityHit.getEntity();
boolean handWasEmpty = player.getItemInHand(hand).isEmpty();
ItemStack handItem = player.getItemInHand(hand);
boolean handWasEmpty = handItem.isEmpty();
boolean itemFrameEmpty = (entity instanceof ItemFrame) && ((ItemFrame) entity).getItem().isEmpty();
// client always consumes action with food on a horse, unless it's a skeleton horse.
boolean isFeedingHorse = entity instanceof AbstractHorse horse
&& horse.isAlive()
&& horse.isFood(handItem)
&& !(horse instanceof SkeletonHorse);
Vec3 relativeHitPos = entityHit.getLocation().subtract(entity.getX(), entity.getY(), entity.getZ());
if (entity.interact(player, hand, relativeHitPos).consumesAction())
{
@@ -340,7 +349,9 @@ public class EntityPlayerActionPack
return true;
}
// fix for SS itemframe always returns CONSUME even if no action is performed
if (player.interactOn(entity, hand, relativeHitPos).consumesAction() && !(handWasEmpty && itemFrameEmpty))
InteractionResult interactionResult = player.interactOn(entity, hand, relativeHitPos);
if ((interactionResult.consumesAction() && !(handWasEmpty && itemFrameEmpty))
|| isFeedingHorse)
{
ap.itemUseCooldown = 3;
return true;
@@ -376,7 +387,7 @@ public class EntityPlayerActionPack
if (!action.isContinuous)
{
player.attack(entityHit.getEntity());
player.swing(InteractionHand.MAIN_HAND);
player.swing(InteractionHand.MAIN_HAND, SwingAnimation.DEFAULT, true);
}
player.resetAttackStrengthTicker();
player.resetLastActionTime();
@@ -444,7 +455,7 @@ public class EntityPlayerActionPack
}
player.resetLastActionTime();
player.swing(InteractionHand.MAIN_HAND);
player.swing(InteractionHand.MAIN_HAND, SwingAnimation.DEFAULT, true);
return blockBroken;
}
}
@@ -1,28 +1,35 @@
package carpet.helpers;
import carpet.fakes.CoralFeatureInterface;
import carpet.script.utils.FeatureGenerator;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Holder;
import net.minecraft.core.HolderSet;
import net.minecraft.core.registries.Registries;
import net.minecraft.data.worldgen.placement.PlacementUtils;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.tags.BlockTags;
import net.minecraft.tags.FluidTags;
import net.minecraft.util.RandomSource;
import net.minecraft.util.valueproviders.UniformInt;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.block.BaseCoralPlantTypeBlock;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.BonemealSource;
import net.minecraft.world.level.block.BonemealableBlock;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.levelgen.feature.CoralClawFeature;
import net.minecraft.world.level.levelgen.feature.CoralFeature;
import net.minecraft.world.level.levelgen.feature.CoralMushroomFeature;
import net.minecraft.world.level.levelgen.feature.CoralTreeFeature;
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
import net.minecraft.world.level.levelgen.feature.CuboidPlacement;
import net.minecraft.world.level.levelgen.feature.Feature;
import net.minecraft.world.level.levelgen.feature.SimpleRandomSelectorFeature;
import net.minecraft.world.level.levelgen.placement.OffsetPlacement;
import net.minecraft.world.level.levelgen.placement.RandomChancePlacement;
import net.minecraft.world.level.material.MapColor;
import java.util.stream.Stream;
/**
* Deduplicates logic for the different behaviors of the {@code renewableCoral} rule
*/
@@ -33,7 +40,7 @@ public interface FertilizableCoral extends BonemealableBlock {
boolean isEnabled();
@Override
public default boolean isValidBonemealTarget(LevelReader world, BlockPos pos, BlockState state)
public default boolean isValidBonemealTarget(LevelReader world, BlockPos pos, BlockState state, BonemealSource bonemealSource)
{
return isEnabled()
&& state.getValue(BaseCoralPlantTypeBlock.WATERLOGGED)
@@ -41,23 +48,17 @@ public interface FertilizableCoral extends BonemealableBlock {
}
@Override
public default boolean isBonemealSuccess(Level world, RandomSource random, BlockPos pos, BlockState state)
public default boolean isBonemealSuccess(Level world, RandomSource random, BlockPos pos, BlockState state, BonemealSource bonemealSource)
{
return random.nextFloat() < 0.15D;
}
@Override
public default void performBonemeal(ServerLevel worldIn, RandomSource random, BlockPos pos, BlockState blockUnder)
public default void performBonemeal(ServerLevel worldIn, RandomSource random, BlockPos pos, BlockState blockUnder, BonemealSource bonemealSource)
{
int variant = random.nextInt(3);
CoralFeature coral = switch (variant) {
case 0 -> new CoralClawFeature(NoneFeatureConfiguration.CODEC);
case 1 -> new CoralTreeFeature(NoneFeatureConfiguration.CODEC);
default -> new CoralMushroomFeature(NoneFeatureConfiguration.CODEC);
};
MapColor color = blockUnder.getMapColor(worldIn, pos);
BlockState properBlock = blockUnder;
var blocks = worldIn.registryAccess().lookupOrThrow(Registries.BLOCK);
HolderSet.Named<Block> coralBlocks = worldIn.registryAccess().lookupOrThrow(Registries.BLOCK).get(BlockTags.CORAL_BLOCKS).orElseThrow();
for (Holder<Block> block: coralBlocks)
{
@@ -67,9 +68,36 @@ public interface FertilizableCoral extends BonemealableBlock {
break;
}
}
Block actualProperBlock = properBlock.getBlock();
worldIn.setBlock(pos, Blocks.WATER.defaultBlockState(), Block.UPDATE_NONE);
if (!((CoralFeatureInterface)coral).growSpecific(worldIn, random, pos, properBlock))
var features = worldIn.registryAccess().lookupOrThrow(Registries.FEATURE);
Feature feature = new SimpleRandomSelectorFeature( HolderSet.direct(Stream.of(actualProperBlock)
.map(block -> FeatureGenerator.coral(features, blocks, actualProperBlock))
.flatMap(
coralType -> Stream.of(
PlacementUtils.inlinePlaced(new CoralTreeFeature(
PlacementUtils.inlinePlaced(coralType, FeatureGenerator.coralPlacement))
),
PlacementUtils.inlinePlaced(new CoralClawFeature(
PlacementUtils.inlinePlaced(coralType, FeatureGenerator.coralPlacement))),
PlacementUtils.inlinePlaced(
coralType,
OffsetPlacement.vertical(UniformInt.of(-3, -1)),
new CuboidPlacement(
UniformInt.of(3, 5),
UniformInt.of(3, 5),
false,
false
),
new RandomChancePlacement(0.9f),
FeatureGenerator.coralPlacement
)
)
).toList())
);
if (!feature.place(worldIn, worldIn.getChunkSource().getGenerator(), random, pos))
{
worldIn.setBlock(pos, blockUnder, 3);
}
@@ -11,7 +11,7 @@ import net.minecraft.core.Direction;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.RedStoneWireBlock;
import net.minecraft.world.level.block.RedstoneWireBlock;
import net.minecraft.world.level.block.state.BlockState;
import carpet.fakes.RedstoneWireBlockInterface;
@@ -79,7 +79,7 @@ public class RedstoneWireTurbo
/* Reference to RedstoneWireBlock object, which uses this accelerator */
private final RedStoneWireBlock wire;
private final RedstoneWireBlock wire;
/*
@@ -115,7 +115,7 @@ public class RedstoneWireTurbo
private List<UpdateNode> updateQueue2 = new ArrayList<>();
public RedstoneWireTurbo(RedStoneWireBlock wire) {
public RedstoneWireTurbo(RedstoneWireBlock wire) {
this.wire = wire;
}
@@ -848,7 +848,7 @@ public class RedstoneWireTurbo
private BlockState calculateCurrentChanges(final Level worldIn, final UpdateNode upd)
{
BlockState state = upd.currentState;
final int i = state.getValue(RedStoneWireBlock.POWER);
final int i = state.getValue(RedstoneWireBlock.POWER);
int j = 0;
j = getMaxCurrentStrength(upd, j);
int l = 0;
@@ -918,7 +918,7 @@ public class RedstoneWireTurbo
// and set it in the world.
// Possible optimization: Don't commit state changes to the world until they
// need to be known by some nearby non-redstone-wire block.
state = state.setValue(RedStoneWireBlock.POWER, j);
state = state.setValue(RedstoneWireBlock.POWER, j);
// [gnembon] added state check cause other things in the tick may have popped it up already
// https://github.com/gnembon/fabric-carpet/issues/117
if (worldIn.getBlockState(upd.self).getBlock() == Blocks.REDSTONE_WIRE)
@@ -962,7 +962,7 @@ public class RedstoneWireTurbo
*/
private static int getMaxCurrentStrength(final UpdateNode upd, final int strength) {
if (upd.type != UpdateNode.Type.REDSTONE) return strength;
final int i = upd.currentState.getValue(RedStoneWireBlock.POWER);
final int i = upd.currentState.getValue(RedstoneWireBlock.POWER);
return i > strength ? i : strength;
}
}
@@ -21,7 +21,7 @@ public abstract class BlockBehaviourBlockStateBase_mixin
{
if (CarpetSettings.movableAmethyst && getBlock() instanceof BuddingAmethystBlock)
{
cir.setReturnValue(PushReaction.NORMAL);
cir.setReturnValue(PushReaction.PUSH_PULL);
}
}
}
@@ -3,13 +3,13 @@ package carpet.mixins;
import carpet.CarpetSettings;
import net.minecraft.core.BlockPos;
import net.minecraft.core.registries.Registries;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.tags.ItemTags;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Items;
import net.minecraft.world.item.enchantment.EnchantmentHelper;
import net.minecraft.world.item.enchantment.Enchantments;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.BuddingAmethystBlock;
import net.minecraft.world.level.block.entity.BlockEntity;
@@ -24,7 +24,7 @@ public class BuddingAmethystBlock_movableAmethystMixin extends Block {
}
@Override
public void playerDestroy(Level world, Player player, BlockPos pos, BlockState state, @Nullable BlockEntity blockEntity, ItemStack stack) {
public void playerDestroy(ServerLevel world, ServerPlayer player, BlockPos pos, BlockState state, @Nullable BlockEntity blockEntity, ItemStack stack) {
super.playerDestroy(world, player, pos, state, blockEntity, stack);
// doing it here rather than though loottables since loottables are loaded on reload
// drawback - not controlled via loottables, but hey
@@ -4,6 +4,7 @@ import carpet.utils.SpawnOverrides;
import it.unimi.dsi.fastutil.longs.LongSet;
import net.minecraft.core.Holder;
import net.minecraft.util.random.WeightedList;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.StructureManager;
import net.minecraft.world.level.levelgen.structure.Structure;
import org.spongepowered.asm.mixin.Mixin;
@@ -30,7 +31,7 @@ public abstract class ChunkGenerator_customMobSpawnsMixin
value = "INVOKE",
target = "Ljava/util/Map$Entry;getKey()Ljava/lang/Object;"
), cancellable = true)
private void checkCMSpawns(Holder<Biome> holder, StructureManager structureFeatureManager, MobCategory mobCategory, BlockPos blockPos,
private void checkCMSpawns(Level holder, StructureManager structureFeatureManager, MobCategory mobCategory, BlockPos blockPos,
CallbackInfoReturnable<WeightedList<MobSpawnSettings.SpawnerData>> cir,
Map<Structure, LongSet> map, Iterator<?> var6, Map.Entry<Structure, LongSet> entry)
{
@@ -1,26 +0,0 @@
package carpet.mixins;
import carpet.fakes.CoralFeatureInterface;
import net.minecraft.util.RandomSource;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import java.util.Random;
import net.minecraft.core.BlockPos;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.levelgen.feature.CoralFeature;
@Mixin(CoralFeature.class)
public abstract class CoralFeature_renewableCoralMixin implements CoralFeatureInterface
{
@Shadow protected abstract boolean placeFeature(LevelAccessor var1, RandomSource var2, BlockPos var3, BlockState var4);
@Override
public boolean growSpecific(Level worldIn, RandomSource random, BlockPos pos, BlockState blockUnder)
{
return placeFeature(worldIn, random, pos, blockUnder);
}
}
@@ -86,7 +86,7 @@ public abstract class Explosion_optimizedTntMixin
}
@Redirect(method = "hurtEntities",
at = @At(value = "INVOKE", target = "Lnet/minecraft/world/entity/Entity;push(Lnet/minecraft/world/phys/Vec3;)V"))
at = @At(value = "INVOKE", target = "Lnet/minecraft/world/entity/Entity;pushFromExplosion(Lnet/minecraft/world/phys/Vec3;)V"))
private void setVelocityAndUpdateLogging(Entity entity, Vec3 velocity)
{
if (eLogger != null) {
@@ -19,7 +19,7 @@ public class FlowingFluid_liquidDamageDisabledMixin
method = "canHoldAnyFluid",
at = @At(
value = "INVOKE",
target = "Lnet/minecraft/world/level/block/state/BlockState;blocksMotion()Z"
target = "Lnet/minecraft/world/level/block/state/BlockState;is(Lnet/minecraft/tags/TagKey;)Z"
),
cancellable = true
)
@@ -27,7 +27,7 @@ public class FlowingFluid_liquidDamageDisabledMixin
{
if (CarpetSettings.liquidDamageDisabled)
{
cir.setReturnValue(state.isAir() || state.is(Blocks.WATER) || state.is(Blocks.LAVA));
cir.setReturnValue((state.isAir() || state.is(Blocks.WATER) || state.is(Blocks.LAVA)));
}
}
}
@@ -2,23 +2,32 @@ package carpet.mixins;
import carpet.CarpetSettings;
import net.minecraft.util.RandomSource;
import net.minecraft.world.level.levelgen.feature.HugeFungusConfiguration;
import net.minecraft.world.level.levelgen.feature.HugeFungusFeature;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.ModifyArgs;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import org.spongepowered.asm.mixin.injection.invoke.arg.Args;
import static carpet.CarpetSettings.FungusGrowthMode.*;
@Mixin(HugeFungusFeature.class)
public class HugeFungusFeatureMixin {
@ModifyArgs(method = "place", at = @At(value = "INVOKE", target = "Lnet/minecraft/world/level/levelgen/feature/HugeFungusFeature;placeStem(Lnet/minecraft/world/level/WorldGenLevel;Lnet/minecraft/util/RandomSource;Lnet/minecraft/world/level/levelgen/feature/HugeFungusConfiguration;Lnet/minecraft/core/BlockPos;IZ)V"))
@Inject( method = "planted", at = @At("HEAD"), cancellable = true)
private void planted(CallbackInfoReturnable<Boolean> cir) {
if (CarpetSettings.thickFungusGrowth == ALL) {
cir.setReturnValue(true);
}
}
/*@ModifyArgs(method = "place", at = @At(value = "INVOKE", target = "Lnet/minecraft/world/level/levelgen/feature/HugeFungusFeature;placeStem(Lnet/minecraft/world/level/WorldGenLevel;Lnet/minecraft/util/RandomSource;Lnet/minecraft/world/level/levelgen/feature/HugeFungusConfiguration;Lnet/minecraft/core/BlockPos;IZ)V"))
private void mixin(Args args) {
boolean natural = !((HugeFungusConfiguration) args.get(2)).planted;
args.set(5, natural && ((boolean) args.get(5)) ||
!natural && (CarpetSettings.thickFungusGrowth == ALL ||
CarpetSettings.thickFungusGrowth == RANDOM && ((RandomSource) args.get(1)).nextFloat() < 0.06F)
);
}
}*/
}
@@ -22,7 +22,7 @@ public interface ItemStack_stackableShulkerBoxesMixin
&& ((ItemInstance)((Object)this)) instanceof final ItemStack itemStack
&& itemStack.getItem() instanceof BlockItem blockItem
&& blockItem.getBlock() instanceof ShulkerBoxBlock
&& ((ItemStack) ((Object) this)).getOrDefault(DataComponents.CONTAINER, ItemContainerContents.EMPTY).allItemsCopyStream().findAny().isEmpty()
&& ((ItemStack) ((Object) this)).getOrDefault(DataComponents.CONTAINER, ItemContainerContents.EMPTY).itemCopies().findAny().isEmpty()
) {
cir.setReturnValue(CarpetSettings.shulkerBoxStackSize);
}
@@ -3,10 +3,10 @@ package carpet.mixins;
import carpet.network.CarpetClient;
import carpet.script.utils.ShapesRenderer;
import com.llamalad7.mixinextras.sugar.Local;
import com.mojang.blaze3d.buffers.GpuBufferSlice;
import com.mojang.blaze3d.framegraph.FrameGraphBuilder;
import com.mojang.blaze3d.framegraph.FramePass;
import com.mojang.blaze3d.resource.GraphicsResourceAllocator;
import com.mojang.renderpearl.api.buffers.GpuBufferSlice;
import net.minecraft.client.DeltaTracker;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.GameRenderer;
@@ -26,6 +26,7 @@ import net.minecraft.client.renderer.state.level.LevelRenderState;
import net.minecraft.client.renderer.texture.TextureManager;
import net.minecraft.client.resources.model.ModelManager;
import net.minecraft.client.resources.model.sprite.AtlasManager;
import org.joml.Matrix4f;
import org.joml.Matrix4fc;
import org.joml.Vector4f;
import org.spongepowered.asm.mixin.Final;
@@ -56,14 +57,18 @@ public class LevelRenderer_scarpetRenderMixin
@Inject(method = "render", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/client/renderer/LevelRenderer;addMainPass(Lcom/mojang/blaze3d/framegraph/FrameGraphBuilder;Lnet/minecraft/client/renderer/feature/FeatureRenderDispatcher$PreparedFrame;Lcom/mojang/blaze3d/buffers/GpuBufferSlice;Lnet/minecraft/client/renderer/state/level/LevelRenderState;Lnet/minecraft/util/profiling/ProfilerFiller;Lnet/minecraft/client/renderer/chunk/ChunkSectionsToRender;)V",
//target = "Lnet/minecraft/client/renderer/LevelRenderer;addMainPass(Lcom/mojang/blaze3d/framegraph/FrameGraphBuilder;Lnet/minecraft/client/renderer/feature/FeatureRenderDispatcher$PreparedFrame;Lcom/mojang/renderpearl/api/buffers/GpuBufferSlice;Lnet/minecraft/client/renderer/chunk/ChunkSectionsToRender;Z)V"
target = "Lnet/minecraft/client/renderer/LevelRenderer;addMainPass(Lcom/mojang/blaze3d/framegraph/FrameGraphBuilder;Lnet/minecraft/client/renderer/feature/FeatureRenderDispatcher$PreparedFrame;Lcom/mojang/renderpearl/api/buffers/GpuBufferSlice;Lnet/minecraft/client/renderer/chunk/ChunkSectionsToRender;Z)V",
//target = "Lnet/minecraft/client/renderer/LevelRenderer;addMainPass(Lcom/mojang/blaze3d/framegraph/FrameGraphBuilder;Lnet/minecraft/client/renderer/feature/FeatureRenderDispatcher$PreparedFrame;Lcom/mojang/blaze3d/buffers/GpuBufferSlice;Lnet/minecraft/client/renderer/chunk/ChunkSectionsToRender;F)V",
//target = "Lnet/minecraft/client/renderer/LevelRenderer;addMainPass(Lcom/mojang/blaze3d/framegraph/FrameGraphBuilder;Lnet/minecraft/client/renderer/feature/FeatureRenderDispatcher$PreparedFrame;Lcom/mojang/blaze3d/buffers/GpuBufferSlice;Lnet/minecraft/client/renderer/chunk/ChunkSectionsToRender;)V",
//target = "Lnet/minecraft/client/renderer/LevelRenderer;addAlwaysOnTopPass(Lcom/mojang/blaze3d/framegraph/FrameGraphBuilder;Lcom/mojang/blaze3d/buffers/GpuBufferSlice;)V",
//target = "Lnet/minecraft/client/renderer/LevelRenderer;submitFeatures(Lnet/minecraft/client/renderer/state/level/LevelRenderState;Lnet/minecraft/client/renderer/SubmitNodeCollector;Z)V",
//target = "Lnet/minecraft/client/renderer/LevelRenderer;addMainPass(Lcom/mojang/blaze3d/framegraph/FrameGraphBuilder;Lcom/mojang/blaze3d/buffers/GpuBufferSlice;Lnet/minecraft/client/renderer/state/level/LevelRenderState;Lnet/minecraft/util/profiling/ProfilerFiller;Lnet/minecraft/client/renderer/chunk/ChunkSectionsToRender;)V",
//target = "Lnet/minecraft/client/renderer/LevelRenderer;addLateDebugPass(Lcom/mojang/blaze3d/framegraph/FrameGraphBuilder;Lnet/minecraft/client/renderer/state/level/CameraRenderState;Lcom/mojang/blaze3d/buffers/GpuBufferSlice;Lorg/joml/Matrix4fc;)V",
shift = At.Shift.AFTER
))
private void renderScarpetThingsLate(GraphicsResourceAllocator resourceAllocator, DeltaTracker deltaTracker, boolean renderOutline, CameraRenderState cameraState, Matrix4fc modelViewMatrix, GpuBufferSlice terrainFog, Vector4f fogColor, boolean shouldRenderSky, CallbackInfo ci, @Local FrameGraphBuilder frameGraphBuilder)
private void renderStanperThingsLate (GraphicsResourceAllocator resourceAllocator, boolean renderOutline, CameraRenderState cameraState, GpuBufferSlice terrainFog, Vector4f fogColor, boolean shouldRenderSky, boolean consistentDepthRequired, CallbackInfo ci, @Local(name = "frame") FrameGraphBuilder frameGraphBuilder)
//private void renderScarpetThingsLate(GraphicsResourceAllocator resourceAllocator, DeltaTracker deltaTracker, boolean renderOutline, CameraRenderState cameraState, Matrix4fc modelViewMatrix, GpuBufferSlice terrainFog, Vector4f fogColor, boolean shouldRenderSky, boolean consistentDepthRequired, CallbackInfo ci, @Local FrameGraphBuilder frameGraphBuilder)
//private void renderScarpetThinsLate(GraphicsResourceAllocator resourceAllocator, DeltaTracker deltaTracker, boolean renderOutline, CameraRenderState cameraState, Matrix4fc modelViewMatrix, GpuBufferSlice terrainFog, Vector4f fogColor, boolean shouldRenderSky, CallbackInfo ci, @Local FrameGraphBuilder frameGraphBuilder)
{
// in normal circumstances we want to render shapes at the very end so it appears correctly behind stuff.
@@ -71,10 +76,11 @@ target = "Lnet/minecraft/client/renderer/LevelRenderer;addMainPass(Lcom/mojang/b
//if (!FabricAPIHooks.WORLD_RENDER_EVENTS && CarpetClient.shapes != null )
if (CarpetClient.shapes != null)
{
final float deltaPartialTick = deltaTracker.getGameTimeDeltaPartialTick(false);
//final float deltaPartialTick = deltaTracker.getGameTimeDeltaPartialTick(false);
FramePass pass = frameGraphBuilder.addPass("scarpet_shapes");
targets.main = pass.readsAndWrites(targets.main);
pass.executes(() -> CarpetClient.shapes.render(submitNodeStorage, levelRenderState, modelViewMatrix, deltaPartialTick));
var modelViewMatrix = new Matrix4f(levelRenderState.cameraRenderState.viewRotationMatrix);
pass.executes(() -> CarpetClient.shapes.render(submitNodeStorage, levelRenderState, modelViewMatrix, levelRenderState.worldPartialTicks));
//featureRenderDispatcher.renderAllFeatures(submitNodeStorage);
//renderBuffers.bufferSource().uploadAndDraw();
}
@@ -1,22 +0,0 @@
package carpet.mixins;
import carpet.CarpetSettings;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
import java.util.function.Predicate;
import net.minecraft.world.level.levelgen.structure.pieces.PieceGeneratorSupplier;
@Mixin(PieceGeneratorSupplier.class)
public interface PieceGeneratorSupplier_plopMixin
{
@Redirect(method = "lambda$simple$0", at = @At(
value = "INVOKE",
target = "java/util/function/Predicate.test(Ljava/lang/Object;)Z"
), remap = false)
private static boolean checkMate(Predicate<Object> predicate, Object o)
{
return CarpetSettings.skipGenerationChecks.get() || predicate.test(o);
}
}
@@ -79,7 +79,7 @@ public abstract class PistonBaseBlock_movableBEMixin extends DirectionalBlock
))
private static PushReaction moveGrindstones(BlockState blockState)
{
if (CarpetSettings.movableBlockEntities && blockState.getBlock() == Blocks.GRINDSTONE) return PushReaction.NORMAL;
if (CarpetSettings.movableBlockEntities && blockState.getBlock() == Blocks.GRINDSTONE) return PushReaction.PUSH_PULL;
return blockState.getPistonPushReaction();
}
@@ -106,14 +106,14 @@ public abstract class PistonMovingBlockEntity_movableBEMixin extends BlockEntity
}
@Redirect(method = "finalTick", at = @At(value = "INVOKE",
target = "Lnet/minecraft/world/level/Level;setBlock(Lnet/minecraft/core/BlockPos;Lnet/minecraft/world/level/block/state/BlockState;I)Z"))
private boolean movableTEsetBlockState1(Level world, BlockPos blockPos_1, BlockState blockState_2, int int_1)
target = "Lnet/minecraft/world/level/Level;setBlockAndUpdate(Lnet/minecraft/core/BlockPos;Lnet/minecraft/world/level/block/state/BlockState;)Z"))
private boolean movableTESetBlockState1(Level world, BlockPos blockPos_1, BlockState blockState_2)
{
if (!CarpetSettings.movableBlockEntities)
return world.setBlock(blockPos_1, blockState_2, int_1);
return world.setBlockAndUpdate(blockPos_1, blockState_2);
else
{
boolean ret = ((LevelInterface) (world)).setBlockStateWithBlockEntity(blockPos_1, blockState_2, this.carriedBlockEntity, int_1);
boolean ret = ((LevelInterface) (world)).setBlockStateWithBlockEntity(blockPos_1, blockState_2, this.carriedBlockEntity, Block.UPDATE_ALL);
this.carriedBlockEntity = null; //this will cancel the finishHandleBroken
return ret;
}
@@ -17,12 +17,12 @@ public abstract class Player_fakePlayersMixin
method = "causeExtraKnockback",
at = @At(
value = "FIELD",
target = "Lnet/minecraft/world/entity/Entity;hurtMarked:Z",
target = "Lnet/minecraft/world/entity/Entity;syncVelocity:Z",
ordinal = 0
)
)
private boolean velocityModifiedAndNotCarpetFakePlayer(Entity target)
{
return target.hurtMarked && !(target instanceof EntityPlayerMPFake);
return target.syncVelocity && !(target instanceof EntityPlayerMPFake);
}
}
@@ -1,7 +1,7 @@
package carpet.mixins;
import carpet.fakes.RandomStateVisitorAccessor;
import net.minecraft.world.level.levelgen.DensityFunction;
import net.minecraft.world.level.levelgen.densityfunction.DensityFunction;
import net.minecraft.world.level.levelgen.RandomState;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Unique;
@@ -17,7 +17,7 @@ public class RandomState_ScarpetMixin implements RandomStateVisitorAccessor {
method = "<init>",
at = @At(
value = "INVOKE",
target = "Lnet/minecraft/world/level/levelgen/NoiseRouter;mapAll(Lnet/minecraft/world/level/levelgen/DensityFunction$Visitor;)Lnet/minecraft/world/level/levelgen/NoiseRouter;"
target = "Lnet/minecraft/world/level/levelgen/NoiseRouter;mapAll(Lnet/minecraft/world/level/levelgen/densityfunction/DensityFunction$Visitor;)Lnet/minecraft/world/level/levelgen/NoiseRouter;"
),
index = 0
)
@@ -21,15 +21,15 @@ import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.RedStoneWireBlock;
import net.minecraft.world.level.block.RedstoneWireBlock;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import org.jspecify.annotations.Nullable;
import static net.minecraft.world.level.block.RedStoneWireBlock.POWER;
import static net.minecraft.world.level.block.RedstoneWireBlock.POWER;
@Mixin(RedStoneWireBlock.class)
@Mixin(RedstoneWireBlock.class)
public abstract class RedstoneWireBlock_fastMixin implements RedstoneWireBlockInterface {
@Shadow
@@ -43,7 +43,7 @@ public abstract class RedstoneWireBlock_fastMixin implements RedstoneWireBlockIn
@Accessor("shouldSignal")
public abstract boolean getWiresGivePower();
private RedstoneWireEvaluator legacy = new DefaultRedstoneWireEvaluator((RedStoneWireBlock)(Object) this);
private RedstoneWireEvaluator legacy = new DefaultRedstoneWireEvaluator((RedstoneWireBlock)(Object) this);
// =
@@ -52,7 +52,7 @@ public abstract class RedstoneWireBlock_fastMixin implements RedstoneWireBlockIn
@Inject(method = "<init>", at = @At("RETURN"))
private void onRedstoneWireBlockCTOR(BlockBehaviour.Properties settings, CallbackInfo ci) {
//noinspection ConstantConditions
wireTurbo = new RedstoneWireTurbo((RedStoneWireBlock) (Object) this);
wireTurbo = new RedstoneWireTurbo((RedstoneWireBlock) (Object) this);
}
// =
@@ -114,24 +114,24 @@ public abstract class RedstoneWireBlock_fastMixin implements RedstoneWireBlockIn
// =
@Redirect(method = "onPlace", at = @At(value = "INVOKE", target = "Lnet/minecraft/world/level/block/RedStoneWireBlock;updatePowerStrength(Lnet/minecraft/world/level/Level;Lnet/minecraft/core/BlockPos;Lnet/minecraft/world/level/block/state/BlockState;Lnet/minecraft/world/level/redstone/Orientation;Z)V"))
private void redirectOnBlockAddedUpdate(RedStoneWireBlock self, Level world_1, BlockPos blockPos_1, BlockState blockState_1, Orientation o, boolean sup) {
@Redirect(method = "onPlace", at = @At(value = "INVOKE", target = "Lnet/minecraft/world/level/block/RedstoneWireBlock;updatePowerStrength(Lnet/minecraft/world/level/Level;Lnet/minecraft/core/BlockPos;Lnet/minecraft/world/level/block/state/BlockState;Lnet/minecraft/world/level/redstone/Orientation;Z)V"))
private void redirectOnBlockAddedUpdate(RedstoneWireBlock self, Level world_1, BlockPos blockPos_1, BlockState blockState_1, Orientation o, boolean sup) {
fastUpdate(world_1, blockPos_1, blockState_1, o, sup);
}
@Redirect(method = "affectNeighborsAfterRemoval", at = @At(value = "INVOKE", target = "Lnet/minecraft/world/level/block/RedStoneWireBlock;updatePowerStrength(Lnet/minecraft/world/level/Level;Lnet/minecraft/core/BlockPos;Lnet/minecraft/world/level/block/state/BlockState;Lnet/minecraft/world/level/redstone/Orientation;Z)V"))
private void redirectOnStateReplacedUpdate(RedStoneWireBlock self, Level world_1, BlockPos blockPos_1, BlockState blockState_1, Orientation o, boolean sup) {
@Redirect(method = "affectNeighborsAfterRemoval", at = @At(value = "INVOKE", target = "Lnet/minecraft/world/level/block/RedstoneWireBlock;updatePowerStrength(Lnet/minecraft/world/level/Level;Lnet/minecraft/core/BlockPos;Lnet/minecraft/world/level/block/state/BlockState;Lnet/minecraft/world/level/redstone/Orientation;Z)V"))
private void redirectOnStateReplacedUpdate(RedstoneWireBlock self, Level world_1, BlockPos blockPos_1, BlockState blockState_1, Orientation o, boolean sup) {
fastUpdate(world_1, blockPos_1, blockState_1, o, sup);
}
@Redirect(method = "neighborChanged", at = @At(value = "INVOKE", target =
"Lnet/minecraft/world/level/block/RedStoneWireBlock;updatePowerStrength(Lnet/minecraft/world/level/Level;Lnet/minecraft/core/BlockPos;Lnet/minecraft/world/level/block/state/BlockState;Lnet/minecraft/world/level/redstone/Orientation;Z)V"
//"Lnet/minecraft/world/level/block/RedStoneWireBlock;updatePowerStrength(Lnet/minecraft/world/level/Level;Lnet/minecraft/core/BlockPos;Lnet/minecraft/world/level/block/state/BlockState;Lnet/minecraft/world/level/redstone/Orientation;)V"
"Lnet/minecraft/world/level/block/RedstoneWireBlock;updatePowerStrength(Lnet/minecraft/world/level/Level;Lnet/minecraft/core/BlockPos;Lnet/minecraft/world/level/block/state/BlockState;Lnet/minecraft/world/level/redstone/Orientation;Z)V"
//"Lnet/minecraft/world/level/block/RedstoneWireBlock;updatePowerStrength(Lnet/minecraft/world/level/Level;Lnet/minecraft/core/BlockPos;Lnet/minecraft/world/level/block/state/BlockState;Lnet/minecraft/world/level/redstone/Orientation;)V"
))
//private void red(final RedStoneWireBlock instance, final Level level,
// final BlockPos blockPos, final BlockState blockState, final Orientation orientation)
private void redirectNeighborUpdateUpdate(
RedStoneWireBlock self,
RedstoneWireBlock self,
Level world_1,
BlockPos blockPos_1,
BlockState blockState_1,
@@ -38,7 +38,7 @@ import net.minecraft.network.protocol.game.ServerboundPlayerActionPacket;
import net.minecraft.network.protocol.game.ServerboundPlayerCommandPacket;
import net.minecraft.network.protocol.game.ServerboundPlayerInputPacket;
import net.minecraft.network.protocol.game.ServerboundSetCarriedItemPacket;
import net.minecraft.network.protocol.game.ServerboundSwingPacket;
import net.minecraft.network.protocol.game.ServerboundPunchPacket;
import net.minecraft.network.protocol.game.ServerboundUseItemOnPacket;
import net.minecraft.network.protocol.game.ServerboundUseItemPacket;
import net.minecraft.server.level.ServerPlayer;
@@ -171,8 +171,8 @@ public class ServerGamePacketListenerImpl_scarpetEventsMixin
{
if (PLAYER_RIGHT_CLICKS_BLOCK.isNeeded())
{
InteractionHand hand = playerInteractBlockC2SPacket_1.getHand();
BlockHitResult hitRes = playerInteractBlockC2SPacket_1.getHitResult();
InteractionHand hand = playerInteractBlockC2SPacket_1.hand();
BlockHitResult hitRes = playerInteractBlockC2SPacket_1.hitResult();
if(PLAYER_RIGHT_CLICKS_BLOCK.onBlockHit(player, hand, hitRes)) {
ci.cancel();
}
@@ -187,7 +187,7 @@ public class ServerGamePacketListenerImpl_scarpetEventsMixin
{
if (PLAYER_USES_ITEM.isNeeded())
{
InteractionHand hand = playerInteractItemC2SPacket_1.getHand();
InteractionHand hand = playerInteractItemC2SPacket_1.hand();
if(PLAYER_USES_ITEM.onItemAction(player, hand, player.getItemInHand(hand).copy())) {
ci.cancel();
}
@@ -267,16 +267,16 @@ public class ServerGamePacketListenerImpl_scarpetEventsMixin
}
}
@Inject(method = "handleAnimate", at = @At(
@Inject(method = "handlePunch", at = @At(
value = "INVOKE", target =
"Lnet/minecraft/server/level/ServerPlayer;resetLastActionTime()V",
shift = At.Shift.BEFORE)
)
private void onSwing(ServerboundSwingPacket packet, CallbackInfo ci)
private void onSwing(ServerboundPunchPacket packet, CallbackInfo ci)
{
if (PLAYER_SWINGS_HAND.isNeeded() && !player.swinging)
if (PLAYER_SWINGS_HAND.isNeeded() && !player.isSwinging())
{
PLAYER_SWINGS_HAND.onHandAction(player, packet.getHand());
PLAYER_SWINGS_HAND.onHandAction(player, InteractionHand.MAIN_HAND);
}
}
@@ -1,7 +1,6 @@
package carpet.mixins;
import org.objectweb.asm.Opcodes;
import org.spongepowered.asm.mixin.Debug;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
@@ -15,7 +14,6 @@ import net.minecraft.world.level.Level;
import net.minecraft.world.phys.Vec3;
@Mixin(ServerPlayer.class)
@Debug(export = true)
public abstract class ServerPlayer_fakeLastMovementMixin extends Player {
public ServerPlayer_fakeLastMovementMixin(Level level, GameProfile gameProfile) {
super(level, gameProfile);
@@ -24,7 +22,7 @@ public abstract class ServerPlayer_fakeLastMovementMixin extends Player {
@ModifyExpressionValue(
method = {"getKnownMovement", "getKnownSpeed"}, // both because ServerPlayer overrides both to the same "movement" field
at = @At(value = "FIELD", target = "lastKnownClientMovement", opcode = Opcodes.GETFIELD),
at = @At(value = "FIELD", target = "Lnet/minecraft/server/level/ServerPlayer;lastKnownClientMovement:Lnet/minecraft/world/phys/Vec3;", opcode = Opcodes.GETFIELD),
require = 2
)
private Vec3 bypassClientMovementInfo(Vec3 original) {
@@ -19,7 +19,7 @@ public class ShulkerBoxBlockEntity_creativeNoClipMixin
private PushReaction getPistonBehaviourOfNoClipPlayers(Entity entity)
{
if (CarpetSettings.creativeNoClip && entity instanceof Player && (((Player) entity).isCreative()) && ((Player) entity).getAbilities().flying)
return PushReaction.IGNORE;
return PushReaction.IGNORE_ENTITY;
return entity.getPistonPushReaction();
}
}
@@ -4,6 +4,7 @@ import carpet.helpers.ParticleDisplay;
import carpet.utils.Messenger;
import carpet.utils.MobAI;
import net.minecraft.core.particles.DustParticleOptions;
import net.minecraft.tags.ItemTags;
import net.minecraft.world.entity.ai.village.poi.PoiTypes;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
@@ -33,7 +34,6 @@ import net.minecraft.world.entity.npc.villager.AbstractVillager;
import net.minecraft.world.entity.npc.villager.Villager;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.entity.schedule.Activity;
import net.minecraft.world.item.BedItem;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Items;
import net.minecraft.world.level.Level;
@@ -140,7 +140,7 @@ public abstract class Villager_aiMixin extends AbstractVillager
while(countFoodPointsInInventory() >= 12) eatAndDigestFood();
}
else if (itemStack_1.getItem() instanceof BedItem)
else if (itemStack_1.is(ItemTags.BEDS))
{
List<PoiRecord> list_1 = ((ServerLevel) level()).getPoiManager().getInRange(
type -> type.is(PoiTypes.HOME),
@@ -424,7 +424,7 @@ public class Auxiliary
armorstand.setHeadPose(new Rotations((int) pointLocator.pitch, 0, 0));
armorstand.setNoGravity(true);
armorstand.setInvisible(true);
armorstand.setInvulnerable(true);
armorstand.setPermanentlyInvulnerable(true);
armorstand.getEntityData().set(ArmorStand.DATA_CLIENT_FLAGS, (byte) (interactable ? 8 : 16 | 8));
level.addFreshEntity(armorstand);
return new EntityValue(armorstand);
@@ -857,12 +857,12 @@ public class Auxiliary
plopData.put(StringValue.of("scarpet_custom"),
ListValue.wrap(FeatureGenerator.featureMap.keySet().stream().sorted().map(StringValue::of))
);
plopData.put(StringValue.of("feature_types"),
ListValue.wrap(cc.registry(Registries.FEATURE_TYPE).keySet().stream().sorted().map(ValueConversions::of))
);
plopData.put(StringValue.of("features"),
ListValue.wrap(cc.registry(Registries.FEATURE).keySet().stream().sorted().map(ValueConversions::of))
);
plopData.put(StringValue.of("configured_features"),
ListValue.wrap(cc.registry(Registries.CONFIGURED_FEATURE).keySet().stream().sorted().map(ValueConversions::of))
);
plopData.put(StringValue.of("structure_types"),
ListValue.wrap(cc.registry(Registries.STRUCTURE_TYPE).keySet().stream().sorted().map(ValueConversions::of))
);
@@ -36,6 +36,7 @@ import net.minecraft.network.chat.Component;
import net.minecraft.resources.Identifier;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.tags.TagKey;
import net.minecraft.util.Prediction;
import net.minecraft.util.context.ContextMap;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.item.ItemEntity;
@@ -441,7 +442,7 @@ public class Inventories
ItemEntity item;
if (owner instanceof Player player)
{
item = player.drop(droppedStack, false, true);
item = player.drop(droppedStack, false, Prediction.SERVER_ONLY);
if (item == null)
{
return Value.ZERO;
@@ -61,8 +61,9 @@ import net.minecraft.world.level.ServerExplosion;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.chunk.PalettedContainer;
import net.minecraft.world.level.chunk.status.ChunkStatus;
import net.minecraft.world.level.levelgen.DensityFunction;
import net.minecraft.world.level.levelgen.DensityFunctions;
import net.minecraft.world.level.levelgen.Aquifer;
import net.minecraft.world.level.levelgen.densityfunction.DensityFunction;
import net.minecraft.world.level.levelgen.densityfunction.DensityFunctions;
import net.minecraft.world.level.levelgen.NoiseBasedChunkGenerator;
import net.minecraft.world.level.levelgen.NoiseRouter;
import net.minecraft.world.level.levelgen.RandomState;
@@ -1100,7 +1101,7 @@ public class WorldAccess
for (ServerPlayer serverPlayer : cc.level().players()) {
if (serverPlayer.distanceToSqr(pos) < 4096.0) {
Optional<Vec3> optional = Optional.ofNullable((Vec3)serverExplosion.getHitPlayers().get(serverPlayer));
serverPlayer.connection.send(new ClientboundExplodePacket(pos, powah, i, optional, particleOptions3, SoundEvents.GENERIC_EXPLODE, DEFAULT_EXPLOSION_BLOCK_PARTICLES));
serverPlayer.connection.send(new ClientboundExplodePacket(pos, powah, i, optional, particleOptions3, SoundEvents.GENERIC_EXPLODE, DEFAULT_EXPLOSION_BLOCK_PARTICLES, true));
}
}
return Value.TRUE;
@@ -1730,33 +1731,41 @@ public class WorldAccess
{
return ListValue.wrap(cc.registry(Registries.DENSITY_FUNCTION).keySet().stream().map(ValueConversions::of));
}
NoiseRouter router = level.getChunkSource().randomState().router();
RandomState router = level.getChunkSource().randomState();
return densityFunctionQueries.length == 1
? NumericValue.of(sampleNoise(router, level, densityFunctionQueries[0], pos))
: ListValue.wrap(Arrays.stream(densityFunctionQueries).map(s -> NumericValue.of(sampleNoise(router, level, s, pos))));
});
}
public static double sampleNoise(NoiseRouter router, ServerLevel level, String what, BlockPos pos)
public static double sampleNoise(RandomState router, ServerLevel level, String what, BlockPos pos)
{
DensityFunction densityFunction = switch (what)
{
case "barrier_noise" -> router.barrierNoise();
case "fluid_level_floodedness_noise" -> router.fluidLevelFloodednessNoise();
case "fluid_level_spread_noise" -> router.fluidLevelSpreadNoise();
case "lava_noise" -> router.lavaNoise();
case "temperature" -> router.temperature();
case "vegetation" -> router.vegetation();
case "continents" -> router.continents();
case "erosion" -> router.erosion();
case "depth" -> router.depth();
case "ridges" -> router.ridges();
case "preliminary_surface_level" -> router.preliminarySurfaceLevel();
case "final_density" -> router.finalDensity();
case "vein_toggle" -> router.veinToggle();
case "vein_ridged" -> router.veinRidged();
case "vein_gap" -> router.veinGap();
default -> stupidWorldgenNoiseCacheGetter.apply(Pair.of(level, what));
case "temperature" -> router.router().temperature();
case "vegetation" -> router.router().vegetation();
case "continents" -> router.router().continents();
case "erosion" -> router.router().erosion();
case "depth" -> router.router().depth();
case "ridges" -> router.router().ridges();
case "preliminary_surface_level" -> router.router().preliminarySurfaceLevel();
case "final_density" -> router.router().finalDensity();
//case "vein_toggle" -> router. router(). veinToggle();
//case "vein_ridged" -> router.router().veinRidged();
//case "vein_gap" -> router.router().veinGap();
default -> {
Aquifer.Config aquifer = router.aquifers().orElse(null);
if (aquifer != null) {
yield switch (what) {
case "barrier_noise" -> aquifer.barrierNoise();
case "fluid_level_floodedness_noise" -> aquifer.fluidLevelFloodednessNoise();
case "fluid_level_spread_noise" -> aquifer.fluidLevelSpreadNoise();
case "lava_noise" -> aquifer.lavaNoise();
default -> stupidWorldgenNoiseCacheGetter.apply(Pair.of(level, what));
};
}
yield stupidWorldgenNoiseCacheGetter.apply(Pair.of(level, what));
}
};
return densityFunction.compute(new DensityFunction.SinglePointContext(pos.getX(), pos.getY(), pos.getZ()));
}
@@ -1773,10 +1782,6 @@ public class WorldAccess
NoiseRouter router = noiseBasedChunkGenerator.generatorSettings().value().noiseRouter();
DensityFunction densityFunction = switch (densityFunctionQuery)
{
case "barrier_noise" -> router.barrierNoise();
case "fluid_level_floodedness_noise" -> router.fluidLevelFloodednessNoise();
case "fluid_level_spread_noise" -> router.fluidLevelSpreadNoise();
case "lava_noise" -> router.lavaNoise();
case "temperature" -> router.temperature();
case "vegetation" -> router.vegetation();
case "continents" -> router.continents();
@@ -1785,10 +1790,29 @@ public class WorldAccess
case "ridges" -> router.ridges();
case "preliminary_surface_level" -> router.preliminarySurfaceLevel();
case "final_density" -> router.finalDensity();
case "vein_toggle" -> router.veinToggle();
case "vein_ridged" -> router.veinRidged();
case "vein_gap" -> router.veinGap();
//case "vein_toggle" -> router.veinToggle();
//case "vein_ridged" -> router.veinRidged();
//case "vein_gap" -> router.veinGap();
default -> {
Aquifer.Config aquifers = noiseBasedChunkGenerator.generatorSettings().value().aquifers().orElse(null);
if (aquifers != null) {
yield switch (densityFunctionQuery) {
case "barrier_noise" -> aquifers.barrierNoise();
case "fluid_level_floodedness_noise" -> aquifers.fluidLevelFloodednessNoise();
case "fluid_level_spread_noise" -> aquifers.fluidLevelSpreadNoise();
case "lava_noise" -> aquifers.lavaNoise();
default -> {
DensityFunction result = densityFunctionRegistry.getValue(InputValidator.identifierOf(densityFunctionQuery));
if (result == null)
{
throw new InternalExpressionException("Density function '" + densityFunctionQuery + "' is not defined in the registies.");
}
yield result;
}
};
}
DensityFunction result = densityFunctionRegistry.getValue(InputValidator.identifierOf(densityFunctionQuery));
if (result == null)
{
@@ -1799,8 +1823,7 @@ public class WorldAccess
};
RandomState randomState = RandomState.create(
noiseBasedChunkGenerator.generatorSettings().value(),
level.registryAccess().lookupOrThrow(Registries.NOISE), level.getSeed()
level.registryAccess().lookupOrThrow(Registries.NOISE), level.getSeed(), noiseBasedChunkGenerator.generatorSettings().value()
);
DensityFunction.Visitor visitor = Vanilla.RandomState_getVisitor(randomState);
+1 -1
View File
@@ -53,7 +53,7 @@ import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.pattern.BlockInWorld;
import net.minecraft.world.level.levelgen.DensityFunction;
import net.minecraft.world.level.levelgen.densityfunction.DensityFunction;
import net.minecraft.world.level.levelgen.RandomState;
import net.minecraft.world.level.storage.LevelStorageSource;
import net.minecraft.world.level.storage.ServerLevelData;
@@ -19,7 +19,7 @@ import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.attribute.EnvironmentAttribute;
import net.minecraft.world.attribute.EnvironmentAttributes;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.levelgen.feature.ConfiguredFeature;
import net.minecraft.world.level.levelgen.feature.Feature;
public class BiomeInfo
{
@@ -36,7 +36,7 @@ public class BiomeInfo
put("humidity", (w, b) -> NumericValue.of(Vanilla.Biome_getClimateSettings(b).downfall()));
put("precipitation", (w, b) -> StringValue.of(b.getPrecipitationAt(new BlockPos(0, w.getSeaLevel(), 0), w.getSeaLevel()).name().toLowerCase(Locale.ROOT)));
put("features", (w, b) -> {
Registry<ConfiguredFeature<?, ?>> registry = w.registryAccess().lookupOrThrow(Registries.CONFIGURED_FEATURE);
Registry<Feature> registry = w.registryAccess().lookupOrThrow(Registries.FEATURE);
return ListValue.wrap(
b.getGenerationSettings().features().stream().map(step ->
ListValue.wrap(step.stream().map(cfp ->
@@ -11,9 +11,11 @@ import java.util.Objects;
import java.util.Optional;
import java.util.OptionalInt;
import java.util.function.Function;
import java.util.stream.Stream;
import com.mojang.datafixers.util.Pair;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.core.Holder;
import net.minecraft.core.HolderGetter;
import net.minecraft.core.HolderSet;
@@ -22,13 +24,19 @@ import net.minecraft.core.RegistryAccess;
import net.minecraft.core.registries.Registries;
import net.minecraft.data.worldgen.Pools;
import net.minecraft.data.worldgen.ProcessorLists;
import net.minecraft.data.worldgen.features.AquaticFeatures;
import net.minecraft.data.worldgen.placement.PlacementUtils;
import net.minecraft.references.BlockItemIds;
import net.minecraft.resources.Identifier;
import net.minecraft.server.level.ServerChunkCache;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.tags.BiomeTags;
import net.minecraft.tags.BlockTags;
import net.minecraft.util.RandomSource;
import net.minecraft.util.random.Weighted;
import net.minecraft.util.random.WeightedList;
import net.minecraft.util.valueproviders.ConstantInt;
import net.minecraft.util.valueproviders.UniformInt;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.block.Block;
@@ -38,17 +46,28 @@ import net.minecraft.world.level.chunk.ChunkGeneratorStructureState;
import net.minecraft.world.level.levelgen.GenerationStep;
import net.minecraft.world.level.levelgen.RandomState;
import net.minecraft.world.level.levelgen.VerticalAnchor;
import net.minecraft.world.level.levelgen.feature.ConfiguredFeature;
import net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
import net.minecraft.world.level.levelgen.feature.CoralClawFeature;
import net.minecraft.world.level.levelgen.feature.CoralTreeFeature;
import net.minecraft.world.level.levelgen.feature.CuboidPlacement;
import net.minecraft.world.level.levelgen.feature.Feature;
import net.minecraft.world.level.levelgen.feature.configurations.CompositeFeatureConfiguration;
import net.minecraft.world.level.levelgen.feature.configurations.FeatureConfiguration;
import net.minecraft.world.level.levelgen.feature.configurations.TreeConfiguration;
import net.minecraft.world.level.levelgen.feature.NoOpFeature;
import net.minecraft.world.level.levelgen.feature.OverlayFeature;
import net.minecraft.world.level.levelgen.feature.SimpleBlockFeature;
import net.minecraft.world.level.levelgen.feature.SimpleRandomSelectorFeature;
import net.minecraft.world.level.levelgen.feature.TreeFeature;
import net.minecraft.world.level.levelgen.feature.WeightedRandomSelectorFeature;
import net.minecraft.world.level.levelgen.feature.featuresize.TwoLayersFeatureSize;
import net.minecraft.world.level.levelgen.feature.foliageplacers.BlobFoliagePlacer;
import net.minecraft.world.level.levelgen.feature.foliageplacers.FancyFoliagePlacer;
import net.minecraft.world.level.levelgen.feature.stateproviders.BlockStateProvider;
import net.minecraft.world.level.levelgen.feature.stateproviders.RandomBlockProvider;
import net.minecraft.world.level.levelgen.feature.stateproviders.RotatedBlockProvider;
import net.minecraft.world.level.levelgen.feature.stateproviders.RuleBasedStateProvider;
import net.minecraft.world.level.levelgen.heightproviders.ConstantHeight;
import net.minecraft.world.level.levelgen.placement.BlockPredicateFilter;
import net.minecraft.world.level.levelgen.placement.OffsetPlacement;
import net.minecraft.world.level.levelgen.placement.RandomChancePlacement;
import net.minecraft.world.level.levelgen.structure.BoundingBox;
import net.minecraft.world.level.levelgen.structure.Structure;
import net.minecraft.world.level.levelgen.structure.StructureType;
@@ -66,7 +85,7 @@ import net.minecraft.world.level.levelgen.structure.templatesystem.StructureProc
import org.jspecify.annotations.Nullable;
import static net.minecraft.world.level.levelgen.feature.configurations.TreeConfiguration.CAN_PLACE_BELOW_TREE_TRUNKS;
import static net.minecraft.world.level.levelgen.feature.TreeFeature.CAN_PLACE_BELOW_TREE_TRUNKS;
public class FeatureGenerator
{
@@ -85,7 +104,7 @@ public class FeatureGenerator
return plopAnywhere(structure, world, pos, world.getChunkSource().getGenerator(), false);
}
ConfiguredFeature<?, ?> configuredFeature = world.registryAccess().lookupOrThrow(Registries.CONFIGURED_FEATURE).getValue(id);
Feature configuredFeature = world.registryAccess().lookupOrThrow(Registries.FEATURE).getValue(id);
if (configuredFeature != null)
{
ThreadLocal<Boolean> checks = Vanilla.skipGenerationChecks(world);
@@ -108,10 +127,10 @@ public class FeatureGenerator
return plopAnywhere(configuredStandard, world, pos, world.getChunkSource().getGenerator(), false);
}
}
Feature<?> feature = world.registryAccess().lookupOrThrow(Registries.FEATURE).getValue(id);
Feature feature = world.registryAccess().lookupOrThrow(Registries.FEATURE).getValue(id);
if (feature != null)
{
ConfiguredFeature<?, ?> configuredStandard = getDefaultFeature(feature, world, pos, true);
Feature configuredStandard = getDefaultFeature(feature, world, pos, true);
if (configuredStandard != null)
{
ThreadLocal<Boolean> checks = Vanilla.skipGenerationChecks(world);
@@ -157,7 +176,7 @@ public class FeatureGenerator
Boolean plop(ServerLevel world, BlockPos pos);
}
private static Thing simplePlop(ConfiguredFeature<?, ?> feature)
private static Thing simplePlop(Feature feature)
{
return (w, p) -> {
ThreadLocal<Boolean> checks = Vanilla.skipGenerationChecks(w);
@@ -173,15 +192,10 @@ public class FeatureGenerator
};
}
private static <FC extends FeatureConfiguration, F extends Feature<FC>> Thing simplePlop(F feature, FC config)
{
return simplePlop(new ConfiguredFeature<>(feature, config));
}
private static Thing simpleTree(TreeConfiguration config)
private static Thing simpleTree(TreeFeature.Builder config)
{
//config.ignoreFluidCheck();
return simplePlop(new ConfiguredFeature<>(Feature.TREE, config));
return simplePlop(config.build());
}
private static Thing spawnCustomStructure(Structure structure)
@@ -212,14 +226,14 @@ public class FeatureGenerator
return result;
}
private static ConfiguredFeature<?, ?> getDefaultFeature(Feature<?> feature, ServerLevel world, BlockPos pos, boolean tryHard)
private static @Nullable Feature getDefaultFeature(Feature feature, ServerLevel world, BlockPos pos, boolean tryHard)
{
List<HolderSet<PlacedFeature>> configuredStepFeatures = world.getBiome(pos).value().getGenerationSettings().features();
for (HolderSet<PlacedFeature> step : configuredStepFeatures)
{
for (Holder<PlacedFeature> provider : step)
{
if (provider.value().feature().value().feature() == feature)
if (provider.value().feature().value() == feature)
{
return provider.value().feature().value();
}
@@ -229,13 +243,13 @@ public class FeatureGenerator
{
return null;
}
return world.registryAccess().lookupOrThrow(Registries.CONFIGURED_FEATURE).entrySet().stream().
filter(cS -> cS.getValue().feature() == feature).
return world.registryAccess().lookupOrThrow(Registries.FEATURE).entrySet().stream().
filter(cS -> cS.getValue() == feature).
findFirst().map(Map.Entry::getValue).orElse(null);
}
public static <T extends FeatureConfiguration> StructureStart shouldStructureStartAt(ServerLevel world, BlockPos pos, Structure structure, boolean computeBox)
public static StructureStart shouldStructureStartAt(ServerLevel world, BlockPos pos, Structure structure, boolean computeBox)
{
ServerChunkCache chunkSource = world.getChunkSource();
RandomState seed = chunkSource.randomState();
@@ -255,7 +269,7 @@ public class FeatureGenerator
{
//Holder<Biome> genBiome = generator.getBiomeSource().getNoiseBiome(QuartPos.fromBlock(pos.getX()), QuartPos.fromBlock(pos.getY()), QuartPos.fromBlock(pos.getZ()), seed.sampler());
if (structure.findValidGenerationPoint(new Structure.GenerationContext(
world.registryAccess(), generator, generator.getBiomeSource(),
world.registryAccess(), generator, world.uncachedBiomeResolver(),
seed, world.getStructureManager(), world.getSeed(), chunkPos, world, structureBiomes::contains
)).isPresent())
{
@@ -265,7 +279,7 @@ public class FeatureGenerator
else
{
StructureStart filledStructure = structure.generate(Holder.direct(structure), world.dimension(),
world.registryAccess(), generator, generator.getBiomeSource(), seed, world.getStructureManager(),
world.registryAccess(), generator, world.uncachedBiomeResolver(), seed, world.getStructureManager(),
world.getSeed(), chunkPos, 0, world, structureBiomes::contains);
if (filledStructure != null && filledStructure.isValid())
{
@@ -277,28 +291,98 @@ public class FeatureGenerator
private static RuleBasedStateProvider belowTrees = RuleBasedStateProvider.ifTrueThenProvide(CAN_PLACE_BELOW_TREE_TRUNKS, Blocks.DIRT);
private static TreeConfiguration.TreeConfigurationBuilder createTree(Block block, Block block2, int i, int j, int k, int l)
private static TreeFeature.Builder createTree(Block block, Block block2, int i, int j, int k, int l)
{
return new TreeConfiguration.TreeConfigurationBuilder(BlockStateProvider.simple(block), new StraightTrunkPlacer(i, j, k), BlockStateProvider.simple(block2), new BlobFoliagePlacer(ConstantInt.of(l), ConstantInt.of(0), 3), new TwoLayersFeatureSize(1, 0, 1), belowTrees);
return new TreeFeature.Builder(BlockStateProvider.simple(block), new StraightTrunkPlacer(i, j, k), BlockStateProvider.simple(block2), new BlobFoliagePlacer(ConstantInt.of(l), ConstantInt.of(0), 3), new TwoLayersFeatureSize(1, 0, 1), belowTrees);
}
// from AquaticFeatures
private static Holder<PlacedFeature> wallCoral(final HolderGetter<Block> blocks, final Direction direction) {
return PlacementUtils.inlinePlaced(
new SimpleBlockFeature(new RotatedBlockProvider(new RandomBlockProvider(blocks.getOrThrow(BlockTags.WALL_CORALS)), Optional.of(direction))),
new RandomChancePlacement(0.2f),
OffsetPlacement.of(direction),
BlockPredicateFilter.forPredicate(BlockPredicate.matchesBlocks(Blocks.WATER))
);
}
public static Feature coral(final HolderGetter<Feature> features, final HolderGetter<Block> blocks, final Block block) {
return new OverlayFeature(HolderSet.direct(
PlacementUtils.inlinePlaced(new SimpleBlockFeature(BlockStateProvider.simple(block))),
PlacementUtils.inlinePlaced(
new WeightedRandomSelectorFeature(WeightedList.of(
new Weighted<>(PlacementUtils.inlinePlaced(new SimpleBlockFeature(new RandomBlockProvider(blocks.getOrThrow(BlockTags.CORALS)))), 20),
new Weighted<>(PlacementUtils.inlinePlaced(features.getOrThrow(AquaticFeatures.SEA_PICKLE)), 3),
new Weighted<>(PlacementUtils.inlinePlaced(new NoOpFeature()), 57)
)),
OffsetPlacement.above()
),
wallCoral(blocks, Direction.NORTH),
wallCoral(blocks, Direction.EAST),
wallCoral(blocks, Direction.SOUTH),
wallCoral(blocks, Direction.WEST)
));
}
final static public BlockPredicateFilter coralPlacement = BlockPredicateFilter.forPredicate(BlockPredicate.allOf(
BlockPredicate.anyOf(BlockPredicate.matchesBlocks(Blocks.WATER), BlockPredicate.matchesTag(BlockTags.CORALS)),
BlockPredicate.matchesBlocks(Direction.UP, Blocks.WATER)
));
private static Feature coral(ServerLevel level, final int type) {
var blocks = level.registryAccess().lookupOrThrow(Registries.BLOCK);
var features = level.registryAccess().lookupOrThrow(Registries.FEATURE);
return new SimpleRandomSelectorFeature(
HolderSet.direct(
Stream.of(BlockItemIds.TUBE_CORAL_BLOCK, BlockItemIds.BRAIN_CORAL_BLOCK, BlockItemIds.BUBBLE_CORAL_BLOCK, BlockItemIds.FIRE_CORAL_BLOCK, BlockItemIds.HORN_CORAL_BLOCK)
.map(id -> blocks.getOrThrow(id.block()).value())
.map(block -> coral(features, blocks, block))
.map(
coralType -> switch (type) {
case 0 -> PlacementUtils.inlinePlaced(new CoralTreeFeature(
PlacementUtils.inlinePlaced(coralType, coralPlacement))
);
case 1 -> PlacementUtils.inlinePlaced(new CoralClawFeature(
PlacementUtils.inlinePlaced(coralType, coralPlacement))
);
default -> PlacementUtils.inlinePlaced(
coralType,
OffsetPlacement.vertical(UniformInt.of(-3, -1)),
new CuboidPlacement(
UniformInt.of(3, 5),
UniformInt.of(3, 5),
false,
false
),
new RandomChancePlacement(0.9f),
coralPlacement
);
}
)
.toList()
)
);
}
public static final Map<String, Function<ServerLevel, Thing>> featureMap = new HashMap<>()
{{
// TODO remove this using what place feature is using
put("oak_bees", l -> simpleTree(createTree(Blocks.OAK_LOG, Blocks.OAK_LEAVES, 4, 2, 0, 2).ignoreVines().decorators(List.of(new BeehiveDecorator(1.00F))).build()));
put("fancy_oak_bees", l -> simpleTree((new TreeConfiguration.TreeConfigurationBuilder(BlockStateProvider.simple(Blocks.OAK_LOG), new FancyTrunkPlacer(3, 11, 0), BlockStateProvider.simple(Blocks.OAK_LEAVES), new FancyFoliagePlacer(ConstantInt.of(2), ConstantInt.of(4), 4), new TwoLayersFeatureSize(0, 0, 0, OptionalInt.of(4)), belowTrees)).ignoreVines().decorators(List.of(new BeehiveDecorator(1.00F))).build()));
put("birch_bees", l -> simpleTree(createTree(Blocks.BIRCH_LOG, Blocks.BIRCH_LEAVES, 5, 2, 0, 2).ignoreVines().decorators(List.of(new BeehiveDecorator(1.00F))).build()));
put("oak_bees", l -> simpleTree(createTree(Blocks.OAK_LOG, Blocks.OAK_LEAVES, 4, 2, 0, 2).ignoreVines().decorators(List.of(new BeehiveDecorator(1.00F)))));
put("fancy_oak_bees", l -> simpleTree(new TreeFeature.Builder(BlockStateProvider.simple(Blocks.OAK_LOG), new FancyTrunkPlacer(3, 11, 0), BlockStateProvider.simple(Blocks.OAK_LEAVES), new FancyFoliagePlacer(ConstantInt.of(2), ConstantInt.of(4), 4), new TwoLayersFeatureSize(0, 0, 0, OptionalInt.of(4)), belowTrees).ignoreVines().decorators(List.of(new BeehiveDecorator(1.00F)))));
put("birch_bees", l -> simpleTree(createTree(Blocks.BIRCH_LOG, Blocks.BIRCH_LEAVES, 5, 2, 0, 2).ignoreVines().decorators(List.of(new BeehiveDecorator(1.00F)))));
put("coral_tree", l -> simplePlop(Feature.CORAL_TREE, FeatureConfiguration.NONE));
put("coral_tree", l -> simplePlop(coral(l, 0)));
put("coral_claw", l -> simplePlop(coral(l, 1)));
put("coral_mushroom", l -> simplePlop(coral(l , 2)));
put("coral", l -> simplePlop( l.registryAccess().lookupOrThrow(Registries.FEATURE).getOrThrow(AquaticFeatures.WARM_OCEAN_VEGETATION).value()));
put("coral_claw", l -> simplePlop(Feature.CORAL_CLAW, FeatureConfiguration.NONE));
put("coral_mushroom", l -> simplePlop(Feature.CORAL_MUSHROOM, FeatureConfiguration.NONE));
put("coral", l -> simplePlop(Feature.SIMPLE_RANDOM_SELECTOR, new CompositeFeatureConfiguration(HolderSet.direct(
PlacementUtils.inlinePlaced(Feature.CORAL_TREE, FeatureConfiguration.NONE),
PlacementUtils.inlinePlaced(Feature.CORAL_CLAW, FeatureConfiguration.NONE),
PlacementUtils.inlinePlaced(Feature.CORAL_MUSHROOM, FeatureConfiguration.NONE)
))));
put("bastion_remnant_units", l -> {
RegistryAccess regs = l.registryAccess();
@@ -424,7 +508,7 @@ public class FeatureGenerator
checks.set(true);
try
{
StructureStart start = structure.generate(Holder.direct(structure), world.dimension(), world.registryAccess(), generator, generator.getBiomeSource(), world.getChunkSource().randomState(), world.getStructureManager(), world.getSeed(), ChunkPos.containing(pos), 0, world, b -> true);
StructureStart start = structure.generate(Holder.direct(structure), world.dimension(), world.registryAccess(), generator, world.uncachedBiomeResolver(), world.getChunkSource().randomState(), world.getStructureManager(), world.getSeed(), ChunkPos.containing(pos), 0, world, b -> true);
if (start == StructureStart.INVALID_START)
{
return false;
@@ -8,8 +8,6 @@ import com.mojang.blaze3d.pipeline.RenderTarget;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import com.mojang.blaze3d.vertex.VertexFormat;
//import com.mojang.blaze3d.vertex.VertexFormat.Mode;
import com.mojang.math.Axis;
import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
@@ -70,6 +70,7 @@ import net.minecraft.world.entity.projectile.Projectile;
import net.minecraft.world.entity.projectile.hurtingprojectile.WitherSkull;
import net.minecraft.world.entity.vehicle.minecart.AbstractMinecart;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.component.SwingAnimation;
import net.minecraft.world.level.GameType;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.entity.EntityTypeTest;
@@ -554,7 +555,7 @@ public class EntityValue extends Value
put("sneaking", (e, a) -> e.isShiftKeyDown() ? Value.TRUE : Value.FALSE);
put("sprinting", (e, a) -> e.isSprinting() ? Value.TRUE : Value.FALSE);
put("swimming", (e, a) -> e.isSwimming() ? Value.TRUE : Value.FALSE);
put("swinging", (e, a) -> e instanceof LivingEntity le ? BooleanValue.of(le.swinging) : Value.NULL);
put("swinging", (e, a) -> e instanceof LivingEntity le ? BooleanValue.of(le.isSwinging()) : Value.NULL);
put("air", (e, a) -> new NumericValue(e.getAirSupply()));
put("language", (e, a) -> !(e instanceof ServerPlayer p) ? NULL : StringValue.of(p.clientInformation().language()));
put("persistence", (e, a) -> e instanceof Mob mob ? BooleanValue.of(mob.isPersistenceRequired()) : Value.NULL);
@@ -943,7 +944,7 @@ public class EntityValue extends Value
private static void updateVelocity(Entity e, double scale)
{
e.hurtMarked = true;
e.syncVelocity = true;
if (Math.abs(scale) > 10000)
{
CarpetScriptServer.LOG.warn("Moved entity " + e.getScoreboardName() + " " + e.getName() + " at " + e.position() + " extremely fast: " + e.getDeltaMovement());
@@ -1586,7 +1587,7 @@ public class EntityValue extends Value
hand = InteractionHand.OFF_HAND;
}
}
le.swing(hand, true);
le.swing(hand, SwingAnimation.DEFAULT, true);
}
});
@@ -1603,7 +1604,7 @@ public class EntityValue extends Value
}
else
{
e.setInvulnerable(invulnerable);
e.setPermanentlyInvulnerable(invulnerable);
}
});
@@ -532,7 +532,7 @@ public class ValueConversions
}
if (o instanceof final Vec3i vec3i)
{
return of(new BlockPos(vec3i));
return of(new BlockPos(vec3i.getX(), vec3i.getY(), vec3i.getZ()));
}
if (o instanceof final AABB aabb)
{
@@ -161,10 +161,10 @@ public class PerimeterDiagnostics
private boolean check_entity_spawn(BlockPos pos)
{
if (sle == null || !worldServer.getChunkSource().getGenerator().getMobsAt(worldServer.getBiome(pos), worldServer.structureManager(), ctype, pos).unwrap().contains(sle))
if (sle == null || !worldServer.getChunkSource().getGenerator().getMobsAt(worldServer, worldServer.structureManager(), ctype, pos).unwrap().contains(sle))
{
sle = null;
for (Weighted<MobSpawnSettings.SpawnerData> wsle: worldServer.getChunkSource().getGenerator().getMobsAt(worldServer.getBiome(pos), worldServer.structureManager(), ctype, pos).unwrap())
for (Weighted<MobSpawnSettings.SpawnerData> wsle: worldServer.getChunkSource().getGenerator().getMobsAt(worldServer, worldServer.structureManager(), ctype, pos).unwrap())
{
MobSpawnSettings.SpawnerData sle = wsle.value();
if (el.getType() == sle.type())
@@ -173,7 +173,7 @@ public class PerimeterDiagnostics
break;
}
}
if (sle == null || !worldServer.getChunkSource().getGenerator().getMobsAt(worldServer.getBiome(pos), worldServer.structureManager(), ctype, pos).unwrap().contains(sle))
if (sle == null || !worldServer.getChunkSource().getGenerator().getMobsAt(worldServer, worldServer.structureManager(), ctype, pos).unwrap().contains(sle))
{
return false;
}
@@ -9,6 +9,9 @@ import net.minecraft.resources.ResourceKey;
import net.minecraft.resources.Identifier;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.util.random.WeightedList;
import net.minecraft.util.valueproviders.ConstantInt;
import net.minecraft.util.valueproviders.IntProvider;
import net.minecraft.util.valueproviders.UniformInt;
import net.minecraft.world.entity.EntityTypes;
import net.minecraft.world.entity.MobCategory;
import net.minecraft.world.level.StructureManager;
@@ -32,16 +35,16 @@ public class SpawnOverrides {
static {
addOverride(() -> CarpetSettings.huskSpawningInTemples, MobCategory.MONSTER, BuiltinStructures.DESERT_PYRAMID, StructureSpawnOverride.BoundingBoxType.STRUCTURE,
WeightedList.of(new MobSpawnSettings.SpawnerData(EntityTypes.HUSK, 1, 1))
WeightedList.of(new MobSpawnSettings.SpawnerData(EntityTypes.HUSK, ConstantInt.of(1)))
);
addOverride(() -> CarpetSettings.shulkerSpawningInEndCities, MobCategory.MONSTER, BuiltinStructures.END_CITY, StructureSpawnOverride.BoundingBoxType.PIECE,
WeightedList.of(new MobSpawnSettings.SpawnerData(EntityTypes.SHULKER, 4, 4))
WeightedList.of(new MobSpawnSettings.SpawnerData(EntityTypes.SHULKER, ConstantInt.of(4)))
);
addOverride(() -> CarpetSettings.piglinsSpawningInBastions, MobCategory.MONSTER, BuiltinStructures.BASTION_REMNANT, StructureSpawnOverride.BoundingBoxType.PIECE,
WeightedList.<MobSpawnSettings.SpawnerData>builder()
.add(new MobSpawnSettings.SpawnerData(EntityTypes.PIGLIN_BRUTE,1, 2), 5)
.add(new MobSpawnSettings.SpawnerData(EntityTypes.PIGLIN, 2, 4), 10)
.add(new MobSpawnSettings.SpawnerData(EntityTypes.HOGLIN, 1, 2), 2)
.add(new MobSpawnSettings.SpawnerData(EntityTypes.PIGLIN_BRUTE, UniformInt.of(1, 2)), 5)
.add(new MobSpawnSettings.SpawnerData(EntityTypes.PIGLIN, UniformInt.of(2, 4)), 10)
.add(new MobSpawnSettings.SpawnerData(EntityTypes.HOGLIN, UniformInt.of(1, 2)), 2)
.build()
);
@@ -397,7 +397,7 @@ public class SpawnReporter
// yeeted from NaturalSpawner - temporary access fix
private static WeightedList<MobSpawnSettings.SpawnerData> getSpawnEntries(ServerLevel serverLevel, StructureManager structureManager, ChunkGenerator chunkGenerator, MobCategory mobCategory, BlockPos blockPos, @Nullable Holder<Biome> holder) {
return NaturalSpawner.isInNetherFortressBounds(blockPos, serverLevel, mobCategory, structureManager) ? NetherFortressStructure.FORTRESS_ENEMIES : chunkGenerator.getMobsAt(holder != null ? holder : serverLevel.getBiome(blockPos), structureManager, mobCategory, blockPos);
return NaturalSpawner.isInNetherFortressBounds(blockPos, serverLevel, mobCategory, structureManager) ? NetherFortressStructure.FORTRESS_ENEMIES : chunkGenerator.getMobsAt(serverLevel, structureManager, mobCategory, blockPos);
}
public static List<Component> report(BlockPos pos, ServerLevel worldIn)
@@ -492,7 +492,7 @@ public class SpawnReporter
{
String color = (fits && willSpawn > 0) ? "e" : "gi";
rep.add(Messenger.c(
String.format("%s %s: %s (%d:%d-%d/%d), can: ", color, categoryCode, mobTypeName, weight, spawnEntry.minCount(), spawnEntry.maxCount(), mob.getMaxSpawnClusterSize()),
String.format("%s %s: %s (%d:%d-%d/%d), can: ", color, categoryCode, mobTypeName, weight, spawnEntry.count().minInclusive(), spawnEntry.count().maxInclusive(), mob.getMaxSpawnClusterSize()),
"l YES",
color + " , fit: ",
(fits ? "l YES" : "r NO"),
@@ -502,7 +502,7 @@ public class SpawnReporter
}
else
{
rep.add(Messenger.c(String.format("gi %s: %s (%d:%d-%d/%d), can: ", categoryCode, mobTypeName, weight, spawnEntry.minCount(), spawnEntry.maxCount(), mob.getMaxSpawnClusterSize()), "n NO"));
rep.add(Messenger.c(String.format("gi %s: %s (%d:%d-%d/%d), can: ", categoryCode, mobTypeName, weight, spawnEntry.count().minInclusive(), spawnEntry.count().maxInclusive(), mob.getMaxSpawnClusterSize()), "n NO"));
}
killEntity(mob);
}
-2
View File
@@ -67,7 +67,6 @@
"Level_getOtherEntitiesLimited",
"CoralPlantBlock_renewableCoralMixin",
"CoralFanBlock_renewableCoralMixin",
"CoralFeature_renewableCoralMixin",
"BuddingAmethystBlock_movableAmethystMixin",
"LiquidBlock_renewableBlackstoneMixin",
"LiquidBlock_renewableDeepslateMixin",
@@ -75,7 +74,6 @@
"Level_scarpetPlopMixin",
"WorldGenRegion_scarpetPlopMixin",
"StructurePiece_scarpetPlopMixin",
"PieceGeneratorSupplier_plopMixin",
"ServerGamePacketListenerImpl_scarpetEventsMixin",
"ServerPlayerGameMode_scarpetEventsMixin",
"Player_parrotMixin",
+1 -1
View File
@@ -33,7 +33,7 @@
"accessWidener" : "carpet.accesswidener",
"depends": {
"minecraft": ">=26.2",
"minecraft": ">26.2",
"fabricloader": ">=0.19.3",
"java": ">=25"
}