Migrate the Carpet codebase to Mojang Mappings

This commit is contained in:
altrisi committed 2022-01-24 20:33:16 +01:00
1 parent a1a2488bc3
commit 06af9ce8b1
346 files changed
+8353 -8492

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@@ -3,32 +3,6 @@ package carpet.mixins;
import carpet.CarpetSettings;
import carpet.fakes.StructureFeatureInterface;
import com.google.common.collect.ImmutableMultimap;
//import net.minecraft.class_6834;
import net.minecraft.server.world.ServerWorld;
import net.minecraft.structure.StructureGeneratorFactory;
import net.minecraft.structure.StructurePiecesCollector;
import net.minecraft.structure.StructurePiecesGenerator;
import net.minecraft.structure.StructureStart;
import net.minecraft.util.Util;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.ChunkPos;
import net.minecraft.util.math.BlockBox;
import net.minecraft.util.registry.Registry;
import net.minecraft.util.registry.RegistryKey;
import net.minecraft.world.HeightLimitView;
import net.minecraft.world.biome.Biome;
import net.minecraft.world.biome.source.BiomeCoords;
import net.minecraft.world.biome.source.BiomeSource;
import net.minecraft.world.chunk.Chunk;
import net.minecraft.world.chunk.ChunkStatus;
import net.minecraft.world.gen.random.AtomicSimpleRandom;
import net.minecraft.world.gen.random.ChunkRandom;
import net.minecraft.world.gen.chunk.ChunkGenerator;
import net.minecraft.world.gen.feature.ConfiguredStructureFeature;
import net.minecraft.world.gen.feature.DefaultFeatureConfig;
import net.minecraft.world.gen.feature.FeatureConfig;
import net.minecraft.world.gen.feature.StructureFeature;
import net.minecraft.world.gen.random.RandomSeed;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
@@ -37,11 +11,31 @@ import java.util.Objects;
import java.util.Optional;
import java.util.Random;
import java.util.function.Predicate;
import net.minecraft.Util;
import net.minecraft.core.BlockPos;
import net.minecraft.core.QuartPos;
import net.minecraft.core.Registry;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.levelgen.LegacyRandomSource;
import net.minecraft.world.level.levelgen.RandomSupport;
import net.minecraft.world.level.levelgen.WorldgenRandom;
import net.minecraft.world.level.levelgen.feature.StructureFeature;
import net.minecraft.world.level.levelgen.feature.configurations.FeatureConfiguration;
import net.minecraft.world.level.levelgen.structure.BoundingBox;
import net.minecraft.world.level.levelgen.structure.StructureStart;
import net.minecraft.world.level.levelgen.structure.pieces.PieceGenerator;
import net.minecraft.world.level.levelgen.structure.pieces.PieceGeneratorSupplier;
import net.minecraft.world.level.levelgen.structure.pieces.StructurePiecesBuilder;
@Mixin(StructureFeature.class)
public abstract class StructureFeatureMixin<C extends FeatureConfig> implements StructureFeatureInterface<C>
public abstract class StructureFeatureMixin<C extends FeatureConfiguration> implements StructureFeatureInterface<C>
{
@Shadow public abstract String getName();
@Shadow public abstract String getFeatureName();
//@Shadow public abstract StructureFeature.StructureStartFactory getStructureStartFactory();
@@ -57,12 +51,12 @@ public abstract class StructureFeatureMixin<C extends FeatureConfig> implements
//@Shadow @Final private class_6834<C> piecesGenerator;
@Shadow @Final private StructureGeneratorFactory<C> piecesGenerator;
@Shadow @Final private PieceGeneratorSupplier<C> pieceGenerator;
@Override
public boolean plopAnywhere(ServerWorld world, BlockPos pos, ChunkGenerator generator, boolean wireOnly, Biome biome, C config)
public boolean plopAnywhere(ServerLevel world, BlockPos pos, ChunkGenerator generator, boolean wireOnly, Biome biome, C config)
{
if (world.isClient())
if (world.isClientSide())
return false;
CarpetSettings.skipGenerationChecks.set(true);
try
@@ -70,28 +64,28 @@ public abstract class StructureFeatureMixin<C extends FeatureConfig> implements
Random rand = new Random(world.getRandom().nextInt());
int j = pos.getX() >> 4;
int k = pos.getZ() >> 4;
long chId = ChunkPos.toLong(j, k);
long chId = ChunkPos.asLong(j, k);
StructureStart<C> structurestart = forceStructureStart(world, generator, rand, chId, biome, config);
if (structurestart == StructureStart.DEFAULT)
if (structurestart == StructureStart.INVALID_START)
{
return false;
}
StructureFeature<C> thiss = (StructureFeature<C>) (Object)this;
world.getChunk(j, k).addStructureReference(thiss, chId);
world.getChunk(j, k).addReferenceForFeature(thiss, chId);
BlockBox box = structurestart.getBoundingBox();
BoundingBox box = structurestart.getBoundingBox();
if (!wireOnly)
{
Registry<StructureFeature<?>> registry3 = world.getRegistryManager().get(Registry.STRUCTURE_FEATURE_KEY);
world.setCurrentlyGeneratingStructureName(() -> {
Registry<StructureFeature<?>> registry3 = world.registryAccess().registryOrThrow(Registry.STRUCTURE_FEATURE_REGISTRY);
world.setCurrentlyGenerating(() -> {
Objects.requireNonNull(thiss);
return registry3.getKey(thiss).map(Object::toString).orElseGet(thiss::toString);
return registry3.getResourceKey(thiss).map(Object::toString).orElseGet(thiss::toString);
});
structurestart.place(world, world.getStructureAccessor(), generator, rand, box, new ChunkPos(j, k));
structurestart.placeInChunk(world, world.structureFeatureManager(), generator, rand, box, new ChunkPos(j, k));
}
//structurestart.notifyPostProcessAt(new ChunkPos(j, k));
int i = Math.max(box.getBlockCountX(),box.getBlockCountZ())/16+1;
int i = Math.max(box.getXSpan(),box.getZSpan())/16+1;
//int i = getRadius();
for (int k1 = j - i; k1 <= j + i; ++k1)
@@ -99,10 +93,10 @@ public abstract class StructureFeatureMixin<C extends FeatureConfig> implements
for (int l1 = k - i; l1 <= k + i; ++l1)
{
if (k1 == j && l1 == k) continue;
long nbchkid = ChunkPos.toLong(k1, l1);
if (box.intersectsXZ(k1<<4, l1<<4, (k1<<4) + 15, (l1<<4) + 15))
long nbchkid = ChunkPos.asLong(k1, l1);
if (box.intersects(k1<<4, l1<<4, (k1<<4) + 15, (l1<<4) + 15))
{
world.getChunk(k1, l1).addStructureReference(thiss, chId);
world.getChunk(k1, l1).addReferenceForFeature(thiss, chId);
}
}
}
@@ -119,39 +113,39 @@ public abstract class StructureFeatureMixin<C extends FeatureConfig> implements
return true;
}
private StructureStart<C> forceStructureStart(ServerWorld worldIn, ChunkGenerator generator, Random rand, long packedChunkPos, Biome biome, C config)
private StructureStart<C> forceStructureStart(ServerLevel worldIn, ChunkGenerator generator, Random rand, long packedChunkPos, Biome biome, C config)
{
ChunkPos chunkpos = new ChunkPos(packedChunkPos);
BlockPos centerpos = chunkpos.getBlockPos(9, 0, 9);
BlockPos centerpos = chunkpos.getBlockAt(9, 0, 9);
StructureStart<C> structurestart;
StructureFeature<C> thiss= (StructureFeature<C>)(Object)this;
Chunk ichunk = worldIn.getChunk(chunkpos.x, chunkpos.z, ChunkStatus.STRUCTURE_STARTS, false);
ChunkAccess ichunk = worldIn.getChunk(chunkpos.x, chunkpos.z, ChunkStatus.STRUCTURE_STARTS, false);
if (ichunk != null)
{
StructureStart<?> structurestartt = ichunk.getStructureStart(thiss);
StructureStart<?> structurestartt = ichunk.getStartForFeature(thiss);
if (structurestartt != null && structurestartt != StructureStart.DEFAULT)
if (structurestartt != null && structurestartt != StructureStart.INVALID_START)
{
return (StructureStart<C>) structurestartt;
}
}
Biome biome_1 = biome;
if (biome == null)
biome_1 = generator.getBiomeForNoiseGen(BiomeCoords.fromBlock(centerpos.getX()),
BiomeCoords.fromBlock(centerpos.getY()), BiomeCoords.fromBlock(centerpos.getZ()));
biome_1 = generator.getNoiseBiome(QuartPos.fromBlock(centerpos.getX()),
QuartPos.fromBlock(centerpos.getY()), QuartPos.fromBlock(centerpos.getZ()));
//if (config == null)
// config = (C) new DefaultFeatureConfig();
Optional<StructurePiecesGenerator<C>> optional = piecesGenerator.createGenerator(new StructureGeneratorFactory.Context<>(generator, generator.getBiomeSource(), worldIn.getSeed(), chunkpos, config, worldIn, b -> true, worldIn.getStructureManager(), worldIn.getRegistryManager()));
if (optional.isEmpty()) return (StructureStart<C>) StructureStart.DEFAULT;
StructurePiecesCollector lv = new StructurePiecesCollector();
optional.get().generatePieces(lv, new StructurePiecesGenerator.Context<C>(config, generator, worldIn.getStructureManager(), chunkpos, worldIn, Util.make(new ChunkRandom(new AtomicSimpleRandom(RandomSeed.getSeed())), (chunkRandomx) -> {
chunkRandomx.setCarverSeed(worldIn.getSeed(), chunkpos.x, chunkpos.z);
Optional<PieceGenerator<C>> optional = pieceGenerator.createGenerator(new PieceGeneratorSupplier.Context<>(generator, generator.getBiomeSource(), worldIn.getSeed(), chunkpos, config, worldIn, b -> true, worldIn.getStructureManager(), worldIn.registryAccess()));
if (optional.isEmpty()) return (StructureStart<C>) StructureStart.INVALID_START;
StructurePiecesBuilder lv = new StructurePiecesBuilder();
optional.get().generatePieces(lv, new PieceGenerator.Context<C>(config, generator, worldIn.getStructureManager(), chunkpos, worldIn, Util.make(new WorldgenRandom(new LegacyRandomSource(RandomSupport.seedUniquifier())), (chunkRandomx) -> {
chunkRandomx.setLargeFeatureSeed(worldIn.getSeed(), chunkpos.x, chunkpos.z);
}), worldIn.getSeed()));
StructureStart<C> structurestart1 = new StructureStart<>(thiss, chunkpos, 0, lv.toList());
StructureStart<C> structurestart1 = new StructureStart<>(thiss, chunkpos, 0, lv.build());
//StructureStart structurestart1 = getStructureStartFactory().create((StructureFeature)(Object)this, chunkpos,0,worldIn.getSeed());
@@ -159,9 +153,9 @@ public abstract class StructureFeatureMixin<C extends FeatureConfig> implements
//structurestart1.init(worldIn.getRegistryManager(), generator, worldIn.getStructureManager() , chunkpos, config, ichunk, b -> true);
//structurestart = structurestart1.hasChildren() ? structurestart1 : (StructureStart<C>) StructureStart.DEFAULT;
if (structurestart1.hasChildren())
if (structurestart1.isValid())
{
worldIn.getChunk(chunkpos.x, chunkpos.z).setStructureStart(thiss, structurestart1);
worldIn.getChunk(chunkpos.x, chunkpos.z).setStartForFeature(thiss, structurestart1);
}
//long2objectmap.put(packedChunkPos, structurestart);