cleanup and some preliminary tests

This commit is contained in:
gnembon committed 2025-10-15 03:39:24 +02:00
1 parent 6654b5399c
commit 005faee612
3 files changed
+41 -14

No files matched your search

@@ -104,6 +104,7 @@ public class CarpetScriptServer extends ScriptServer
registerBuiltInApp(Module.carpetNative("ai_tracker", false));
registerBuiltInApp(Module.carpetNative("draw_beta", false));
registerBuiltInApp(Module.carpetNative("shapes", true));
//registerBuiltInApp(Module.carpetNative("sctest", false));
registerBuiltInApp(Module.carpetNative("distance_beta", false));
}
@@ -166,7 +166,7 @@ public class ShapesRenderer
shapes.get(dimensionType).values().forEach(s -> {
if ((!s.shape.debug || entityBoxes) && s.shouldRender(dimensionType))
{
s.renderLines(matrices, tesselator, cameraX, cameraY, cameraZ, partialTick, cameraa, s.shape.seethrough ? onTop : normal);
s.renderLines(matrices, cameraX, cameraY, cameraZ, partialTick, cameraa, s.shape.seethrough ? onTop : normal);
}
});
// faces
@@ -188,7 +188,7 @@ public class ShapesRenderer
labels.get(dimensionType).values().forEach(s -> {
if ((!s.shape.debug || entityBoxes) && s.shouldRender(dimensionType))
{
s.renderLines(matrices, tesselator, cameraX, cameraY, cameraZ, partialTick, cameraa, s.shape.seethrough ? onTop : normal);
s.renderLines(matrices, cameraX, cameraY, cameraZ, partialTick, cameraa, s.shape.seethrough ? onTop : normal);
}
});
}
@@ -283,7 +283,7 @@ public class ShapesRenderer
long expiryTick;
double renderEpsilon;
public abstract void renderLines(PoseStack matrices, Tesselator tesselator, double cx, double cy, double cz, float partialTick, LevelRenderState levelRenderState, DrawableGizmoPrimitives primitives);
public abstract void renderLines(PoseStack matrices, double cx, double cy, double cz, float partialTick, LevelRenderState levelRenderState, DrawableGizmoPrimitives primitives);
public void renderFaces(Tesselator tesselator, double cx, double cy, double cz, float partialTick, DrawableGizmoPrimitives primitives)
{
@@ -356,7 +356,7 @@ public class ShapesRenderer
}
@Override
public void renderLines(PoseStack matrices, Tesselator tesselator, double cx, double cy,
public void renderLines(PoseStack matrices, double cx, double cy,
double cz, float partialTick, LevelRenderState levelRenderState, DrawableGizmoPrimitives primitives)
{
if (shape.a == 0.0)
@@ -400,10 +400,6 @@ public class ShapesRenderer
matrices.mulPose(Axis.YP.rotationDegrees(180));
}
////RenderSystem.depthMask(true);
////RenderSystem.enableCull();
////RenderSystem.enableDepthTest();
blockPos = BlockPos.containing(v1);
int light = 0;
if (client.level != null)
@@ -513,7 +509,7 @@ public class ShapesRenderer
}
@Override
public void renderLines(PoseStack matrices, Tesselator tesselator, double cx, double cy, double cz, float partialTick, LevelRenderState levelRenderState, DrawableGizmoPrimitives primitives)
public void renderLines(PoseStack matrices, double cx, double cy, double cz, float partialTick, LevelRenderState levelRenderState, DrawableGizmoPrimitives primitives)
{
if (shape.a == 0.0)
{
@@ -602,7 +598,7 @@ public class ShapesRenderer
}
@Override
public void renderLines(PoseStack matrices, Tesselator tesselator, double cx, double cy, double cz, float partialTick, LevelRenderState levelRenderState, DrawableGizmoPrimitives primitives)
public void renderLines(PoseStack matrices, double cx, double cy, double cz, float partialTick, LevelRenderState levelRenderState, DrawableGizmoPrimitives primitives)
{
if (shape.a == 0.0)
{
@@ -646,7 +642,7 @@ public class ShapesRenderer
}
@Override
public void renderLines(PoseStack matrices, Tesselator tesselator, double cx, double cy, double cz, float partialTick, LevelRenderState levelRenderState, DrawableGizmoPrimitives primitives)
public void renderLines(PoseStack matrices, double cx, double cy, double cz, float partialTick, LevelRenderState levelRenderState, DrawableGizmoPrimitives primitives)
{
Vec3 v1 = shape.relativiseRender(client.level, shape.from, partialTick);
Vec3 v2 = shape.relativiseRender(client.level, shape.to, partialTick);
@@ -717,7 +713,7 @@ public class ShapesRenderer
}
@Override
public void renderLines(PoseStack matrices, Tesselator tesselator, double cx, double cy,
public void renderLines(PoseStack matrices, double cx, double cy,
double cz, float partialTick, LevelRenderState levelRenderState, DrawableGizmoPrimitives primitives)
{
if (shape.a == 0)
@@ -853,7 +849,7 @@ public class ShapesRenderer
}
@Override
public void renderLines(PoseStack matrices, Tesselator tesselator, double cx, double cy, double cz, float partialTick, LevelRenderState levelRenderState, DrawableGizmoPrimitives primitives)
public void renderLines(PoseStack matrices, double cx, double cy, double cz, float partialTick, LevelRenderState levelRenderState, DrawableGizmoPrimitives primitives)
{
if (shape.a == 0.0)
{
@@ -889,7 +885,7 @@ public class ShapesRenderer
}
@Override
public void renderLines(PoseStack matrices, Tesselator tesselator, double cx, double cy, double cz, float partialTick, LevelRenderState levelRenderState, DrawableGizmoPrimitives primitives)
public void renderLines(PoseStack matrices, double cx, double cy, double cz, float partialTick, LevelRenderState levelRenderState, DrawableGizmoPrimitives primitives)
{
if (shape.a == 0.0)
{
@@ -0,0 +1,30 @@
__config() -> {
'commands' -> {
'shapes <duration>' -> 'test_shapes'
},
'arguments' -> {
'duration' -> {'type' -> 'int', 'min' -> 0, 'max' -> 1000, 'suggest' -> [100]},
}
};
test_shapes(duration) -> (
[x, y, z] = pos(player());
set(x, y, z, 'glass');
set(x+10, y+10, z+10, 'glass');
schedule(duration, _(outer(x), outer(y), outer(z)) -> (
set(x, y, z, 'air');
set(x+10, y+10, z+10, 'air');
));
loop(10,
draw_shape('line', duration, 'from', [x, y, z], 'to', [x+_, y+10, z+10], 'color', 0xff0000ff);
draw_shape('line', duration, 'from', [x, y, z], 'to', [x+10, y+_, z+10], 'color', 0x00ff00ff);
draw_shape('line', duration, 'from', [x, y, z], 'to', [x+10, y+10, z+_], 'color', 0x0000ffff);
);
loop(20,
sq = _ * _ / 10;
draw_shape('box', duration, 'from', [x+_, y + sq, z], 'to', [x+_ + 2, y+sq + 2, z+2], 'color', 0xff0000ff, 'fill', 0xff000080);
draw_shape('box', duration, 'from', [x, y + _, z + sq], 'to', [x+2, y+_ + 2, z+sq + 2], 'color', 0x00ff00ff, 'fill', 0x00ff0080);
draw_shape('box', duration, 'from', [x + sq, y, z + _], 'to', [x+sq + 2, y+2, z+_ + 2], 'color', 0x0000ffff, 'fill', 0x0000ff80);
);
);