Files
tslink/gui/services.go
2026-07-26 15:26:13 +00:00

385 lines
12 KiB
Go

package gui
import (
"net"
"sort"
"strings"
"gioui.org/layout"
"gioui.org/widget"
"tslink/core"
)
// The services section answers "what did tslink open on this machine, and which
// server is behind it".
//
// It is built entirely from the parsed config plus the peer snapshot the app
// already holds — no multicast, no I/O on the render path. The previous LAN page
// listened for the same MOTD broadcasts tslink itself emits, which meant the
// list was assembled from packets: the same server appeared once per IP family,
// nothing deduplicated the two, and the rows were ordered by last-seen so a 1.5s
// broadcast cycle permuted them continuously. Deriving the list from config
// instead makes it exact and, because it is sorted on a stable key, still.
// serviceEntry is one local listener created by a connect rule.
type serviceEntry struct {
Name string // the rule's MOTD, or its config tag
Tag string // the [[connect.<tag>]] key
Proto string
Addr string // the local address a client points at
Port int
// Broadcast reports that this service is announced on the LAN, i.e. it
// shows up in Minecraft's server list without being typed in.
Broadcast bool
}
// serviceServer groups every local listener that targets one remote host.
type serviceServer struct {
// Host is the dst_addr hostname, already MagicDNS-qualified by the
// supervisor's NormalizeConnectRulesDstAddr pass.
Host string
// Peer is the tailnet node Host resolved to, when the peer monitor managed
// to resolve it. Nil for destinations outside the tailnet, which are
// legitimate config entries and must still render.
Peer *core.PeerInfo
Services []serviceEntry
}
// Online reports the peer's reachability, defaulting to true when the
// destination is not a tailnet peer and we therefore have nothing to say.
func (s serviceServer) Online() bool { return s.Peer == nil || s.Peer.Online }
// Title is the friendliest name available for the target.
func (s serviceServer) Title() string {
if s.Peer != nil && s.Peer.DisplayName != "" {
return s.Peer.DisplayName
}
return s.Host
}
// serviceGroup collects the servers that resolve to one tailnet peer. A homelab
// subnet router that fronts several hosts — say tsdns-homelab carrying every
// *.homelab.ice destination — appears once, with its hosts nested beneath it,
// instead of as a run of sibling rows the user has to recognise as one machine.
type serviceGroup struct {
// Peer is the node every server in the group resolved to, or nil when the
// group is a single standalone destination outside the tailnet.
Peer *core.PeerInfo
Servers []serviceServer
}
// Online mirrors serviceServer.Online: a group is down only when its peer is a
// known, offline tailnet node. Peerless (public) groups have nothing to report.
func (g serviceGroup) Online() bool { return g.Peer == nil || g.Peer.Online }
// Title is the group header: the peer's friendly name when it resolved, else the
// single host the group stands for.
func (g serviceGroup) Title() string {
if g.Peer != nil && g.Peer.DisplayName != "" {
return g.Peer.DisplayName
}
if len(g.Servers) > 0 {
return g.Servers[0].Title()
}
return ""
}
// groupServices collapses the per-host servers into per-peer groups. Servers
// that resolved to the same tailnet node join one group; a server with no peer —
// an ordinary public destination — is a group of its own.
//
// The input is already sorted by buildServices (by title, then host), and
// servers behind one peer share a title, so they arrive adjacent and already
// host-ordered. First appearance fixes each group's position, so the section
// keeps the stable order buildServices established and never reshuffles between
// frames.
func groupServices(servers []serviceServer) []serviceGroup {
groups := make([]serviceGroup, 0, len(servers))
byPeer := make(map[string]int) // peer ID -> index into groups
for _, srv := range servers {
if srv.Peer == nil {
groups = append(groups, serviceGroup{Servers: []serviceServer{srv}})
continue
}
if idx, ok := byPeer[srv.Peer.ID]; ok {
groups[idx].Servers = append(groups[idx].Servers, srv)
continue
}
byPeer[srv.Peer.ID] = len(groups)
groups = append(groups, serviceGroup{Peer: srv.Peer, Servers: []serviceServer{srv}})
}
return groups
}
// buildServices turns connect rules into the per-server view.
//
// Grouping is by destination host rather than by config tag: a server reached
// over both TCP and UDP is written as two tagged rules pointing at the same
// dst_addr, and the user thinks of that as one server with two services.
func buildServices(cfg *core.Config, snap core.PeerSnapshot) []serviceServer {
if cfg == nil {
return nil
}
// tag -> peer, via the links the monitor already resolved.
byTag := make(map[string]*core.PeerInfo)
for i := range snap.Peers {
pr := &snap.Peers[i]
for _, tag := range pr.LinkTags {
byTag[tag] = pr
}
}
grouped := make(map[string]*serviceServer)
for tag, rules := range cfg.Connect {
for _, rule := range rules {
host := rule.DstAddr
if h, _, err := net.SplitHostPort(rule.DstAddr); err == nil {
host = h
}
g, ok := grouped[host]
if !ok {
g = &serviceServer{Host: host, Peer: byTag[tag]}
grouped[host] = g
} else if g.Peer == nil {
g.Peer = byTag[tag]
}
g.Services = append(g.Services, serviceEntry{
Name: rule.LANMotdOr(tag),
Tag: tag,
Proto: rule.Protocol,
Addr: net.JoinHostPort(rule.BindIP(), itoa(rule.LocalPort)),
Port: rule.LocalPort,
Broadcast: rule.LANEnabled(),
})
}
}
out := make([]serviceServer, 0, len(grouped))
for _, g := range grouped {
// Stable within a server: port, then protocol for the tcp/udp pair that
// shares one.
sort.SliceStable(g.Services, func(i, j int) bool {
if g.Services[i].Port != g.Services[j].Port {
return g.Services[i].Port < g.Services[j].Port
}
return g.Services[i].Proto < g.Services[j].Proto
})
out = append(out, *g)
}
// Ordered by what is actually on screen, so the list reads alphabetically
// rather than by a hostname the user may never see. Host breaks ties and
// keeps the order total — map iteration is randomised, so without a full
// ordering the whole section would reshuffle every frame.
sort.SliceStable(out, func(i, j int) bool {
if ti, tj := out[i].Title(), out[j].Title(); ti != tj {
return ti < tj
}
return out[i].Host < out[j].Host
})
return out
}
// copyBtn lazily allocates a clickable per address.
func (p *overviewPage) copyBtn(addr string) *widget.Clickable {
if p.svcCopy == nil {
p.svcCopy = make(map[string]*widget.Clickable)
}
b, ok := p.svcCopy[addr]
if !ok {
b = new(widget.Clickable)
p.svcCopy[addr] = b
}
return b
}
func (p *overviewPage) servicesCard(a *App, gtx C, servers []serviceServer) D {
th := a.th
card := th.Card()
card.Title = th.T(KSvcTitle)
card.Subtitle = th.T(KSvcSubtitle)
groups := groupServices(servers)
return card.Layout(th, gtx, func(gtx C) D {
if len(groups) == 0 {
return th.EmptyState(gtx, IconServer, th.T(KSvcEmpty), "")
}
children := make([]layout.FlexChild, 0, len(groups)*2)
for i, g := range groups {
if i > 0 {
children = append(children, layout.Rigid(th.Divider))
}
children = append(children, layout.Rigid(func(gtx C) D {
return p.serviceGroupRow(a, gtx, g)
}))
}
return layout.Flex{Axis: layout.Vertical}.Layout(gtx, children...)
})
}
// serviceGroupRow renders one peer group. A group standing for a single host —
// whether a resolved peer or a bare public destination — keeps the flat
// one-server layout, so the common case looks exactly as it did before. A peer
// that fronts several hosts gets a header of its own with each host nested
// beneath it.
func (p *overviewPage) serviceGroupRow(a *App, gtx C, g serviceGroup) D {
if g.Peer == nil || len(g.Servers) == 1 {
return p.serverGroup(a, gtx, g.Servers[0])
}
return p.peerGroup(a, gtx, g)
}
// peerGroup renders a tailnet node and every host reached through it: one status
// dot and name for the node, then each destination host as a nested block.
func (p *overviewPage) peerGroup(a *App, gtx C, g serviceGroup) D {
th := a.th
level := LevelOK
if !g.Online() {
level = LevelFail
}
return layout.Inset{Top: SpaceSM, Bottom: SpaceSM}.Layout(gtx, func(gtx C) D {
children := []layout.FlexChild{
layout.Rigid(func(gtx C) D {
return layout.Flex{Alignment: layout.Middle}.Layout(gtx,
layout.Rigid(func(gtx C) D {
return th.StatusDot(gtx, level, false)
}),
HGap(SpaceMD),
layout.Flexed(1, func(gtx C) D {
return OneLine(th.Body(g.Title())).Layout(gtx)
}),
)
}),
}
for _, srv := range g.Servers {
children = append(children, layout.Rigid(func(gtx C) D {
return p.hostBlock(a, gtx, srv)
}))
}
return layout.Flex{Axis: layout.Vertical}.Layout(gtx, children...)
})
}
// hostBlock renders one destination host nested under its peer group: the host
// name, then the services pointing at it. The peer's status and name already sit
// in the group header, so only the host and its ports repeat here.
func (p *overviewPage) hostBlock(a *App, gtx C, srv serviceServer) D {
th := a.th
return layout.Inset{Top: SpaceXS, Left: SpaceLG}.Layout(gtx, func(gtx C) D {
children := []layout.FlexChild{
layout.Rigid(func(gtx C) D {
return layout.Flex{Alignment: layout.Middle}.Layout(gtx,
layout.Rigid(func(gtx C) D {
return IconServer(gtx, gtx.Dp(13), th.P.TextDim)
}),
HGap(SpaceSM),
layout.Flexed(1, func(gtx C) D {
return OneLine(th.MonoLabel(SizeCaption, th.P.TextSec, srv.Host)).Layout(gtx)
}),
)
}),
}
for _, svc := range srv.Services {
children = append(children, layout.Rigid(func(gtx C) D {
return p.serviceRow(a, gtx, svc)
}))
}
return layout.Flex{Axis: layout.Vertical}.Layout(gtx, children...)
})
}
// serverGroup renders one target host and the services pointing at it.
func (p *overviewPage) serverGroup(a *App, gtx C, srv serviceServer) D {
th := a.th
level := LevelOK
if !srv.Online() {
level = LevelFail
}
return layout.Inset{Top: SpaceSM, Bottom: SpaceSM}.Layout(gtx, func(gtx C) D {
children := []layout.FlexChild{
layout.Rigid(func(gtx C) D {
return layout.Flex{Alignment: layout.Middle}.Layout(gtx,
layout.Rigid(func(gtx C) D {
return th.StatusDot(gtx, level, false)
}),
HGap(SpaceMD),
layout.Flexed(1, func(gtx C) D {
return OneLine(th.Body(srv.Title())).Layout(gtx)
}),
layout.Rigid(func(gtx C) D {
// Only worth showing when it differs from the title,
// i.e. when the peer resolved to a nicer name.
if srv.Peer == nil || srv.Title() == srv.Host {
return D{}
}
return OneLine(th.MonoLabel(SizeCaption, th.P.TextDim, srv.Host)).Layout(gtx)
}),
)
}),
}
for _, svc := range srv.Services {
children = append(children, layout.Rigid(func(gtx C) D {
return p.serviceRow(a, gtx, svc)
}))
}
return layout.Flex{Axis: layout.Vertical}.Layout(gtx, children...)
})
}
// serviceRow is the name-over-address entry: the address is the thing a user
// actually needs to type somewhere else, so it gets a monospace line of its own
// rather than being folded into the label.
func (p *overviewPage) serviceRow(a *App, gtx C, svc serviceEntry) D {
th := a.th
btn := p.copyBtn(svc.Addr)
if btn.Clicked(gtx) {
a.copyToClipboard(gtx, svc.Addr, "")
}
return layout.Inset{Top: 4, Bottom: 4, Left: SpaceLG}.Layout(gtx, func(gtx C) D {
return layout.Flex{Alignment: layout.Middle}.Layout(gtx,
layout.Rigid(func(gtx C) D {
return IconLink(gtx, gtx.Dp(14), th.P.TextDim)
}),
HGap(SpaceMD),
layout.Flexed(1, func(gtx C) D {
return layout.Flex{Axis: layout.Vertical}.Layout(gtx,
layout.Rigid(func(gtx C) D {
return layout.Flex{Alignment: layout.Middle}.Layout(gtx,
layout.Rigid(OneLine(th.Body(svc.Name)).Layout),
layout.Rigid(func(gtx C) D {
if !svc.Broadcast {
return D{}
}
return layout.Inset{Left: SpaceSM}.Layout(gtx, func(gtx C) D {
return th.Chip(gtx, ChipStyle{
Text: th.T(KSvcBroadcast),
Level: LevelInfo,
})
})
}),
)
}),
layout.Rigid(func(gtx C) D {
return OneLine(th.MonoLabel(SizeCaption, th.P.TextSec, svc.Addr)).Layout(gtx)
}),
)
}),
HGap(SpaceSM),
layout.Rigid(func(gtx C) D {
if svc.Proto == "" {
return D{}
}
return th.Chip(gtx, ChipStyle{Text: strings.ToUpper(svc.Proto)})
}),
HGap(SpaceSM),
layout.Rigid(func(gtx C) D {
return th.IconButton(gtx, btn, IconCopy, LevelNeutral)
}),
)
})
}