fix
This commit is contained in:
@@ -4,3 +4,4 @@
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.gocache/**
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tslink
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config.toml
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tslink-gui
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+131
-4
@@ -58,6 +58,60 @@ func (s serviceServer) Title() string {
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return s.Host
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}
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// serviceGroup collects the servers that resolve to one tailnet peer. A homelab
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// subnet router that fronts several hosts — say tsdns-homelab carrying every
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// *.homelab.ice destination — appears once, with its hosts nested beneath it,
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// instead of as a run of sibling rows the user has to recognise as one machine.
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type serviceGroup struct {
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// Peer is the node every server in the group resolved to, or nil when the
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// group is a single standalone destination outside the tailnet.
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Peer *core.PeerInfo
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Servers []serviceServer
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}
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// Online mirrors serviceServer.Online: a group is down only when its peer is a
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// known, offline tailnet node. Peerless (public) groups have nothing to report.
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func (g serviceGroup) Online() bool { return g.Peer == nil || g.Peer.Online }
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// Title is the group header: the peer's friendly name when it resolved, else the
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// single host the group stands for.
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func (g serviceGroup) Title() string {
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if g.Peer != nil && g.Peer.DisplayName != "" {
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return g.Peer.DisplayName
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}
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if len(g.Servers) > 0 {
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return g.Servers[0].Title()
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}
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return ""
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}
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// groupServices collapses the per-host servers into per-peer groups. Servers
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// that resolved to the same tailnet node join one group; a server with no peer —
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// an ordinary public destination — is a group of its own.
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//
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// The input is already sorted by buildServices (by title, then host), and
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// servers behind one peer share a title, so they arrive adjacent and already
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// host-ordered. First appearance fixes each group's position, so the section
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// keeps the stable order buildServices established and never reshuffles between
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// frames.
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func groupServices(servers []serviceServer) []serviceGroup {
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groups := make([]serviceGroup, 0, len(servers))
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byPeer := make(map[string]int) // peer ID -> index into groups
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for _, srv := range servers {
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if srv.Peer == nil {
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groups = append(groups, serviceGroup{Servers: []serviceServer{srv}})
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continue
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}
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if idx, ok := byPeer[srv.Peer.ID]; ok {
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groups[idx].Servers = append(groups[idx].Servers, srv)
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continue
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}
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byPeer[srv.Peer.ID] = len(groups)
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groups = append(groups, serviceGroup{Peer: srv.Peer, Servers: []serviceServer{srv}})
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}
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return groups
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}
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// buildServices turns connect rules into the per-server view.
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//
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// Grouping is by destination host rather than by config tag: a server reached
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@@ -146,17 +200,90 @@ func (p *overviewPage) servicesCard(a *App, gtx C, servers []serviceServer) D {
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card.Title = th.T(KSvcTitle)
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card.Subtitle = th.T(KSvcSubtitle)
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groups := groupServices(servers)
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return card.Layout(th, gtx, func(gtx C) D {
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if len(servers) == 0 {
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if len(groups) == 0 {
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return th.EmptyState(gtx, IconServer, th.T(KSvcEmpty), "")
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}
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children := make([]layout.FlexChild, 0, len(servers)*2)
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for i, srv := range servers {
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children := make([]layout.FlexChild, 0, len(groups)*2)
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for i, g := range groups {
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if i > 0 {
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children = append(children, layout.Rigid(th.Divider))
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}
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children = append(children, layout.Rigid(func(gtx C) D {
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return p.serverGroup(a, gtx, srv)
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return p.serviceGroupRow(a, gtx, g)
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}))
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}
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return layout.Flex{Axis: layout.Vertical}.Layout(gtx, children...)
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})
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}
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// serviceGroupRow renders one peer group. A group standing for a single host —
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// whether a resolved peer or a bare public destination — keeps the flat
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// one-server layout, so the common case looks exactly as it did before. A peer
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// that fronts several hosts gets a header of its own with each host nested
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// beneath it.
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func (p *overviewPage) serviceGroupRow(a *App, gtx C, g serviceGroup) D {
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if g.Peer == nil || len(g.Servers) == 1 {
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return p.serverGroup(a, gtx, g.Servers[0])
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}
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return p.peerGroup(a, gtx, g)
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}
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// peerGroup renders a tailnet node and every host reached through it: one status
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// dot and name for the node, then each destination host as a nested block.
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func (p *overviewPage) peerGroup(a *App, gtx C, g serviceGroup) D {
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th := a.th
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level := LevelOK
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if !g.Online() {
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level = LevelFail
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}
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return layout.Inset{Top: SpaceSM, Bottom: SpaceSM}.Layout(gtx, func(gtx C) D {
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children := []layout.FlexChild{
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layout.Rigid(func(gtx C) D {
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return layout.Flex{Alignment: layout.Middle}.Layout(gtx,
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layout.Rigid(func(gtx C) D {
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return th.StatusDot(gtx, level, false)
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}),
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HGap(SpaceMD),
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layout.Flexed(1, func(gtx C) D {
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return OneLine(th.Body(g.Title())).Layout(gtx)
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}),
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)
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}),
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}
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for _, srv := range g.Servers {
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children = append(children, layout.Rigid(func(gtx C) D {
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return p.hostBlock(a, gtx, srv)
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}))
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}
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return layout.Flex{Axis: layout.Vertical}.Layout(gtx, children...)
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})
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}
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// hostBlock renders one destination host nested under its peer group: the host
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// name, then the services pointing at it. The peer's status and name already sit
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// in the group header, so only the host and its ports repeat here.
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func (p *overviewPage) hostBlock(a *App, gtx C, srv serviceServer) D {
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th := a.th
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return layout.Inset{Top: SpaceXS, Left: SpaceLG}.Layout(gtx, func(gtx C) D {
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children := []layout.FlexChild{
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layout.Rigid(func(gtx C) D {
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return layout.Flex{Alignment: layout.Middle}.Layout(gtx,
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layout.Rigid(func(gtx C) D {
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return IconServer(gtx, gtx.Dp(13), th.P.TextDim)
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}),
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HGap(SpaceSM),
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layout.Flexed(1, func(gtx C) D {
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return OneLine(th.MonoLabel(SizeCaption, th.P.TextSec, srv.Host)).Layout(gtx)
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}),
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)
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}),
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}
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for _, svc := range srv.Services {
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children = append(children, layout.Rigid(func(gtx C) D {
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return p.serviceRow(a, gtx, svc)
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}))
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}
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return layout.Flex{Axis: layout.Vertical}.Layout(gtx, children...)
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@@ -104,3 +104,104 @@ func TestBuildServicesNilConfig(t *testing.T) {
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t.Errorf("want nil for a nil config, got %+v", got)
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}
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}
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// TestGroupServices pins the grouping the overview relies on: hosts fronted by
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// one tailnet node collapse into a single group, a public destination stays on
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// its own, and the hosts within a group keep buildServices' stable order.
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func TestGroupServices(t *testing.T) {
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cfg := &core.Config{
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Connect: map[string][]core.ConnectRule{
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"sfcraft": {{Protocol: "minecraft", LocalPort: 25566, DstAddr: "sfcraft.mc.homelab.ice:25565"}},
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"mayday": {{Protocol: "minecraft", LocalPort: 25571, DstAddr: "mayday.mc.homelab.ice:25565"}},
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"l4d2_tcp": {{Protocol: "tcp", LocalPort: 27015, DstAddr: "server.l4d2.homelab.ice:27015"}},
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// A public host resolves to no peer and must stand alone.
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"voice": {{Protocol: "udp", LocalPort: 24454, DstAddr: "mc.lxns.net:24454"}},
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},
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}
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// All three homelab hosts resolve to one subnet router.
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snap := core.PeerSnapshot{Peers: []core.PeerInfo{{
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ID: "n1", DisplayName: "tsdns-homelab", Online: true,
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Linked: true, LinkTags: []string{"sfcraft", "mayday", "l4d2_tcp"},
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}}}
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groups := groupServices(buildServices(cfg, snap))
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if len(groups) != 2 {
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t.Fatalf("want 2 groups, got %d: %+v", len(groups), groups)
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}
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var homelab, relay *serviceGroup
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for i := range groups {
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switch groups[i].Title() {
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case "tsdns-homelab":
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homelab = &groups[i]
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case "mc.lxns.net":
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relay = &groups[i]
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}
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}
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if homelab == nil {
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t.Fatal("no group titled tsdns-homelab")
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}
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if len(homelab.Servers) != 3 {
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t.Fatalf("homelab group should carry 3 hosts, got %d", len(homelab.Servers))
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}
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// Hosts stay host-sorted so the group does not reshuffle between frames.
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wantHosts := []string{"mayday.mc.homelab.ice", "server.l4d2.homelab.ice", "sfcraft.mc.homelab.ice"}
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for i, w := range wantHosts {
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if homelab.Servers[i].Host != w {
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t.Errorf("homelab host[%d] = %q, want %q", i, homelab.Servers[i].Host, w)
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}
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}
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if !homelab.Online() {
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t.Error("a group behind an online peer must not render as offline")
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}
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if relay == nil {
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t.Fatal("no standalone group for the public relay")
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}
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if relay.Peer != nil {
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t.Error("a public destination must not be attached to a peer")
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}
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if len(relay.Servers) != 1 {
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t.Errorf("standalone group should carry 1 host, got %d", len(relay.Servers))
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}
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// Grouping must be deterministic: repeated builds agree, or the section
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// jitters between frames.
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for i := 0; i < 20; i++ {
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again := groupServices(buildServices(cfg, snap))
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if len(again) != len(groups) {
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t.Fatalf("group count is unstable: %d vs %d", len(again), len(groups))
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}
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for j := range again {
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if again[j].Title() != groups[j].Title() {
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t.Fatalf("group order is unstable: %q vs %q", again[j].Title(), groups[j].Title())
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}
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}
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}
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}
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// TestGroupServicesSeparatesPeers checks that two distinct peers do not merge:
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// grouping is by node identity, not by a shared DNS suffix.
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func TestGroupServicesSeparatesPeers(t *testing.T) {
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cfg := &core.Config{
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Connect: map[string][]core.ConnectRule{
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"a": {{Protocol: "tcp", LocalPort: 1000, DstAddr: "a.homelab.ice:1000"}},
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"b": {{Protocol: "tcp", LocalPort: 2000, DstAddr: "b.homelab.ice:2000"}},
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},
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}
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snap := core.PeerSnapshot{Peers: []core.PeerInfo{
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{ID: "n1", DisplayName: "box-a", Online: true, Linked: true, LinkTags: []string{"a"}},
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{ID: "n2", DisplayName: "box-b", Online: true, Linked: true, LinkTags: []string{"b"}},
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}}
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groups := groupServices(buildServices(cfg, snap))
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if len(groups) != 2 {
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t.Fatalf("want 2 groups for 2 distinct peers, got %d", len(groups))
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}
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for _, g := range groups {
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if len(g.Servers) != 1 {
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t.Errorf("group %q should carry 1 host, got %d", g.Title(), len(g.Servers))
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}
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}
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}
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+4
-2
@@ -203,8 +203,10 @@ func TestShots(t *testing.T) {
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"l4d2_udp": {{Protocol: "udp", LocalPort: 27015, DstAddr: "server.l4d2.homelab.ice:27015"}},
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}}
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snap := core.PeerSnapshot{Peers: []core.PeerInfo{
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{ID: "n1", DisplayName: "homelab-mc", Online: true, Linked: true, LinkTags: []string{"sfcraft"}},
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{ID: "n2", DisplayName: "l4d2-box", Online: false, Linked: true, LinkTags: []string{"l4d2_tcp", "l4d2_udp"}},
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// One subnet router fronts every *.homelab.ice host, so they collapse
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// under a single tsdns-homelab header with the hosts nested beneath.
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{ID: "n1", DisplayName: "tsdns-homelab", Online: true, Linked: true,
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LinkTags: []string{"sfcraft", "mayday", "l4d2_tcp", "l4d2_udp"}},
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}}
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servers := buildServices(cfg, snap)
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shoot(t, th, "services", image.Pt(760, 480), func(gtx C) D {
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