Files
sing-box-for-apple/ApplicationLibrary/Service/NWSocket.swift
T
2026-04-23 08:12:53 +08:00

170 lines
5.6 KiB
Swift

import Foundation
import Libbox
import Network
public enum NWSocketError: Error {
case connectionClosed
case invalidLength(Int)
case messageTooLarge(Int)
case timeout(String)
}
extension NWSocketError: LocalizedError {
public var errorDescription: String? {
switch self {
case .connectionClosed:
"Connection closed"
case let .invalidLength(length):
"Invalid message length: \(length)"
case let .messageTooLarge(length):
"Message too large: \(length)"
case let .timeout(phase):
"Timed out: \(phase)"
}
}
}
private final class OneShot<T>: @unchecked Sendable {
private let lock = NSLock()
private var continuation: CheckedContinuation<T, Error>?
init(_ continuation: CheckedContinuation<T, Error>) {
self.continuation = continuation
}
@discardableResult
func resume(_ result: Result<T, Error>) -> Bool {
lock.lock()
guard let continuation else {
lock.unlock()
return false
}
self.continuation = nil
lock.unlock()
continuation.resume(with: result)
return true
}
}
public final class NWSocket {
private let connection: NWConnection
public init(_ connection: NWConnection) {
self.connection = connection
}
public func read(
headerTimeout: TimeInterval = 0,
bodyTimeout: TimeInterval = 60,
maxMessageSize: Int = 32 * 1024 * 1024
) async throws -> Data {
let lengthChunk = try await receiveExactly(count: 2, timeout: headerTimeout, phase: "read header")
let length = Int(LibboxDecodeLengthChunk(lengthChunk))
guard length >= 0 else {
connection.cancel()
throw NWSocketError.invalidLength(length)
}
guard length <= maxMessageSize else {
connection.cancel()
throw NWSocketError.messageTooLarge(length)
}
guard length > 0 else {
return Data()
}
return try await receiveExactly(count: length, timeout: bodyTimeout, phase: "read body")
}
public func write(_ data: Data?, timeout: TimeInterval = 30) async throws {
guard let data else {
return
}
try await sendAndAwait(content: LibboxEncodeChunkedMessage(data), timeout: timeout, phase: "write")
}
public func readRaw(count: Int, timeout: TimeInterval = 60) async throws -> Data {
try await receiveExactly(count: count, timeout: timeout, phase: "read raw body")
}
public func writeRaw(_ data: Data, timeout: TimeInterval = 30) async throws {
try await sendAndAwait(content: data, timeout: timeout, phase: "write raw body")
}
public func send(_ data: Data?) {
guard let data else {
return
}
connection.send(content: LibboxEncodeChunkedMessage(data), completion: .idempotent)
}
public func cancel() {
connection.cancel()
}
private func receiveExactly(count: Int, timeout: TimeInterval, phase: String) async throws -> Data {
guard count > 0 else {
return Data()
}
return try await withCheckedThrowingContinuation { continuation in
let oneShot = OneShot<Data>(continuation)
let timeoutItem: DispatchWorkItem?
if timeout > 0 {
timeoutItem = DispatchWorkItem { [connection] in
if oneShot.resume(.failure(NWSocketError.timeout(phase))) {
connection.cancel()
}
}
DispatchQueue.global().asyncAfter(deadline: .now() + timeout, execute: timeoutItem!)
} else {
timeoutItem = nil
}
connection.receive(minimumIncompleteLength: count, maximumLength: count) { content, _, isComplete, error in
timeoutItem?.cancel()
if let error {
oneShot.resume(.failure(error))
return
}
guard let content else {
oneShot.resume(.failure(NWSocketError.connectionClosed))
return
}
guard content.count == count else {
if isComplete {
oneShot.resume(.failure(NWSocketError.connectionClosed))
} else {
oneShot.resume(.failure(NWSocketError.invalidLength(content.count)))
}
return
}
oneShot.resume(.success(content))
}
}
}
private func sendAndAwait(content: Data?, timeout: TimeInterval, phase: String) async throws {
try await withCheckedThrowingContinuation { continuation in
let oneShot = OneShot<Void>(continuation)
let timeoutItem: DispatchWorkItem?
if timeout > 0 {
timeoutItem = DispatchWorkItem { [connection] in
if oneShot.resume(.failure(NWSocketError.timeout(phase))) {
connection.cancel()
}
}
DispatchQueue.global().asyncAfter(deadline: .now() + timeout, execute: timeoutItem!)
} else {
timeoutItem = nil
}
connection.send(content: content, isComplete: false, completion: .contentProcessed { error in
timeoutItem?.cancel()
if let error {
oneShot.resume(.failure(error))
} else {
oneShot.resume(.success(()))
}
})
}
}
}