add: afk name prefix when player is afk

This commit is contained in:
iceBear67 committed 2024-07-14 11:36:34 +08:00
1 parent 844b876bda
commit 9301b5a2cb
1 file changed
+37 -2
@@ -1,28 +1,63 @@
package io.ib67.sfcraft.module; package io.ib67.sfcraft.module;
import com.google.inject.Inject;
import io.ib67.sfcraft.ServerModule; import io.ib67.sfcraft.ServerModule;
import io.ib67.sfcraft.callback.SFCallbacks; import io.ib67.sfcraft.callback.SFCallbacks;
import io.ib67.sfcraft.inject.MinecraftServerSupplier;
import net.fabricmc.fabric.api.networking.v1.PacketSender;
import net.fabricmc.fabric.api.networking.v1.ServerPlayConnectionEvents;
import net.minecraft.network.packet.s2c.play.TeamS2CPacket;
import net.minecraft.scoreboard.Team;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.network.ServerPlayNetworkHandler;
import net.minecraft.server.network.ServerPlayerEntity; import net.minecraft.server.network.ServerPlayerEntity;
import net.minecraft.text.Text; import net.minecraft.text.Text;
import net.minecraft.util.Colors; import net.minecraft.util.Colors;
import java.util.Objects;
public class AFKModule extends ServerModule { public class AFKModule extends ServerModule {
@Inject
private MinecraftServerSupplier serverSupplier;
private Team team;
@Override @Override
public void onInitialize() { public void onInitialize() {
SFCallbacks.PLAYER_IDLE.register(this::onAFK); SFCallbacks.PLAYER_IDLE.register(this::onAFK);
ServerPlayConnectionEvents.JOIN.register(this::onJoin);
}
@Override
public void onEnable() {
if (team == null) {
team = new Team(serverSupplier.get().getScoreboard(), "afk");
team.setPrefix(Text.literal("[挂机] ").withColor(Colors.LIGHT_GRAY));
}
} }
private void onAFK(ServerPlayerEntity player, boolean afk) { private void onAFK(ServerPlayerEntity player, boolean afk) {
String playerName = player.getName().getLiteralString();
Objects.requireNonNull(playerName);
if (afk) { if (afk) {
team.getPlayerList().add(playerName);
player.server.getPlayerManager().sendToAll(TeamS2CPacket.updateTeam(team, true));
player.server.getPlayerManager().broadcast( player.server.getPlayerManager().broadcast(
Text.literal(" * " + player.getName().getLiteralString() + " 正在挂机.").withColor(Colors.LIGHT_GRAY), Text.literal(" * " + playerName + " 正在挂机.").withColor(Colors.LIGHT_GRAY),
false false
); );
} else { } else {
team.getPlayerList().remove(playerName);
player.server.getPlayerManager().sendToAll(TeamS2CPacket.updateTeam(team, true));
player.server.getPlayerManager().broadcast( player.server.getPlayerManager().broadcast(
Text.literal(" * " + player.getName().getLiteralString() + " 回来了.").withColor(Colors.LIGHT_GRAY), Text.literal(" * " + playerName + " 回来了.").withColor(Colors.LIGHT_GRAY),
false false
); );
} }
} }
private void onJoin(ServerPlayNetworkHandler serverPlayNetworkHandler, PacketSender packetSender, MinecraftServer minecraftServer) {
if (team != null) {
packetSender.sendPacket(TeamS2CPacket.updateTeam(team, true));
}
}
} }