fix: remove not hungry message from lunch box interactions
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@@ -61,7 +61,6 @@ public class LunchBoxItem extends Item implements PolymerItem {
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return InteractionResult.FAIL;
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}
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if (slot == NOT_HUNGRY) {
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serverPlayer.sendOverlayMessage(Component.translatable("message.sfcraft.lunch_box.not_hungry"));
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return InteractionResult.FAIL;
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}
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var consumable = stack.get(DataComponents.CONSUMABLE);
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@@ -62,7 +62,6 @@
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"message.sfcraft.schem.saved": "Schematic %s has been saved! Use //schem list to find it",
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"message.sfcraft.schem.or_click": "Or you can click this",
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"message.sfcraft.lunch_box.empty": "The lunch box is empty",
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"message.sfcraft.lunch_box.not_hungry": "You are not hungry right now",
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"message.sfcraft.mount.need_weakness": "It must be weakened before it can be tamed",
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"message.sfcraft.mount.cannot_here": "It cannot be tamed here",
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"message.sfcraft.mount.raid_active": "Cannot tame during a raid",
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@@ -62,7 +62,6 @@
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"message.sfcraft.schem.saved": "投影 %s 已保存!使用 //schem list 查找它",
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"message.sfcraft.schem.or_click": "或者点击这里",
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"message.sfcraft.lunch_box.empty": "午餐盒是空的",
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"message.sfcraft.lunch_box.not_hungry": "你现在不饿",
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"message.sfcraft.mount.need_weakness": "它必须处于虚弱状态才能被驯服",
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"message.sfcraft.mount.cannot_here": "无法在此驯服",
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"message.sfcraft.mount.raid_active": "袭击进行中,无法驯服",
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