Files
fabric-carpet/src/main/java/carpet/mixins/ServerPlayerGameMode_cactusMixin.java
T

32 lines
1.4 KiB
Java

package carpet.mixins;
import carpet.helpers.BlockRotator;
import net.minecraft.server.level.ServerPlayerGameMode;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.phys.BlockHitResult;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
@Mixin(ServerPlayerGameMode.class)
public class ServerPlayerGameMode_cactusMixin
{
@Redirect(method = "useItemOn", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/world/level/block/state/BlockState;use(Lnet/minecraft/world/level/Level;Lnet/minecraft/world/entity/player/Player;Lnet/minecraft/world/InteractionHand;Lnet/minecraft/world/phys/BlockHitResult;)Lnet/minecraft/world/InteractionResult;"
))
private InteractionResult activateWithOptionalCactus(BlockState blockState, Level world_1, Player playerEntity_1, InteractionHand hand_1, BlockHitResult blockHitResult_1)
{
boolean flipped = BlockRotator.flipBlockWithCactus(blockState, world_1, playerEntity_1, hand_1, blockHitResult_1);
if (flipped)
return InteractionResult.SUCCESS;
return blockState.use(world_1, playerEntity_1, hand_1, blockHitResult_1);
}
}