Files
fabric-carpet/src/main/java/carpet/mixins/FloatingIslandsChunkGeneratorMixin.java
T
2020-05-21 02:59:17 -03:00

38 lines
1.4 KiB
Java

package carpet.mixins;
//import carpet.CarpetSettings;
//import net.minecraft.class_5284;
//import net.minecraft.entity.SpawnGroup;
//import net.minecraft.util.math.BlockPos;
//import net.minecraft.world.biome.Biome;
//import net.minecraft.world.biome.source.BiomeSource;
//import net.minecraft.world.gen.StructureAccessor;
//import net.minecraft.world.gen.chunk.FloatingIslandsChunkGenerator;
//import net.minecraft.world.gen.chunk.SurfaceChunkGenerator;
//import net.minecraft.world.gen.feature.Feature;
//import org.spongepowered.asm.mixin.Mixin;
//
//import java.util.List;
//@Mixin(FloatingIslandsChunkGenerator.class)
public abstract class FloatingIslandsChunkGeneratorMixin //extends SurfaceChunkGenerator<class_5284> //FloatingIslandsChunkGeneratorConfig
{
/*public FloatingIslandsChunkGeneratorMixin(BiomeSource biomeSource, long l, class_5284 arg, int i, int j, int k, boolean bl)
{
super(biomeSource, l, arg, i, j, k, bl);
}
@Override
public List<Biome.SpawnEntry> getEntitySpawnList(Biome biome, StructureAccessor structureAccessor, SpawnGroup category, BlockPos pos)
{
if (CarpetSettings.shulkerSpawningInEndCities && SpawnGroup.MONSTER == category)
{
if (Feature.END_CITY.isInsideStructure(structureAccessor, pos))
{
return Feature.END_CITY.getMonsterSpawns();
}
}
return super.getEntitySpawnList(biome, structureAccessor, category, pos);
}*/
}