Files
fabric-carpet/src/main/java/carpet/mixins/World_movableTEMixin.java
T

136 lines
5.3 KiB
Java

package carpet.mixins;
import carpet.fakes.WorldChunkInterface;
import carpet.fakes.WorldInterface;
import net.minecraft.block.Block;
import net.minecraft.block.BlockEntityProvider;
import net.minecraft.block.BlockState;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.server.world.ChunkHolder;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.profiler.Profiler;
import net.minecraft.world.BlockView;
import net.minecraft.world.MutableWorldProperties;
import net.minecraft.world.WorldAccess;
import net.minecraft.world.World;
import net.minecraft.world.chunk.EmptyChunk;
import net.minecraft.world.chunk.WorldChunk;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
@Mixin(World.class)
public abstract class World_movableTEMixin implements WorldInterface, WorldAccess
{
@Shadow
@Final
public boolean isClient;
@Shadow
public abstract WorldChunk getWorldChunk(BlockPos blockPos_1);
@Shadow
public abstract BlockState getBlockState(BlockPos blockPos_1);
//@Shadow
//public abstract ChunkManager getChunkManager();
@Shadow
public abstract void scheduleBlockRerenderIfNeeded(BlockPos blockPos_1, BlockState s1, BlockState s2);
@Shadow
public abstract void updateListeners(BlockPos var1, BlockState var2, BlockState var3, int var4);
@Shadow
public abstract void updateNeighborsAlways(BlockPos blockPos_1, Block block_1);
@Shadow
public abstract void onBlockChanged(BlockPos blockPos_1, BlockState blockState_1, BlockState blockState_2);
@Shadow public abstract Profiler getProfiler();
@Shadow public abstract void updateComparators(BlockPos pos, Block block);
//@Shadow public abstract boolean setBlockState(BlockPos pos, BlockState state, int flags);
@Shadow public abstract boolean isDebugWorld();
/**
* @author 2No2Name
*/
public boolean setBlockStateWithBlockEntity(BlockPos blockPos_1, BlockState blockState_1, BlockEntity newBlockEntity, int int_1)
{
if ((Object) this instanceof EmptyChunk)
return false;
if (World.isOutOfBuildLimitVertically(blockPos_1))
{
return false;
}
else if (!this.isClient && isDebugWorld())
{
return false;
}
else
{
WorldChunk worldChunk_1 = this.getWorldChunk(blockPos_1);
Block block_1 = blockState_1.getBlock();
BlockState blockState_2;
if (newBlockEntity != null && block_1 instanceof BlockEntityProvider)
blockState_2 = ((WorldChunkInterface) worldChunk_1).setBlockStateWithBlockEntity(blockPos_1, blockState_1, newBlockEntity, (int_1 & 64) != 0);
else
blockState_2 = worldChunk_1.setBlockState(blockPos_1, blockState_1, (int_1 & 64) != 0);
if (blockState_2 == null)
{
return false;
}
else
{
BlockState blockState_3 = this.getBlockState(blockPos_1);
if (blockState_3 != blockState_2 && (blockState_3.getOpacity((BlockView) this, blockPos_1) != blockState_2.getOpacity((BlockView) this, blockPos_1) || blockState_3.getLuminance() != blockState_2.getLuminance() || blockState_3.hasSidedTransparency() || blockState_2.hasSidedTransparency()))
{
Profiler profiler = getProfiler();
profiler.push("queueCheckLight");
this.getChunkManager().getLightingProvider().checkBlock(blockPos_1);
profiler.pop();
}
if (blockState_3 == blockState_1)
{
if (blockState_2 != blockState_3)
{
this.scheduleBlockRerenderIfNeeded(blockPos_1, blockState_2, blockState_3);
}
if ((int_1 & 2) != 0 && (!this.isClient || (int_1 & 4) == 0) && (this.isClient || worldChunk_1.getLevelType() != null && worldChunk_1.getLevelType().isAfter(ChunkHolder.LevelType.TICKING)))
{
this.updateListeners(blockPos_1, blockState_2, blockState_1, int_1);
}
if (!this.isClient && (int_1 & 1) != 0)
{
this.updateNeighborsAlways(blockPos_1, blockState_2.getBlock());
if (blockState_1.hasComparatorOutput())
{
updateComparators(blockPos_1, block_1);
}
}
if ((int_1 & 16) == 0)
{
int int_2 = int_1 & -34;
blockState_2.prepare(this, blockPos_1, int_2); // prepare
blockState_1.updateNeighbors(this, blockPos_1, int_2); // updateNeighbours
blockState_1.prepare(this, blockPos_1, int_2); // prepare
}
this.onBlockChanged(blockPos_1, blockState_2, blockState_3);
}
return true;
}
}
}
}