Files
fabric-carpet/src/main/java/carpet/mixins/ServerPlayNetworkHandlerMixin.java
T

56 lines
2.0 KiB
Java

package carpet.mixins;
import carpet.settings.CarpetSettings;
import carpet.helpers.TickSpeed;
import net.minecraft.server.network.ServerPlayNetworkHandler;
import net.minecraft.server.network.ServerPlayerEntity;
import net.minecraft.server.network.packet.PlayerInputC2SPacket;
import net.minecraft.server.network.packet.PlayerMoveC2SPacket;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(ServerPlayNetworkHandler.class)
public class ServerPlayNetworkHandlerMixin
{
@Shadow public ServerPlayerEntity player;
@Shadow private double lastTickX;
@Shadow private double lastTickY;
@Inject(method = "onPlayerInput", at = @At(value = "RETURN"))
private void checkMoves(PlayerInputC2SPacket p, CallbackInfo ci)
{
if (p.getSideways() != 0.0F || p.getForward() != 0.0F || p.isJumping() || p.isSneaking())
{
TickSpeed.reset_player_active_timeout();
}
}
@Inject(method = "onPlayerMove", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/server/network/ServerPlayerEntity;isSleeping()Z",
shift = At.Shift.BEFORE
))
private void checkMove(PlayerMoveC2SPacket p, CallbackInfo ci)
{
if (p.getX(player.x) - lastTickX > 0.0001D || p.getY(player.y) - lastTickY > 0.0001D || p.getY(player.y) - lastTickY > 0.0001D)
{
TickSpeed.reset_player_active_timeout();
}
}
@Redirect(method = "onPlayerMove", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/server/network/ServerPlayerEntity;isInTeleportationState()Z"))
private boolean relaxMoveRestrictions(ServerPlayerEntity serverPlayerEntity)
{
return serverPlayerEntity.isInTeleportationState() || CarpetSettings.antiCheatSpeed;
}
}