13 KiB
Fabric Carpet
Cause all carpets are made of fabric?
Carpet Settings
antiCheatSpeed
Prevents players from rubberbanding when moving too fast Puts more trust in clients positioning
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
CREATIVE,SURVIVAL - Additional notes:
- Its not yet fully implemented - we are working on it
calmNetherFires
Permanent fires don't schedule random updates
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
OPTIMIZATION - Additional notes:
- Its not yet fully implemented - we are working on it
carpets
Placing carpets may issue carpet commands for non-op players
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
SURVIVAL
combineXPOrbs
XP orbs combine with other into bigger orbs
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
FEATURE
commandCameramode
Enables /c and /s commands to quickly switch between camera and survival modes /c and /s commands are available to all players regardless of their permission levels
- Type:
boolean - Default value:
true - Required options:
true,false - Categories:
COMMAND - Additional notes:
- It has an accompanying command
commandDistance
Enables /distance command to measure in game distance between points Also enables brown carpet placement action if 'carpets' rule is turned on as well
- Type:
boolean - Default value:
true - Required options:
true,false - Categories:
COMMAND - Additional notes:
- It has an accompanying command
commandDraw
Enables /draw commands ... allows for drawing simple shapes
- Type:
boolean - Default value:
true - Required options:
true,false - Categories:
COMMAND - Additional notes:
- It has an accompanying command
commandInfo
Enables /info command for blocks Also enables gray carpet placement action if 'carpets' rule is turned on as well
- Type:
boolean - Default value:
true - Required options:
true,false - Categories:
COMMAND - Additional notes:
- It has an accompanying command
commandLog
Enables /log command to monitor events in the game via chat and overlays
- Type:
boolean - Default value:
true - Required options:
true,false - Categories:
COMMAND - Additional notes:
- It has an accompanying command
commandPerimeterInfo
Enables /perimeterinfo command ... that scans the area around the block for potential spawnable spots
- Type:
boolean - Default value:
true - Required options:
true,false - Categories:
COMMAND - Additional notes:
- It has an accompanying command
commandPlayer
Enables /player command to control/spawn players
- Type:
boolean - Default value:
true - Required options:
true,false - Categories:
COMMAND - Additional notes:
- Its not yet fully implemented - we are working on it
- It has an accompanying command
commandScript
Enables /script command An in-game scripting API for Scarpet programming language
- Type:
boolean - Default value:
true - Required options:
true,false - Categories:
COMMAND - Additional notes:
- It has an accompanying command
commandSpawn
Enables /spawn command for spawn tracking
- Type:
boolean - Default value:
true - Required options:
true,false - Categories:
COMMAND - Additional notes:
- It has an accompanying command
commandTick
Enables /tick command to control game clocks
- Type:
boolean - Default value:
true - Required options:
true,false - Categories:
COMMAND - Additional notes:
- It has an accompanying command
ctrlQCraftingFix
Dropping entire stacks works also from on the crafting UI result slot
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
BUGFIX,SURVIVAL
customMOTD
Sets a different motd message on client trying to connect to the server use '_' to use the startup setting from server.properties
- Type:
String - Default value:
_ - Suggested options:
_ - Categories:
CREATIVE - Additional notes:
- Its not yet fully implemented - we are working on it
desertShrubs
Saplings turn into dead shrubs in hot climates and no water access
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
FEATURE
disableSpawnChunks
Allows spawn chunks to unload
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
CREATIVE - Additional notes:
- Its not yet fully implemented - we are working on it
explosionNoBlockDamage
Explosions won't destroy blocks
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
CREATIVE
fastRedstoneDust
Lag optimizations for redstone dust by Theosib
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
EXPERIMENTAL,OPTIMIZATION - Additional notes:
- Its not yet fully implemented - we are working on it
fillLimit
Customizable fill/clone volume limit
- Type:
int - Default value:
32768 - Suggested options:
32768,250000,1000000 - Categories:
CREATIVE - Additional notes:
- You must choose a value from 1 to 20M
fillUpdates
fill/clone/setblock and structure blocks cause block updates
- Type:
boolean - Default value:
true - Required options:
true,false - Categories:
CREATIVE
flippinCactus
Players can flip and rotate blocks when holding cactus Doesn't cause block updates when rotated/flipped Applies to pistons, observers, droppers, repeaters, stairs, glazed terracotta etc...
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
CREATIVE,SURVIVAL,FEATURE
hopperCounters
hoppers pointing to wool will count items passing through them Enables /counter command, and actions while placing red and green carpets on wool blocks Use /counter <color?> reset to reset the counter, and /counter <color?> to query In survival, place green carpet on same color wool to query, red to reset the counters Counters are global and shared between players, 16 channels available Items counted are destroyed, count up to one stack per tick per hopper
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
COMMAND,CREATIVE,FEATURE - Additional notes:
- It has an accompanying command
huskSpawningInTemples
Only husks spawn in desert temples
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
FEATURE - Additional notes:
- Its not yet fully implemented - we are working on it
kelpGenerationGrowthLimit
limits growth limit of newly naturally generated kelp to this amount of blocks
- Type:
int - Default value:
25 - Suggested options:
0,2,25 - Categories:
FEATURE - Additional notes:
- You must choose a value from 0 to 25. 25 and all natural kelp can grow 25 blocks, choose 0 to make all generated kelp not to grow
lagFreeSpawning
Spawning requires much less CPU and Memory
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
OPTIMIZATION
leadFix
Fixes leads breaking/becoming invisible in unloaded chunks You may still get visibly broken leash links on the client side, but server side the link is still there.
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
BUGFIX - Additional notes:
- Its not yet fully implemented - we are working on it
maxEntityCollisions
Customizable maximal entity collision limits, 0 for no limits
- Type:
int - Default value:
0 - Suggested options:
0,1,20 - Categories:
OPTIMIZATION - Additional notes:
- Must be a positive number
missingTools
Pistons, Glass and Sponge can be broken faster with their appropriate tools
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
SURVIVAL - Additional notes:
- Its not yet fully implemented - we are working on it
movableTileEntities
Pistons can push tile entities, like hoppers, chests etc.
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
EXPERIMENTAL,FEATURE
onePlayerSleeping
One player is required on the server to cause night to pass
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
SURVIVAL
persistentParrots
Parrots don't get of your shoulders until you receive damage
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
SURVIVAL,FEATURE - Additional notes:
- Its not yet fully implemented - we are working on it
placementRotationFix
fixes block placement rotation issue when player rotates quickly while placing blocks
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
BUGFIX
portalCaching
Alternative, persistent caching strategy for nether portals
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
SURVIVAL,CREATIVE
portalCreativeDelay
Portals won't let a creative player go through instantly Holding obsidian in either hand won't let you through at all
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
CREATIVE
portalSuffocationFix
Nether portals correctly place entities going through Entities shouldn't suffocate in obsidian
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
BUGFIX - Additional notes:
- Its not yet fully implemented - we are working on it
pushLimit
Customizable piston push limit
- Type:
int - Default value:
12 - Suggested options:
10,12,14,100 - Categories:
CREATIVE - Additional notes:
- You must choose a value from 1 to 1024
quasiConnectivity
Pistons, droppers and dispensers react if block above them is powered
- Type:
boolean - Default value:
true - Required options:
true,false - Categories:
CREATIVE - Additional notes:
- Its not yet fully implemented - we are working on it
railPowerLimit
Customizable powered rail power range
- Type:
int - Default value:
9 - Suggested options:
9,15,30 - Categories:
CREATIVE - Additional notes:
- You must choose a value from 1 to 1024
renewableCoral
Coral structures will grow with bonemeal from coral plants
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
FEATURE
renewableSponges
Guardians turn into Elder Guardian when struck by lightning
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
FEATURE
rotatorBlock
Cactus in dispensers rotates blocks. Rotates block anti-clockwise if possible
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
FEATURE
shulkerSpawningInEndCities
Shulkers will respawn in end cities
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
FEATURE
silverFishDropGravel
Silverfish drop a gravel item when breaking out of a block
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
FEATURE
stackableShulkerBoxes
Empty shulker boxes can stack to 64 when dropped on the ground To move them around between inventories, use shift click to move entire stacks
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
SURVIVAL,FEATURE
summonNaturalLightning
summoning a lightning bolt has all the side effects of natural lightning
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
CREATIVE
superSecretSetting
Gbhs sgnf sadsgras fhskdpri!
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
EXPERIMENTAL
tntDoNotUpdate
TNT doesn't update when placed against a power source
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
CREATIVE
tntPrimerMomentumRemoved
Removes random TNT momentum when primed
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
CREATIVE
unloadedEntityFix
Entities pushed or moved into unloaded chunks no longer disappear
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
EXPERIMENTAL,BUGFIX - Additional notes:
- Its not yet fully implemented - we are working on it
viewDistance
Changes the view distance of the server. Set to 0 to not override the value in server settings.
- Type:
int - Default value:
0 - Suggested options:
0,12,16,32 - Categories:
CREATIVE - Additional notes:
- You must choose a value from 0 (use server settings) to 32
watchdogCrashFix
Fixes server crashing supposedly on falling behind 60s in ONE tick, yeah bs. Fixed 1.12 watchdog crash in 1.13 pre-releases, reintroduced with 1.13, GG.
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
BUGFIX - Additional notes:
- Its not yet fully implemented - we are working on it
xpNoCooldown
Players absorb XP instantly, without delay
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
CREATIVE