158 lines
6.2 KiB
Java
158 lines
6.2 KiB
Java
package carpet.mixins;
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import carpet.CarpetSettings;
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import carpet.fakes.WorldChunkInterface;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockEntityProvider;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.PistonExtensionBlock;
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import net.minecraft.block.entity.BlockEntity;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.Heightmap;
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import net.minecraft.world.World;
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import net.minecraft.world.chunk.ChunkSection;
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import net.minecraft.world.chunk.WorldChunk;
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import org.spongepowered.asm.mixin.Final;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Redirect;
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import java.util.Map;
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import static net.minecraft.world.chunk.WorldChunk.EMPTY_SECTION;
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@Mixin(WorldChunk.class)
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public abstract class WorldChunk_movableTEMixin implements WorldChunkInterface
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{
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@Shadow
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@Final
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private ChunkSection[] sections;
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@Shadow
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@Final
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private Map<Heightmap.Type, Heightmap> heightmaps;
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@Shadow
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private boolean shouldSave;
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@Shadow
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@Final
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private World world;
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@Shadow
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/* @Nullable */
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public abstract BlockEntity getBlockEntity(BlockPos blockPos_1, WorldChunk.CreationType worldChunk$CreationType_1);
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// Fix Failure: If a moving BlockEntity is placed while BlockEntities are ticking, this will not find it and then replace it with a new TileEntity!
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// blockEntity_2 = this.getBlockEntity(blockPos_1, WorldChunk.CreationType.CHECK);
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@Redirect(method = "setBlockState", at = @At(value = "INVOKE", ordinal = 1,
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target = "Lnet/minecraft/world/chunk/WorldChunk;getBlockEntity(Lnet/minecraft/util/math/BlockPos;" + "Lnet/minecraft/world/chunk/WorldChunk$CreationType;)" + "Lnet/minecraft/block/entity/BlockEntity;"))
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private BlockEntity ifGetBlockEntity(WorldChunk worldChunk, BlockPos blockPos_1,
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WorldChunk.CreationType worldChunk$CreationType_1)
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{
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if (!CarpetSettings.movableBlockEntities)
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{
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return this.getBlockEntity(blockPos_1, WorldChunk.CreationType.CHECK);
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}
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else
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{
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return this.world.getBlockEntity(blockPos_1);
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}
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}
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/**
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* Sets the Blockstate and the BlockEntity.
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* Only sets BlockEntity if Block is BlockEntityProvider, but doesn't check if it actually matches (e.g. can assign beacon to chest entity).
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*
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* @author 2No2Name
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*/
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/* @Nullable */
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public BlockState setBlockStateWithBlockEntity(BlockPos blockPos_1, BlockState newBlockState, BlockEntity newBlockEntity,
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boolean boolean_1)
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{
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int x = blockPos_1.getX() & 15;
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int y = blockPos_1.getY();
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int z = blockPos_1.getZ() & 15;
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ChunkSection chunkSection = this.sections[y >> 4];
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if (chunkSection == EMPTY_SECTION)
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{
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if (newBlockState.isAir())
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{
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return null;
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}
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chunkSection = new ChunkSection(y >> 4 << 4);
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this.sections[y >> 4] = chunkSection;
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}
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boolean boolean_2 = chunkSection.isEmpty();
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BlockState oldBlockState = chunkSection.setBlockState(x, y & 15, z, newBlockState);
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if (oldBlockState == newBlockState)
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{
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return null;
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}
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else
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{
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Block newBlock = newBlockState.getBlock();
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Block oldBlock = oldBlockState.getBlock();
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((Heightmap) this.heightmaps.get(Heightmap.Type.MOTION_BLOCKING)).trackUpdate(x, y, z, newBlockState);
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((Heightmap) this.heightmaps.get(Heightmap.Type.MOTION_BLOCKING_NO_LEAVES)).trackUpdate(x, y, z, newBlockState);
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((Heightmap) this.heightmaps.get(Heightmap.Type.OCEAN_FLOOR)).trackUpdate(x, y, z, newBlockState);
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((Heightmap) this.heightmaps.get(Heightmap.Type.WORLD_SURFACE)).trackUpdate(x, y, z, newBlockState);
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boolean boolean_3 = chunkSection.isEmpty();
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if (boolean_2 != boolean_3)
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{
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this.world.getChunkManager().getLightingProvider().updateSectionStatus(blockPos_1, boolean_3);
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}
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if (!this.world.isClient)
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{
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if (!(oldBlock instanceof PistonExtensionBlock))//this is a movableTE special case, if condition wasn't there it would remove the blockentity that was carried for some reason
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oldBlockState.onStateReplaced(this.world, blockPos_1, newBlockState, boolean_1);//this kills it
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}
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else if (oldBlock != newBlock && oldBlock instanceof BlockEntityProvider)
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{
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this.world.removeBlockEntity(blockPos_1);
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}
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if (chunkSection.getBlockState(x, y & 15, z).getBlock() != newBlock)
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{
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return null;
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}
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else
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{
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BlockEntity oldBlockEntity = null;
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if (oldBlock instanceof BlockEntityProvider)
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{
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oldBlockEntity = this.getBlockEntity(blockPos_1, WorldChunk.CreationType.CHECK);
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if (oldBlockEntity != null)
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{
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oldBlockEntity.resetBlock();
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}
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}
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if (newBlock instanceof BlockEntityProvider)
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{
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if (newBlockEntity == null)
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{
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newBlockEntity = ((BlockEntityProvider) newBlock).createBlockEntity(this.world);
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}
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if (newBlockEntity != oldBlockEntity && newBlockEntity != null)
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{
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newBlockEntity.cancelRemoval();
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this.world.setBlockEntity(blockPos_1, newBlockEntity);
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newBlockEntity.resetBlock();
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}
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}
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if (!this.world.isClient)
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{
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newBlockState.onBlockAdded(this.world, blockPos_1, oldBlockState, boolean_1); //This can call setblockstate! (e.g. hopper does)
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}
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this.shouldSave = true;
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return oldBlockState;
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}
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}
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}
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}
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