Files
fabric-carpet/src/main/resources/assets/carpet/scripts/draw_beta.sc
T
2020-11-24 19:43:21 -04:00

143 lines
5.8 KiB
Python

import('math','_euclidean_sq','_vec_length');
__config() -> {
'commands'->{
'sphere <center> <radius> <block>'->['draw_sphere',null,true],
'sphere <center> <radius> <block> replace <replacement>'->['draw_sphere',true],
'ball <center> <radius> <block>'->['draw_sphere',null,false],
'ball <center> <radius> <block> replace <replacement>'->['draw_sphere',false],
'diamond <center> <radius> <block>'->['draw_diamond',null],
'diamond <center> <radius> <block> replace <replacement>'->'draw_diamond',
'pyramid <center> <radius> <height> <pointing> <orientation> <block> <hollow>'->['draw_pyramid',null, true],
'pyramid <center> <radius> <height> <pointing> <orientation> <block> <hollow> replace <replacement>'->['draw_pyramid', true],
'cone <center> <radius> <height> <pointing> <orientation> <block> <hollow>'->['draw_pyramid',null, false],
'cone <center> <radius> <height> <pointing> <orientation> <block> <hollow> replace <replacement>'->['draw_pyramid', false],
'cuboid <center> <radius> <height> <orientation> <block> <hollow>'->['draw_prism', null, true],
'cuboid <center> <radius> <height> <orientation> <block> <hollow> replace <replacement>'->['draw_prism', true],
'cylinder <center> <radius> <height> <orientation> <block> <hollow>'->['draw_prism', null, false],
'cylinder <center> <radius> <height> <orientation> <block> <hollow> replace <replacement>'->['draw_prism', false]
},
'arguments'->{
'center'->{'type'->'pos', 'loaded'->'true'},
'radius'->{'type'->'int', 'suggest'->[], 'min'->0},//to avoid default suggestions
'replacement'->{'type'->'block'},
'height'->{'type'->'int', 'suggest'->[],'min'->0},
'orientation'->{'type'->'term', 'suggest'->['x','y','z']},
'pointing'->{'type'->'term','suggest'->['up','down']},
'hollow'->{'type'->'term','suggest'->['hollow','solid']},
},
'scope'->'global'
};
//"Boilerplate" code
set_block(x, y, z, block, replacement)-> (
if(block != block(x, y, z),
without_updates(set([x, y, z],block));
global_affected:0 += [x, y, z];
global_affected:1 += 1;
);
);
global_affected = [[],0];
affected(player) -> (
print(player,format('gi Filled ' + global_affected:1 + ' blocks'));
affected = global_affected:1;
if(system_info('world_carpet_rules'):'fillUpdates',
for(global_affected:0,update(_));//updating if fillUpdates is true
);
global_affected = [[],0];
affected
);
length_sq(vec) -> _vec_length(vec)^2;
fill_flat(pos, offset, dr, rectangle, orientation, block, hollow, replacement)->(
r = floor(dr);
drsq = dr^2;
if(orientation=='x',
scan(pos,0,-r,-r,
if((!hollow && (rectangle || _y^2 + _z^2 <= drsq))||//if not hollow, vry simple
(hollow && ((rectangle && (abs(_y) == r || abs(_z) ==r)) || //If hollow and it's a rectangle
(!rectangle && (_y^2 + _z^2 <= drsq && (abs(_y)+1)^ 2 + (abs(_z)+1)^2 >= drsq)))),//If hollow and not rectangle
set_block(_x+offset,_y,_z,block, replacement)
)
),
orientation == 'y',
scan(pos,-r,0,-r,
if((!hollow && (rectangle || _x^2 + _z^2 <= drsq))||//if not hollow, vry simple
(hollow && ((rectangle && (abs(_x) == r || abs(_z) ==r)) || //If hollow and it's a rectangle
(!rectangle && (_x^2 + _z^2 <= drsq && (abs(_x)+1)^ 2 + (abs(_z)+1)^2 >= drsq)))),//If hollow and not rectangle
set_block(_x,_y+offset,_z,block, replacement)
)
),
orientation == 'z',
scan(pos,-r,-r,0,
if((!hollow && (rectangle || _y^2 + _x^2 <= drsq))||//if not hollow, vry simple
(hollow && ((rectangle && (abs(_y) == r || abs(_x) ==r)) || //If hollow and it's a rectangle
(!rectangle && (_y^2 + _x^2 <= drsq && (abs(_y)+1)^ 2 + (abs(_x)+1)^2 >= drsq)))),//If hollow and not rectangle
set_block(_x,_y,_z+offset,block, replacement)
)
),
print(player(),format('r Error while running command: orientation can only be "x", "y" or "z", '+orientation+' is invalid.'));
global_affected = [[],0];
);
);
//drawing commands
draw_sphere(centre, radius, block, replacement, hollow)->(
scan(centre,[radius,radius,radius],
l = length_sq([_x,_y,_z]-centre);
if((l<=radius^2+radius) && (!hollow || l>=radius^2-radius),
set_block(_x, _y, _z, block, replacement)
)
);
affected(player());
);
draw_diamond(pos, radius, block, replacement)->(
c_for(r=0, r<radius, r+=1,
y = r-radius+1;
c_for(x=-r,x<=r,x+=1,
z=r-abs(x);
set_block(pos:0+x,pos:1-y,pos:2+z, block, replacement);
set_block(pos:0+x,pos:1-y,pos:2-z, block, replacement);
set_block(pos:0+x,pos:1+y,pos:2+z, block, replacement);
set_block(pos:0+x,pos:1+y,pos:2-z, block, replacement);
)
);
affected(player())
);
draw_pyramid(pos, radius, height, pointing, orientation, block, fill_type, replacement, is_square)->(
hollow = fill_type=='hollow';
pointup = pointing=='up';
for(range(height),
r = if(pointup, radius - radius * _ / height -1, radius * _ / height);
fill_flat(pos, _, r, is_square, orientation, block, if((pointup&&_==0)||(!pointup && _==height-1),false,hollow),replacement)//Always close bottom off
);
affected(player())
);
draw_prism(pos, rad, height, orientation, block, fill_type, replacement, is_square)->(
hollow = fill_type =='hollow';
radius = rad+0.5;
for(range(height),
fill_flat(pos, _, radius, is_square, orientation, block, if(_==0 || _==height-1,false,hollow), replacement)//Always close ends off
);
affected(player())
);