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fabric-carpet/src/main/resources/assets/carpet/scripts/shapes.scl
T
2021-05-18 01:06:55 -03:00

234 lines
8.0 KiB
Python

//This is a library app, mostly for the draw command, which allows to import these shape-drawing functions into your own app.
//Arguments for each are to be given as a singleton list, for ease of use. This is with the exception of the fill_flat functions, with
//the assumption that they're unlikely to be used outside of internal calls, but it is still available to be called if necessary.
//Make sure you read the arguments and input them in the correct order, or it will mess up.
//these functions return a set of all the positions in the shape, given the parameters, without repeating a position.
//This way, you can efficiently iterate over the positions once having generated them. See draw_beta.sc for an example. todo change to draw once renamed
draw_sphere(args)->(
[centre, radius, hollow] = args;
positions = {};
[cx,cy,cz]=centre;
for(range(-90, 90, 45/radius),
cpitch = cos(_);
spitch = sin(_);
for(range(0, 180, 45/radius),
cyaw = cos(_)*cpitch*radius;
syaw = sin(_)*cpitch*radius;
if(hollow,
positions += [cx+cyaw,cy+spitch*radius,cz+syaw];
positions += [cx+cos(_+180)*cpitch*radius,cy+spitch*radius,cz+sin(_+180)*cpitch*radius],
for(range(-syaw,syaw+1),
positions += [cx+cyaw*cpitch,cy+spitch*radius,cz+_]
)
)
)
);
positions
);
draw_diamond(args)->(
[pos, radius] = args;
positions = {};
c_for(r=0, r<radius, r+=1,
y = r-radius+1;
c_for(x=-r,x<=r,x+=1,
z=r-abs(x);
positions += [pos:0+x, pos:1 +y, pos:2+z];
positions += [pos:0+x, pos:1 +y, pos:2-z];
positions += [pos:0+x, pos:1 -y, pos:2+z];
positions += [pos:0+x, pos:1 -y, pos:2-z];
)
);
positions
);
draw_filled_diamond(args)->(
[pos, radius] = args;
positions = {};
for(diamond(pos,radius,radius),
positions += pos(_)
);
positions
);
draw_pyramid(args)->(
[pos, radius, height, pointing, orientation, fill_type, is_square] = args;//todo change to hollow boolean arg
positions = {};
hollow = fill_type=='hollow';
pointup = pointing=='up';
for(range(height),
r = if(pointup, radius * ( 1- _ / height) -1, radius * _ / height);
positions += fill_flat(pos, _, r, is_square, orientation, !((pointup&&_==0)||(!pointup && _==height-1)) && hollow)//Always close bottom off
);
positions
);
draw_prism(args)->(
[pos, rad, height, orientation, fill_type, is_square]=args;//todo change to hollow boolean arg
positions = {};
hollow = fill_type =='hollow';
radius = rad+0.5;
filled_circle_points = fill_flat(pos, 0, radius, is_square, orientation, false); //I dont actually need to generate all the points lol
offset_vector = if(orientation=='x', [1,0,0], orientation=='y', [0,1,0],[0,0,1]);
if(hollow,
hollow_circle_points = fill_flat(pos, 0, radius, is_square, orientation, true);
for(filled_circle_points,//Always close ends off
positions+=_;
positions+=_+offset_vector*(height-1)
);
for(range(1, height-1),//cos Im adding ends as filled anyways
offset=_;
for(hollow_circle_points,
positions+= _ + offset_vector * offset
)
),
for(range(height),
offset = _;
for(filled_circle_points,
positions += _ + offset_vector * offset
)
);
);
positions
);
fill_flat(pos, offset, dr, rectangle, orientation, hollow)->
if(rectangle,
fill_flat_rectangle(pos, offset, dr, orientation, hollow),
fill_flat_circle(pos, offset, dr, orientation, hollow)
);
fill_flat_circle(pos, offset, dr, orientation, hollow) ->( //Bresenham circle algorithm to be super efficient
r = floor(dr);
a=0;
b=r;
d=3-(2*r);
positions = {};
positions += fill_flat_circle_points(pos, orientation, offset, hollow, a, b);
while(a<=b, 10^10,
if(d<=0,
d += (4*a)+6,
d += (4*a)-(4*b)+10;
b=b-1
);
a+=1;
positions += fill_flat_circle_points(pos, orientation, offset, hollow, a, b)
);
positions
);
fill_flat_circle_points(pos, orientation, offset, hollow, a, b) ->(
[x, y, z] = pos;
positions = {};
if(orientation == 'x',
if(hollow,
positions += [x + offset, a+y, b+z];
positions += [x + offset, a+y,-b+z];
positions += [x + offset,-a+y,-b+z];
positions += [x + offset,-a+y, b+z];
positions += [x + offset, b+y, a+z];
positions += [x + offset, b+y,-a+z];
positions += [x + offset,-b+y,-a+z];
positions += [x + offset,-b+y, a+z],
c_for(c = -a, c<=a, c+=1,
positions += [x + offset,c+y, b + z];
positions += [x + offset,c+y,-b + z]
);
c_for(c = -b, c<=b, c+=1,
positions += [x + offset, a+y,c + z];
positions += [x + offset,-a+y,c + z]
)
),
orientation=='y',
if(hollow,
positions += [ a+x, y + offset, b+z];
positions += [ a+x, y + offset,-b+z];
positions += [-a+x, y + offset,-b+z];
positions += [-a+x, y + offset, b+z];
positions += [ b+x, y + offset, a+z];
positions += [ b+x, y + offset,-a+z];
positions += [-b+x, y + offset,-a+z];
positions += [-b+x, y + offset, a+z],
c_for(c = -a, c<=a, c+=1,
positions += [c+x,y + offset, b + z];
positions += [c+x,y + offset,-b + z]
);
c_for(c = -b, c<=b, c+=1,
positions += [ a+x,y + offset,c + z];
positions += [-a+x,y + offset,c + z]
)
),
orientation=='z',
if(hollow,
positions += [ a+x, b+y, z + offset];
positions += [ a+x,-b+y, z + offset];
positions += [-a+x,-b+y, z + offset];
positions += [-a+x, b+y, z + offset];
positions += [ b+x, a+y, z + offset];
positions += [ b+x,-a+y, z + offset];
positions += [-b+x,-a+y, z + offset];
positions += [-b+x, a+y, z + offset],
c_for(c = -a, c<=a, c+=1,
positions += [c+x, b + y,z + offset];
positions += [c+x,-b + y,z + offset]
);
c_for(c = -b, c<=b, c+=1,
positions += [ a+x,c + y,z + offset];
positions += [-a+x,c + y,z + offset]
)
)
)
);
fill_flat_rectangle(pos, offset, dr, orientation, hollow) -> (
r = floor(dr);
drsq = dr^2;
positions = {};
if(orientation == 'x',
c_for(a = -r, a <=r, a +=1,
if(hollow,
positions += [r + offset, a, r];
positions += [r + offset, a,-r];
positions += [r + offset, r, a];
positions += [r + offset,-r, a],
c_for(b = -r, b <=r, b +=1,
positions += [r + offset, a, b]
)
)
),
orientation == 'y',
c_for(a = -r, a <=r, a +=1,
if(hollow,
positions += [ r, r + offset,a];
positions += [-r, r + offset,a];
positions += [a, r + offset, r];
positions += [a, r + offset,-r],
c_for(b = -r, b <=r, b +=1,
positions += [a, r + offset, b]
)
)
),
orientation == 'z',
c_for(a = -r, a <=r, a +=1,
if(hollow,
positions += [ r, a,r + offset];
positions += [-r, a,r + offset];
positions += [a, r, r + offset];
positions += [a,-r, r + offset],
c_for(b = -r, b <=r, b +=1,
positions += [b, a, r + offset]
)
)
),
);
positions
);