Files
fabric-carpet/src/main/java/carpet/mixins/ContainerMixin.java
T

80 lines
2.8 KiB
Java

package carpet.mixins;
import carpet.settings.CarpetSettings;
import net.minecraft.container.Container;
import net.minecraft.container.Slot;
import net.minecraft.container.SlotActionType;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import java.util.List;
@Mixin(Container.class)
public class ContainerMixin
{
@Shadow @Final public List<Slot> slotList;
@Inject( method = "onSlotClick", at = @At(value = "HEAD"), cancellable = true)
private void onThrowClick(
int int_1,
int int_2,
SlotActionType slotActionType_1,
PlayerEntity playerEntity_1,
CallbackInfoReturnable<ItemStack> cir
)
{
if (slotActionType_1 == SlotActionType.THROW && CarpetSettings.ctrlQCraftingFix && playerEntity_1.inventory.getCursorStack().isEmpty() && int_1 >= 0)
{
ItemStack itemStack_1 = ItemStack.EMPTY;
Slot slot_4 = slotList.get(int_1);
if (slot_4 != null && slot_4.canTakeItems(playerEntity_1))
{
if(int_1 == 0 && int_2 == 1)
{
ItemStack itemStackDropAll = dropAllCrafting(playerEntity_1, int_1, slotList);
while (!itemStackDropAll.isEmpty() && ItemStack.areItemsEqual(slot_4.getStack(), itemStackDropAll))
{
itemStack_1 = itemStackDropAll.copy();
itemStackDropAll = dropAllCrafting(playerEntity_1, int_1, slotList);
}
cir.setReturnValue(itemStack_1);
cir.cancel();
}
}
}
}
private ItemStack dropAllCrafting(PlayerEntity playerIn, int index, List<Slot> invSlotParam)
{
ItemStack itemstack = ItemStack.EMPTY;
Slot slot = invSlotParam.get(index);
if (slot != null && slot.hasStack())
{
ItemStack itemstack1 = slot.getStack();
itemstack = itemstack1.copy();
if (index == 0)
{
playerIn.dropItem(itemstack, true);
itemstack1.setCount(0);
slot.onStackChanged(itemstack1, itemstack);
}
if (itemstack.getCount() == itemstack1.getCount())
{
return ItemStack.EMPTY;
}
ItemStack itemstack2 = slot.onTakeItem(playerIn, itemstack1);
if (index == 0)
{
playerIn.dropItem(itemstack2, false);
}
}
return itemstack;
}
}