Files
fabric-carpet/src/main/java/carpet/mixins/BarrierBlock_updateSuppressionBlockMixin.java
T

56 lines
2.3 KiB
Java

package carpet.mixins;
import carpet.CarpetSettings;
import org.spongepowered.asm.mixin.Mixin;
import java.util.Random;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.BarrierBlock;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.PoweredRailBlock;
import net.minecraft.world.level.block.state.BlockState;
@Mixin(BarrierBlock.class)
public class BarrierBlock_updateSuppressionBlockMixin extends Block {
private boolean shouldPower = false;
public BarrierBlock_updateSuppressionBlockMixin(Properties settings) { super(settings); }
@Override
public int getSignal(BlockState state, BlockGetter world, BlockPos pos, Direction direction) {
return (shouldPower && direction == Direction.DOWN) ? 15 : 0;
}
@Override
public void neighborChanged(BlockState state, Level world, BlockPos pos, Block block, BlockPos fromPos, boolean notify) {
if (CarpetSettings.updateSuppressionBlockSetting != -1) {
if (fromPos.equals(pos.above())) {
BlockState stateAbove = world.getBlockState(fromPos);
if (stateAbove.is(Blocks.ACTIVATOR_RAIL) && !stateAbove.getValue(PoweredRailBlock.POWERED)) {
if (CarpetSettings.updateSuppressionBlockSetting > 0) {
world.scheduleTick(pos, this, CarpetSettings.updateSuppressionBlockSetting);
}
throw new StackOverflowError("updateSuppressionBlock");
}
}
}
super.neighborChanged(state, world, pos, block, fromPos, notify);
}
@Override
public void tick(BlockState state, ServerLevel world, BlockPos pos, Random random) {
BlockPos posAbove = pos.above();
BlockState stateAbove = world.getBlockState(posAbove);
if (stateAbove.is(Blocks.ACTIVATOR_RAIL) && !stateAbove.getValue(PoweredRailBlock.POWERED)) {
shouldPower = true;
world.setBlock(posAbove, stateAbove.setValue(PoweredRailBlock.POWERED, true), 3);
shouldPower = false;
}
}
}