package carpet.mixins; import carpet.fakes.EntityInterface; import carpet.script.EntityEventsGroup; import net.minecraft.world.entity.Entity; import net.minecraft.world.phys.Vec3; import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.Shadow; import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.Inject; import org.spongepowered.asm.mixin.injection.callback.CallbackInfo; @Mixin(Entity.class) public abstract class Entity_scarpetEventsMixin implements EntityInterface { //@Shadow public boolean removed; @Shadow protected int portalTime; @Shadow private int portalCooldown; @Shadow public abstract boolean isRemoved(); @Shadow private Vec3 position, deltaMovement; private boolean permanentVehicle; private final EntityEventsGroup events = new EntityEventsGroup((Entity) (Object)this); private Vec3 pos1, motion; @Override public EntityEventsGroup getEventContainer() { return events; } @Override public boolean isPermanentVehicle() { return permanentVehicle; } @Override public void setPermanentVehicle(boolean permanent) { permanentVehicle = permanent; } @Override public int getPublicNetherPortalCooldown() { return portalCooldown; } @Override public void setPublicNetherPortalCooldown(int what) { portalCooldown = what; } @Override public int getPortalTimer() { return portalTime; } @Override public void setPortalTimer(int amount) { portalTime = amount; } @Inject(method = "tick", at = @At("HEAD")) private void onTickCall(CallbackInfo ci) { events.onEvent(EntityEventsGroup.Event.ON_TICK); } @Inject(method = "remove", at = @At("HEAD")) private void onRemove(CallbackInfo ci) { if (!isRemoved()) events.onEvent(EntityEventsGroup.Event.ON_REMOVED); // ! isRemoved() } @Inject(method = "setPosRaw", at = @At("HEAD")) private void firstPos(CallbackInfo ci) { pos1 = this.position; motion = this.deltaMovement; } @Inject(method = "setPosRaw", at = @At("TAIL")) private void secondPos(CallbackInfo ci) { if(pos1!=this.position) events.onEvent(EntityEventsGroup.Event.ON_MOVE, motion, pos1, this.position); } }