package carpet.mixins; import net.minecraft.entity.Entity; import net.minecraft.world.World; import net.minecraft.world.explosion.Explosion; import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.gen.Accessor; import java.util.Random; @Mixin(Explosion.class) public interface ExplosionAccessor { @Accessor boolean isCreateFire(); @Accessor Explosion.DestructionType getDestructionType(); @Accessor World getWorld(); @Accessor Random getRandom(); @Accessor double getX(); @Accessor double getY(); @Accessor double getZ(); @Accessor float getPower(); @Accessor Entity getEntity(); }