package carpet.fakes; import java.util.List; import java.util.Map; import net.minecraft.server.world.ChunkHolder; import net.minecraft.util.math.ChunkPos; public interface ThreadedAnvilChunkStorageInterface { Map regenerateChunkRegion(List requestedChunks); void relightChunk(ChunkPos pos); void releaseRelightTicket(ChunkPos pos); Iterable getChunksCM(); }