package carpet; import carpet.settings.SettingsManager; import com.mojang.brigadier.CommandDispatcher; import net.minecraft.entity.player.PlayerEntity; import net.minecraft.server.MinecraftServer; import net.minecraft.server.command.ServerCommandSource; public abstract class CarpetExtension { /** * When game started before world is loaded */ public void onGameStarted() {} /** * Runs once per loaded world once the World files / gamerules etc are fully loaded * Can be loaded multiple times in SinglePlayer */ public void onServerLoaded(MinecraftServer server) {} /** * Runs once per game tick, as a first thing in the tick */ public void onTick(MinecraftServer server) {} /** * Register your own commands right after vanilla commands are added * If that matters for you */ public void registerCommands(CommandDispatcher dispatcher) {} /** * Provide your own custom settings manager managed in the same way as base /carpet * command, but separated to its own command as defined in SettingsManager. */ public SettingsManager customSettingsManager() {return null;} /** * todiddalidoo */ public void onPlayerLoggedIn(PlayerEntity player) {} /** * todiddalidoo */ public void onPlayerLoggedOut(PlayerEntity player) {} }