package carpet.mixins; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.network.protocol.game.ServerboundPlayerActionPacket; import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.gen.Accessor; @Mixin(ServerboundPlayerActionPacket.class) public interface ServerboundPlayerActionPacketMixin { @Accessor("pos") void setPos(BlockPos pos); @Accessor("direction") void setDirection(Direction direction); @Accessor("action") void setAction(ServerboundPlayerActionPacket.Action action); }