package carpet.mixins; import carpet.CarpetSettings; import net.minecraft.block.BlockState; import net.minecraft.block.Blocks; import net.minecraft.fluid.FluidState; import net.minecraft.fluid.LavaFluid; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.Direction; import net.minecraft.world.World; import net.minecraft.world.WorldAccess; import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.Shadow; import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.Inject; import org.spongepowered.asm.mixin.injection.callback.CallbackInfo; @Mixin(LavaFluid.class) public abstract class LavaFluid_renewableDeepslateMixin { @Shadow protected abstract void playExtinguishEvent(WorldAccess world, BlockPos pos); @Inject(method = "flow", at = @At(value = "INVOKE", target = "Lnet/minecraft/block/Block;getDefaultState()Lnet/minecraft/block/BlockState;"), cancellable = true) private void generateDeepslate(WorldAccess world, BlockPos pos, BlockState state, Direction direction, FluidState fluidState, CallbackInfo ci) { if(CarpetSettings.renewableDeepslate && pos.getY() < 0 && ((World)world).getRegistryKey() == World.OVERWORLD) { world.setBlockState(pos, Blocks.DEEPSLATE.getDefaultState(), 3); this.playExtinguishEvent(world, pos); ci.cancel(); } } }