package carpet.script.value; import carpet.script.CarpetContext; import carpet.script.exception.InternalExpressionException; import carpet.script.exception.ThrowStatement; import carpet.script.exception.Throwables; import com.mojang.brigadier.StringReader; import com.mojang.brigadier.exceptions.CommandSyntaxException; import java.util.Arrays; import java.util.Collection; import java.util.HashMap; import java.util.Locale; import java.util.Map; import java.util.stream.Collectors; import net.minecraft.commands.arguments.blocks.BlockStateParser; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.core.Direction.Axis; import net.minecraft.core.GlobalPos; import net.minecraft.core.Registry; import net.minecraft.core.RegistryAccess; import net.minecraft.core.registries.Registries; import net.minecraft.nbt.CompoundTag; import net.minecraft.nbt.StringTag; import net.minecraft.nbt.Tag; import net.minecraft.server.level.ServerLevel; import net.minecraft.world.InteractionHand; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.entity.BlockEntity; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.properties.Property; import net.minecraft.world.level.chunk.LevelChunk; import net.minecraft.world.phys.BlockHitResult; import net.minecraft.world.phys.Vec3; import org.jspecify.annotations.Nullable; import static carpet.script.value.NBTSerializableValue.nameFromResource; public class BlockValue extends Value { private BlockState blockState; private final BlockPos pos; private final ServerLevel world; private CompoundTag data; // we only care for null values a few times, most of the time we would assume its all present public static final BlockValue NONE = new BlockValue(Blocks.AIR.defaultBlockState(), null, BlockPos.ZERO, null); public static BlockValue fromCoords(CarpetContext c, int x, int y, int z) { BlockPos pos = locateBlockPos(c, x, y, z); return new BlockValue(null, c.level(), pos); } private static final Map bvCache = new HashMap<>(); public static BlockValue fromString(String str, ServerLevel level) { try { BlockValue bv = bvCache.get(str); // [SCARY SHIT] persistent caches over server reloads if (bv != null) { return bv; } BlockStateParser.BlockResult foo = BlockStateParser.parseForBlock(level.registryAccess().lookupOrThrow(Registries.BLOCK), new StringReader(str), true); if (foo.blockState() != null) { CompoundTag bd = foo.nbt(); if (bd == null) { bd = new CompoundTag(); } bv = new BlockValue(foo.blockState(), level, null, bd); if (bvCache.size() > 10000) { bvCache.clear(); } bvCache.put(str, bv); return bv; } } catch (CommandSyntaxException ignored) { } throw new ThrowStatement(str, Throwables.UNKNOWN_BLOCK); } public static BlockPos locateBlockPos(CarpetContext c, int xpos, int ypos, int zpos) { BlockPos pos = c.origin(); return new BlockPos(pos.getX() + xpos, pos.getY() + ypos, pos.getZ() + zpos); } public BlockState getBlockState() { if (blockState != null) { return blockState; } if (pos != null) { blockState = world.getBlockState(pos); return blockState; } throw new InternalExpressionException("Attempted to fetch block state without world or stored block state"); } public static BlockEntity getBlockEntity(Level level, BlockPos pos) { if (level instanceof final ServerLevel serverLevel) { return serverLevel.getServer().isSameThread() ? serverLevel.getBlockEntity(pos) : serverLevel.getChunkAt(pos).getBlockEntity(pos, LevelChunk.EntityCreationType.IMMEDIATE); } return null; } public CompoundTag getData() { if (data != null) { return data.isEmpty() ? null : data; } if (pos != null) { BlockEntity be = getBlockEntity(world, pos); if (be == null) { data = new CompoundTag(); return null; } data = be.saveWithoutMetadata(be.getLevel().registryAccess()); return data; } return null; } public BlockValue(BlockState state, ServerLevel world, BlockPos position) { this.world = world; blockState = state; pos = position; data = null; } public BlockValue(BlockState state) { this.world = null; blockState = state; pos = null; data = null; } public BlockValue(ServerLevel world, BlockPos position) { this.world = world; blockState = null; pos = position; data = null; } public BlockValue(BlockState state, CompoundTag nbt) { this.world = null; blockState = state; pos = null; data = nbt; } public BlockValue(BlockState state, ServerLevel world, CompoundTag nbt) { this.world = world; blockState = state; pos = null; data = nbt; } private BlockValue(@Nullable BlockState state, @Nullable ServerLevel world, @Nullable BlockPos position, @Nullable CompoundTag nbt) { this.world = world; blockState = state; pos = position; data = nbt; } @Override public String getString() { Registry blockRegistry = world.registryAccess().lookupOrThrow(Registries.BLOCK); return nameFromResource(blockRegistry.getKey(getBlockState().getBlock())); } @Override public boolean getBoolean() { return !getBlockState().isAir(); } @Override public String getTypeString() { return "block"; } @Override public Value clone() { return new BlockValue(blockState, world, pos, data); } @Override public int hashCode() { return pos != null ? GlobalPos.of(world.dimension(), pos).hashCode() : ("b" + getString()).hashCode(); } public BlockPos getPos() { return pos; } public Level getWorld() { return world; } @Override public Tag toTag(boolean force, RegistryAccess regs) { if (!force) { throw new NBTSerializableValue.IncompatibleTypeException(this); } // follows falling block convertion CompoundTag tag = new CompoundTag(); CompoundTag state = new CompoundTag(); BlockState s = getBlockState(); state.put("Name", StringTag.valueOf(world.registryAccess().lookupOrThrow(Registries.BLOCK).getKey(s.getBlock()).toString())); Collection> properties = s.getProperties(); if (!properties.isEmpty()) { CompoundTag props = new CompoundTag(); for (Property p : properties) { props.put(p.getName(), StringTag.valueOf(s.getValue(p).toString().toLowerCase(Locale.ROOT))); } state.put("Properties", props); } tag.put("BlockState", state); CompoundTag dataTag = getData(); if (dataTag != null) { tag.put("TileEntityData", dataTag); } return tag; } public enum SpecificDirection { UP("up", 0.5, 0.0, 0.5, Direction.UP), UPNORTH("up-north", 0.5, 0.0, 0.4, Direction.UP), UPSOUTH("up-south", 0.5, 0.0, 0.6, Direction.UP), UPEAST("up-east", 0.6, 0.0, 0.5, Direction.UP), UPWEST("up-west", 0.4, 0.0, 0.5, Direction.UP), DOWN("down", 0.5, 1.0, 0.5, Direction.DOWN), DOWNNORTH("down-north", 0.5, 1.0, 0.4, Direction.DOWN), DOWNSOUTH("down-south", 0.5, 1.0, 0.6, Direction.DOWN), DOWNEAST("down-east", 0.6, 1.0, 0.5, Direction.DOWN), DOWNWEST("down-west", 0.4, 1.0, 0.5, Direction.DOWN), NORTH("north", 0.5, 0.4, 1.0, Direction.NORTH), SOUTH("south", 0.5, 0.4, 0.0, Direction.SOUTH), EAST("east", 0.0, 0.4, 0.5, Direction.EAST), WEST("west", 1.0, 0.4, 0.5, Direction.WEST), NORTHUP("north-up", 0.5, 0.6, 1.0, Direction.NORTH), SOUTHUP("south-up", 0.5, 0.6, 0.0, Direction.SOUTH), EASTUP("east-up", 0.0, 0.6, 0.5, Direction.EAST), WESTUP("west-up", 1.0, 0.6, 0.5, Direction.WEST); public final String name; public final Vec3 hitOffset; public final Direction facing; private static final Map DIRECTION_MAP = Arrays.stream(values()).collect(Collectors.toMap(SpecificDirection::getName, d -> d)); SpecificDirection(String name, double hitx, double hity, double hitz, Direction blockFacing) { this.name = name; this.hitOffset = new Vec3(hitx, hity, hitz); this.facing = blockFacing; } private String getName() { return name; } } public static class PlacementContext extends BlockPlaceContext { private final Direction facing; private final boolean sneakPlace; public static PlacementContext from(Level world, BlockPos pos, String direction, boolean sneakPlace, ItemStack itemStack) { SpecificDirection dir = SpecificDirection.DIRECTION_MAP.get(direction); if (dir == null) { throw new InternalExpressionException("unknown block placement direction: " + direction); } BlockHitResult hitres = new BlockHitResult(Vec3.atLowerCornerOf(pos).add(dir.hitOffset), dir.facing, pos, false); return new PlacementContext(world, dir.facing, sneakPlace, itemStack, hitres); } private PlacementContext(Level world_1, Direction direction_1, boolean sneakPlace, ItemStack itemStack_1, BlockHitResult hitres) { super(world_1, null, InteractionHand.MAIN_HAND, itemStack_1, hitres); this.facing = direction_1; this.sneakPlace = sneakPlace; } @Override public BlockPos getClickedPos() { boolean prevcanReplaceExisting = replaceClicked; replaceClicked = true; BlockPos ret = super.getClickedPos(); replaceClicked = prevcanReplaceExisting; return ret; } @Override public Direction getNearestLookingDirection() { return facing.getOpposite(); } @Override public Direction[] getNearestLookingDirections() { return switch (this.facing) { case DOWN -> new Direction[]{Direction.DOWN, Direction.NORTH, Direction.EAST, Direction.SOUTH, Direction.WEST, Direction.UP}; case UP -> new Direction[]{Direction.DOWN, Direction.UP, Direction.NORTH, Direction.EAST, Direction.SOUTH, Direction.WEST}; case NORTH -> new Direction[]{Direction.DOWN, Direction.NORTH, Direction.EAST, Direction.WEST, Direction.UP, Direction.SOUTH}; case SOUTH -> new Direction[]{Direction.DOWN, Direction.SOUTH, Direction.EAST, Direction.WEST, Direction.UP, Direction.NORTH}; case WEST -> new Direction[]{Direction.DOWN, Direction.WEST, Direction.SOUTH, Direction.UP, Direction.NORTH, Direction.EAST}; case EAST -> new Direction[]{Direction.DOWN, Direction.EAST, Direction.SOUTH, Direction.UP, Direction.NORTH, Direction.WEST}; }; } @Override public Direction getHorizontalDirection() { return this.facing.getAxis() == Direction.Axis.Y ? Direction.NORTH : this.facing; } @Override public Direction getNearestLookingVerticalDirection() { return facing.getAxis() == Axis.Y ? facing : Direction.UP; } @Override public boolean isSecondaryUseActive() { return sneakPlace; } @Override public float getRotation() { return (float) (this.facing.get2DDataValue() * 90); } } }