package carpet.mixins; import carpet.fakes.ServerWorldInterface; import net.minecraft.core.BlockPos; import net.minecraft.core.Holder; import net.minecraft.core.RegistryAccess; import net.minecraft.resources.ResourceKey; import net.minecraft.server.level.ServerLevel; import net.minecraft.util.profiling.ProfilerFiller; import net.minecraft.world.DifficultyInstance; import net.minecraft.world.damagesource.DamageSource; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.LightningBolt; import net.minecraft.world.level.ChunkPos; import net.minecraft.world.level.Explosion; import net.minecraft.world.level.ExplosionDamageCalculator; import net.minecraft.world.level.GameRules; import net.minecraft.world.level.Level; import net.minecraft.world.level.chunk.LevelChunk; import net.minecraft.world.level.dimension.DimensionType; import net.minecraft.world.level.entity.LevelEntityGetter; import net.minecraft.world.level.entity.PersistentEntitySectionManager; import net.minecraft.world.level.storage.ServerLevelData; import net.minecraft.world.level.storage.WritableLevelData; import org.spongepowered.asm.mixin.Final; import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.Shadow; import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.Inject; import org.spongepowered.asm.mixin.injection.callback.CallbackInfo; import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable; import org.spongepowered.asm.mixin.injection.callback.LocalCapture; import java.util.function.Supplier; import static carpet.script.CarpetEventServer.Event.EXPLOSION; import static carpet.script.CarpetEventServer.Event.LIGHTNING; import static carpet.script.CarpetEventServer.Event.CHUNK_UNLOADED; @Mixin(ServerLevel.class) public abstract class ServerLevel_scarpetMixin extends Level implements ServerWorldInterface { protected ServerLevel_scarpetMixin(WritableLevelData writableLevelData, ResourceKey resourceKey, RegistryAccess registryAccess, Holder holder, Supplier supplier, boolean bl, boolean bl2, long l, int i) { super(writableLevelData, resourceKey, registryAccess, holder, supplier, bl, bl2, l, i); } @Inject(method = "tickChunk", locals = LocalCapture.CAPTURE_FAILHARD, at = @At( value = "INVOKE", target = "Lnet/minecraft/server/level/ServerLevel;addFreshEntity(Lnet/minecraft/world/entity/Entity;)Z", shift = At.Shift.BEFORE, ordinal = 1 )) private void onNaturalLightinig(LevelChunk chunk, int randomTickSpeed, CallbackInfo ci, //ChunkPos chunkPos, boolean bl, int i, int j, Profiler profiler, BlockPos blockPos, boolean bl2) ChunkPos chunkPos, boolean bl, int i, int j, ProfilerFiller profiler, BlockPos blockPos, DifficultyInstance localDifficulty, boolean bl2, LightningBolt lightningEntity) { if (LIGHTNING.isNeeded()) LIGHTNING.onWorldEventFlag((ServerLevel) (Object)this, blockPos, bl2?1:0); } private Explosion.BlockInteraction getCMDestroyType(final GameRules.Key rule) { return getGameRules().getBoolean(rule) ? Explosion.BlockInteraction.DESTROY_WITH_DECAY : Explosion.BlockInteraction.DESTROY; } @Inject(method = "explode", at = @At("HEAD")) private void handleExplosion(/*@Nullable*/ Entity entity, /*@Nullable*/ DamageSource damageSource, /*@Nullable*/ ExplosionDamageCalculator explosionBehavior, double d, double e, double f, float g, boolean bl, Level.ExplosionInteraction explosionInteraction, CallbackInfoReturnable cir) { if (EXPLOSION.isNeeded()) { Explosion.BlockInteraction var10000 = switch (explosionInteraction) { case NONE -> Explosion.BlockInteraction.KEEP; case BLOCK -> this.getCMDestroyType(GameRules.RULE_BLOCK_EXPLOSION_DROP_DECAY); case MOB -> this.getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING) ? this.getCMDestroyType(GameRules.RULE_MOB_EXPLOSION_DROP_DECAY) : Explosion.BlockInteraction.KEEP; case TNT -> this.getCMDestroyType(GameRules.RULE_TNT_EXPLOSION_DROP_DECAY); default -> throw new IncompatibleClassChangeError(); }; EXPLOSION.onExplosion((ServerLevel) (Object) this, entity, null, d, e, f, g, bl, null, null, var10000); } } @Inject(method = "unload", at = @At("HEAD")) private void handleChunkUnload(LevelChunk levelChunk, CallbackInfo ci) { if (CHUNK_UNLOADED.isNeeded()) { ServerLevel level = (ServerLevel)((Object)this); CHUNK_UNLOADED.onChunkEvent(level, levelChunk.getPos(), false); } } @Final @Shadow private ServerLevelData serverLevelData; @Shadow @Final private PersistentEntitySectionManager entityManager; @Override public ServerLevelData getWorldPropertiesCM(){ return serverLevelData; } @Override public LevelEntityGetter getEntityLookupCMPublic() { return entityManager.getEntityGetter(); } }