package carpet.patches; import net.minecraft.network.ClientConnection; import net.minecraft.network.Packet; import net.minecraft.server.MinecraftServer; import net.minecraft.server.network.ServerPlayNetworkHandler; import net.minecraft.server.network.ServerPlayerEntity; import net.minecraft.text.Text; public class NetHandlerPlayServerFake extends ServerPlayNetworkHandler { public NetHandlerPlayServerFake(MinecraftServer server, ClientConnection cc, ServerPlayerEntity playerIn) { super(server, cc, playerIn); } @Override public void sendPacket(final Packet packetIn) { } @Override public void disconnect(Text message) { } }