00// 01 02 03 04 0x ; + - * / % ^ && || > >= < <= == != = += -> <> ! ~ , : ( ) not fact rand sin cos tan asin acos atan atan2 sinh cosh tanh sec csc sech csch cot acot coth asinh acosh atanh rad deg log log10 log1p sqrt max min abs round floor ceil mandelbrot relu perlin simplex print return exit throw try task task_count task_value task_join task_completed synchronize system_variable_get system_variable_set l join split slice sort sort_key range m keys values pairs copy get put has delete var undef vars if loop map filter first all c_for for while reduce continue break import call outer type hash_code bool number str length rand sleep time profile_expr lower upper title replace replace_first block pos pos_offset solid air liquid flammable transparent opacity blocks_daylight emitted_light light block_light sky_light see_sky brightness hardness blast_resistance top loaded suffocates power ticks_randomly update block_tick random_tick in_slime_chunk set without_updates blocks_movement block_sound material map_colour property block_properties block_data poi set_poi place_item set_biome biome loaded_status generation_status chunk_tickets structures structure_references set_structure reset_chunk scoreboard scoreboard_add scoreboard_remove scoreboard_display player spawn entity_id entity_list entity_area entity_selector query modify entity_event stack_limit item_category inventory_size inventory_has_items inventory_get inventory_set inventory_find inventory_remove drop_item scan volume neighbours rect diamond logger sound particle particle_line particle_rect run save tick_time game_tick seed current_dimension in_dimension plop harvest destroy schedule nbt create_marker remove_all_markers load_app_data store_app_data escape_nbt statistic euler pi null true false x y z p _ _i _a _x _y _z global_ __command __config __on_chunk_generated __on_close __on_player_attacks_entity __on_player_breaks_block __on_player_clicks_block __on_player_deploys_elytra __on_player_drops_item __on_player_drops_stack __on_player_finishes_using_item __on_player_interacts_with_block __on_player_interacts_with_entity __on_player_jumps __on_player_places_block __on_player_releases_item __on_player_rides __on_player_right_clicks_block __on_player_starts_sneaking __on_player_starts_sprinting __on_player_stops_sneaking __on_player_stops_sprinting __on_player_uses_item __on_player_wakes_up __on_statistic __on_tick __on_tick_ender __on_tick_nether $ 00' 01\ 02' 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20 21 22 23