package carpet.mixins; import carpet.CarpetSettings; import carpet.helpers.BlockSaplingHelper; import net.minecraft.block.BlockState; import net.minecraft.block.Blocks; import net.minecraft.block.SaplingBlock; import net.minecraft.util.math.BlockPos; import net.minecraft.world.IWorld; import net.minecraft.world.biome.Biomes; import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.Inject; import org.spongepowered.asm.mixin.injection.callback.CallbackInfo; import java.util.Random; @Mixin(SaplingBlock.class) public abstract class SaplingBlockMixin { @Inject(method = "generate", at = @At(value = "INVOKE", shift = At.Shift.BEFORE, target = "Lnet/minecraft/block/sapling/SaplingGenerator;generate(Lnet/minecraft/world/IWorld;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;Ljava/util/Random;)Z"), cancellable = true) private void onGenerate(IWorld iWorld_1, BlockPos blockPos_1, BlockState blockState_1, Random random_1, CallbackInfo ci) { if(CarpetSettings.desertShrubs && iWorld_1.getBiome(blockPos_1) == Biomes.DESERT && !BlockSaplingHelper.hasWater(iWorld_1, blockPos_1)) { iWorld_1.setBlockState(blockPos_1, Blocks.DEAD_BUSH.getDefaultState(), 3); ci.cancel(); } } }