package carpet.mixins; import carpet.fakes.ChunkGeneratorInterface; import net.minecraft.world.gen.chunk.ChunkGenerator; import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.Shadow; @Mixin(ChunkGenerator.class) public abstract class ChunkGenerator_scarpetMixin implements ChunkGeneratorInterface { @Shadow protected abstract void generateStrongholdPositions(); @Override public void initStrongholds() { generateStrongholdPositions(); } }