package carpet.fakes; import java.util.concurrent.CompletableFuture; import net.minecraft.util.math.ChunkPos; import net.minecraft.world.chunk.Chunk; public interface ServerLightingProviderInterface { void invokeUpdateChunkStatus(ChunkPos pos); void removeLightData(Chunk chunk); CompletableFuture relight(Chunk chunk); void resetLight(Chunk chunk, ChunkPos pos); }