Commit Graph
4 Commits
Author SHA1 Message Date
gnembon d6eb53b6ce player entity value may become invalid due to respawns. This not only fixes #633, but also other cases where player reference is used over time while player respawns and its instance is recycled. 2020-12-24 06:48:14 -04:00
altrisiandgnembon ba1071a8d1 Javadocs, cleanup, extension's client rules, built-in BundledModules generators, etc (#544)
* Add javadocs to many methods

* Added built-in ways to generate BundledModules and documented them

* Add Eclipse launch files to .gitignore and fix 11 warnings

* Remove many unused imports

* Remove some dead and unused code around app loading

* Allow extensions to have client-side rules in their SettingsManager

Also change tabs to spaces when those changed

* Remove unnecessary classloader param in BundledModule

* Change max tickwarp duration to Integer.MAX_VALUE

* Move RulePrinter into the source so it can be managed by the IDE

* Properly reset hopperCounters when changing worlds

Also change tabs to spaces again and minor tweaks to javadocs

* Run mergedocs even if Full.md was modified

* Update src/main/java/carpet/commands/TickCommand.java

Co-authored-by: gnembon <41132274+gnembon@users.noreply.github.com>
2020-11-16 09:30:59 -04:00
gnembon 9b9750280c fixes for 1.16 2020-04-13 01:18:39 -03:00
gnembon d6d6b69fcb added inhabited_time and player events revolving around damage, death and respawns. 2020-04-12 19:42:04 -03:00