Commit Graph
121 Commits
Author SHA1 Message Date
gnembon b3484fd012 fixed missing client side server references. fixes #311 2020-06-06 20:39:25 -03:00
gnembon e540f9e238 carpet client synchronizations and protocols 2020-05-28 00:06:28 -03:00
GhoulboyandGhoulboy78 a272725928 Cylinders n cuboids (#284)
Co-authored-by: Ghoulboy78 <53367549+Ghoulboy-78@users.noreply.github.com>
2020-05-18 17:24:19 -03:00
gnembon 955eb361f4 added 'all' options to spawn entites and fixed definition of mobcappable 2020-05-12 17:00:02 -03:00
gnembon 714bf1ce19 refactor and fix new draw shapes 2020-04-28 02:55:26 -03:00
Nameless-123 a1b6ef204a moved everything to switch statement
It all works now
2020-04-24 16:19:35 +02:00
Nameless-123 33f6b90839 I removed the ++i statement and like crashed the world! 2020-04-24 14:12:59 +02:00
Nameless-123 6146ff8ed8 Let's see if this works 2020-04-24 13:36:41 +02:00
Nameless-123 c2e09d48e5 improved definitions
COs messing about
2020-04-24 11:12:26 +02:00
Nameless-123 890617c8ba Added error messages
cos no throw statements available
2020-04-22 11:11:20 +02:00
Nameless-123 0ee96174b8 apparently you can't input 0
otherwise its fine
2020-04-22 10:56:14 +02:00
Nameless-123 0fd6f559ac undoingn egyptian braces
seriously gnemobn, what do you have against them?
2020-04-22 10:38:07 +02:00
Nameless-123 e8c8e68333 moved it all to ints
less intuitive but code syntax is much better!
2020-04-22 10:34:42 +02:00
Ghoulboy 8d41bfa167 Undid egyptian bracing
cos gnembon hates egyptians
2020-04-21 11:15:55 +02:00
Nameless-123 fcf2a6775c Added square based pyramid
also edited command tree to make it more understandable. Cones are, after all, simply circular-based pyramids. I may or may not add octagons in the future.
2020-04-20 21:29:19 +02:00
Nameless-123 2f78068875 figured out why it wasnt showing proper affected blocks 2020-04-20 17:41:45 +02:00
Nameless-123 582f39b98d Renamed drawCone and added further steps toward pyramids 2020-04-20 17:41:21 +02:00
Nameless-123 36797a79e2 Made cone actually return affected blocks
I forgot for some reason
2020-04-20 17:22:56 +02:00
Nameless-123 94a0f55840 undid eqyptian braces
I hope you're happy now
https://github.com/gnembon/fabric-carpet/pull/232#discussion_r411022932
2020-04-20 17:20:15 +02:00
Nameless-123 e0828513fa Added pyramid literal
FIrst step towards adding other shape pyramids
2020-04-20 17:00:51 +02:00
Nameless-123 fe0ecccd4f Made drawCone WAY more fficient and code WAY less messy 2020-04-20 13:44:49 +02:00
Nameless-123 aa94ec0ebc forgot to remove testing stuff
I knew this would happen
2020-04-20 11:54:52 +02:00
Nameless-123 7783f60f64 This should be about 300% faster
I completely revamped it, only iterate over necessary blocks, and it returns correct value
2020-04-20 11:52:07 +02:00
Nameless-123 4a02bb1572 The stupid way
At least it works
2020-04-19 10:33:42 +02:00
Nameless-123 b16c0abc54 I tried this way
But it wont detect strings ofr some reason!?
2020-04-19 10:23:53 +02:00
Nameless-123 771fc8a437 added specific return statements
I dont even know why
2020-04-19 10:03:11 +02:00
Nameless-123 40dcd31bb0 added direction dtection
and command running based on that
2020-04-19 10:01:30 +02:00
Nameless-123 5aea313479 Added drawConex and drawConez methods
But they're not used yet
2020-04-19 09:36:15 +02:00
Nameless-123 25e8543a11 changing name to drawConey
So later I can add drawConex and draw Conez methods
2020-04-19 09:32:41 +02:00
Nameless-123 6d5c7ed3bd Ok, NOW it works! 2020-04-19 09:29:41 +02:00
Nameless-123 432c2a8394 Now it works
But if it is pointing up, it has a flat top
2020-04-19 09:23:47 +02:00
Nameless-123 776eec05b2 I think that fixed it
But now its conctantly crashing
2020-04-19 09:10:32 +02:00
Nameless-123 11f1ce61b7 Added cone
y not
2020-04-18 22:23:34 +02:00
Nameless-123 fe9ad4b297 I hope this works
I copy pasted above code and edited a bit to see if it works
(Btw, that is basically how I did #224)
2020-04-18 18:31:18 +02:00
Nameless-123 08e42523ba I thinks this helped? 2020-04-18 14:12:26 +02:00
Nameless-123 dab41bb0ce FIxed some stuff
Still borken asf, but im not sure how to fix
2020-04-18 14:07:24 +02:00
Nameless-123 67e3ed3229 Added draw command 2020-04-18 13:49:07 +02:00
gnembon 3e76adbdaa added deep frozen state where chunk tickets will not be expiring as well, preventing chunks from unloading. Fixes #204 2020-04-14 01:28:00 -03:00
gnembon 19a01bee1b cannot shadow other players if you are not OP. Fixes #208 2020-04-12 20:47:39 -03:00
gnembon 652ca7d6a0 spawning illegal entities with perimetercheck, fixes #194 2020-03-31 21:04:09 -03:00
gnembon 182eac89c9 too long player names, fixes #195 2020-03-31 20:53:10 -03:00
gnembon b041e05b47 removed inspector 2020-03-17 10:14:36 -03:00
gnembon 493cea2c13 added commandScriptACE setting and custom permissions for scarpet. 2020-03-11 02:39:39 -03:00
gnembon 5c9774f1d2 added feedback to event calling and fixed event registry
disabled ability to handle global events from player scoped apps
2020-02-25 01:29:21 -04:00
gnembon 161b5d491d added options for drop command 2020-02-09 01:56:30 -04:00
gnembon 85a34fdefa added profile command 2020-02-06 09:33:46 -04:00
gnembon fbd917b005 1.15.2-11 2020-02-03 12:06:40 -04:00
gnembon e04a8be9e8 Merge branch 'master' into 1.15
# Conflicts:
#	src/main/java/carpet/script/CarpetExpression.java
2020-02-03 10:58:17 -04:00
gnembon b4a50b8c3f mulitple counters in hud - not really needed but why not. 2020-02-02 00:03:38 -04:00
gnembon a50b00059e Merge branch 'master' into 1.15 2020-01-27 22:48:56 -04:00