Commit Graph
13 Commits
Author SHA1 Message Date
altrisi 06af9ce8b1 Migrate the Carpet codebase to Mojang Mappings 2022-01-24 20:33:16 +01:00
intricateandgnembon 0ac214963f Add on_move Entity Event for Scarpet (#1096)
* Add ON_MOVE Entity Event for Scarpet

* Update src/main/java/carpet/script/EntityEventsGroup.java

* Add on_move to Entities.md

* Switch to ValueConversions

* Update docs/scarpet/api/Entities.md

Co-authored-by: gnembon <41132274+gnembon@users.noreply.github.com>

* Fix #1126

* undo last commit cause it was on the wrong branch

Co-authored-by: gnembon <41132274+gnembon@users.noreply.github.com>
2022-01-19 21:36:16 +01:00
altrisi 7fb5e47da5 Use newer Java features in places where it makes sense and more (#1009) 2021-08-03 07:32:40 -03:00
gnembon 0e9df3701f rework for events and other stored functions. Fixes #984 2021-07-22 22:22:38 -03:00
gnembon 0308124f00 just to be clean 2021-06-01 03:53:48 -03:00
gnembon d29f49967f rework of the event system, allowing apps to function more independently and allowing for player scoped apps to handle global events. fixes #596 2020-12-02 01:02:36 -04:00
gnembon 7ccd46433a entity load handler and rework of handling of events. 2020-10-30 22:59:27 -03:00
gnembon 5f0dd2eb95 maket it public 2020-09-09 09:20:44 -03:00
gnembon 3105d5bb71 Events are defined statically in normal classes and added handler for extensions to add their built-ins 2020-09-08 23:47:31 -03:00
gnembon ce19dbe505 entity events will execute as that entity 2020-07-14 00:04:38 -03:00
gnembon c7603038da fixed on_damage for all and on_death for multiplayer players. Fixes #177 2020-03-15 23:04:14 -03:00
gnembon 6ac249968a remove a few warnings 2020-01-06 21:26:44 -04:00
gnembon afd7952a62 refactor entity events. Allow multiple hosts have events on things 2019-11-29 10:34:13 -04:00