gnembon
56bd79aa69
nbt tags are mutable, assuming the wrapper owns them.
2020-06-18 16:57:16 -03:00
gnembon and Ghoulboy78
29a81d53d6
unix_time and convert_date ( #332 )
...
* very simple stuff
* added unix_date and imporved unix_time
* Update docs/scarpet/api/Auxiliary.md
Co-authored-by: gnembon <41132274+gnembon@users.noreply.github.com >
* Update Full.md
* Dont 100% work, but It'll do untl I fix tomorrow
* works, I think
* changeing weekdays
* removing weird stuff I didnt mean to do
* previous commits
* moving to expression.java
because prof.gnembon said
* moving away from LazyFUnctions
cos gnembon doesn't like evaluating somewhere
* updating docs
* tweaks to dates
Co-authored-by: Ghoulboy78 <ghoulboy27@gmail.com >
2020-06-17 11:10:59 -03:00
gnembon
69e9de06d4
making sure that any source can query entities since they already can run code.
2020-06-16 10:33:47 -03:00
gnembon
58862fca11
added snap to shape
...
added bulk shape rendering
2020-06-10 01:25:51 -03:00
gnembon
2f08ee8c01
player inventories can be specified as strings
...
player enderchest inventories can also be specified as a single string.
2020-06-07 19:32:08 -03:00
gnembon
73cb9d6968
added hunger, saturation, and exhaustion entity API calls.
2020-06-07 18:53:17 -03:00
Ghoulboy and Ghoulboy78
d9ed35676f
Added hunger, saturation and exhaustion modification and querying ( #286 )
...
* Added hunger querying and modification
* Cleaning up old code
* forgot semicolon
* Added saturation querying and modification and exhaustion modification
working on exhaustion querying
* added if statements
to avoid crash
* more if statements
* o ye boi!
Co-authored-by: Ghoulboy78 <53367549+Ghoulboy-78@users.noreply.github.com >
2020-06-07 17:57:04 -03:00
gnembon
4271aa3a8e
removed ability to automatically register events by running imports code, part two for 304
2020-06-01 22:11:37 -03:00
gnembon
a86c127c72
added params and changed syntax for draw_shape
2020-06-01 03:01:39 -03:00
gnembon
a1200d4c37
fixed so modify(..,'effect',...) does what docs say.
2020-05-27 00:53:21 -03:00
gnembon
ab86fc9292
added 'portal_cooldown' and 'portal_timer' to entity API (query and modify)
2020-05-20 02:09:57 -03:00
gnembon
a4750f7238
fixed entity 'home' arguments
2020-05-12 23:28:34 -03:00
gnembon
b631f7b62e
fixed notation of ranges
2020-05-10 18:44:49 -03:00
gnembon
ad43784ad6
unify structure info.
2020-05-04 15:48:45 -03:00
gnembon
1e9a8726be
tweaks to entity API code
2020-04-29 11:32:42 -03:00
gnembon
1aa237379e
Merge pull request #241 from Ghoulboy78/modfy
...
added gamemode and jumping modifications
2020-04-29 10:36:48 -03:00
gnembon
7577c475f6
format, fixes #254
2020-04-29 00:48:02 -03:00
Nameless-123
049e44887f
removed unused import
2020-04-27 09:50:51 +02:00
Nameless-123
332c04dd93
added silent, gravity, fire and age
...
cos i was bored, and I also checked it off for u
2020-04-27 09:46:17 +02:00
Nameless-123
a19e759039
added jump method to MobAi.java
...
My justification: https://github.com/gnembon/fabric-carpet/pull/241#discussion_r415576459
2020-04-27 09:30:31 +02:00
Nameless-123
e1c8712656
best way I could think of doing this
2020-04-27 09:07:44 +02:00
Nameless-123
aba2d605c8
removing unnecessary stuff
...
cos Idea told me to
2020-04-26 12:25:49 +02:00
Nameless-123
2873494f5c
Most convoluted way of doing things
2020-04-26 12:03:14 +02:00
Nameless-123
cdfce6f005
not throwing exception
2020-04-26 11:34:49 +02:00
Nameless-123
63a49f0386
no need for that
2020-04-26 11:34:12 +02:00
Nameless-123
c255e6f330
changed to return null
...
instead of throwing exception
2020-04-26 11:25:22 +02:00
gnembon
4f6ebb4927
Update src/main/java/carpet/script/value/EntityValue.java
...
Added locale
2020-04-25 16:23:59 -04:00
Nameless-123
64f760564d
added string
...
not case-sensitive
2020-04-24 13:12:48 +02:00
Nameless-123
182d34936a
rename to jumpingcm
2020-04-24 12:26:39 +02:00
Nameless-123
367e584e43
Now it just continues to jump
2020-04-24 12:17:07 +02:00
Nameless-123
e8946fe9d5
changed to switch statement
...
much shorter and less messier
2020-04-24 12:10:49 +02:00
Nameless-123
e6b4f496de
took out testing stuff
2020-04-24 12:08:03 +02:00
Nameless-123
3790889b6d
made it lowercase
...
more inkeeping with rest of scarpet
Ill remove if u want
2020-04-24 12:02:57 +02:00
Nameless-123
e5317a6f29
Very useful indeed
2020-04-24 11:52:18 +02:00
Nameless-123
7740f9dc7f
removed unused import
2020-04-22 12:48:27 +02:00
Nameless-123
6ca0759738
made integer reading better
2020-04-22 12:45:28 +02:00
Nameless-123
786ce3116a
added different gamemode ids
...
cos i copypastad code and forgot to do that
2020-04-21 11:10:26 +02:00
Nameless-123
db48a5c061
wait, I hadn't amde it to gamemode_id!
...
oops
2020-04-21 11:08:40 +02:00
Nameless-123
2b6a1bf1c5
added gamemode_id and jump modifications
2020-04-21 11:07:00 +02:00
gnembon
f5316a1e2d
fixes #228
2020-04-21 01:38:48 -03:00
gnembon
d56706b133
fixes #234
2020-04-21 03:03:28 -03:00
gnembon
fb1a03b3f7
refactor argument parsers
2020-04-16 17:47:06 -03:00
gnembon
022addf4e1
fixed #225 yet again, added display_name, command_name and team option for entities.
2020-04-16 00:24:02 -03:00
gnembon
9a588cf19a
fixes #225
2020-04-15 23:58:59 -03:00
gnembon
c2dfaca1b8
added 'ping'
2020-04-01 13:09:02 -03:00
gnembon
90add8bd63
scoreboard /1
2020-03-24 09:44:56 -03:00
gnembon
9da1f087fd
added entity API pose and fixed #180
2020-03-22 23:33:19 -03:00
gnembon
3f9556f9aa
added legacy untracked npp lang specs
2020-03-18 00:47:30 -03:00
gnembon
f43bd968bb
still causes massive loadage if requested more than 2 chunks. Don't really know why. WIP I guess
2020-02-29 00:00:53 -04:00
gnembon
2968f77ed0
affixed ROOT locale, should fix #151
2020-02-23 02:40:48 -04:00