Nameless-123
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e1c8712656
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best way I could think of doing this
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2020-04-27 09:07:44 +02:00 |
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Nameless-123
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aba2d605c8
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removing unnecessary stuff
cos Idea told me to
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2020-04-26 12:25:49 +02:00 |
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Nameless-123
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2873494f5c
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Most convoluted way of doing things
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2020-04-26 12:03:14 +02:00 |
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Nameless-123
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cdfce6f005
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not throwing exception
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2020-04-26 11:34:49 +02:00 |
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Nameless-123
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63a49f0386
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no need for that
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2020-04-26 11:34:12 +02:00 |
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Nameless-123
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c255e6f330
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changed to return null
instead of throwing exception
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2020-04-26 11:25:22 +02:00 |
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gnembon
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4f6ebb4927
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Update src/main/java/carpet/script/value/EntityValue.java
Added locale
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2020-04-25 16:23:59 -04:00 |
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Nameless-123
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64f760564d
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added string
not case-sensitive
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2020-04-24 13:12:48 +02:00 |
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Nameless-123
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182d34936a
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rename to jumpingcm
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2020-04-24 12:26:39 +02:00 |
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Nameless-123
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367e584e43
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Now it just continues to jump
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2020-04-24 12:17:07 +02:00 |
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Nameless-123
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e8946fe9d5
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changed to switch statement
much shorter and less messier
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2020-04-24 12:10:49 +02:00 |
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Nameless-123
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e6b4f496de
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took out testing stuff
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2020-04-24 12:08:03 +02:00 |
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Nameless-123
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3790889b6d
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made it lowercase
more inkeeping with rest of scarpet
Ill remove if u want
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2020-04-24 12:02:57 +02:00 |
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Nameless-123
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e5317a6f29
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Very useful indeed
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2020-04-24 11:52:18 +02:00 |
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Nameless-123
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7740f9dc7f
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removed unused import
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2020-04-22 12:48:27 +02:00 |
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Nameless-123
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6ca0759738
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made integer reading better
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2020-04-22 12:45:28 +02:00 |
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gnembon
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24787e8e56
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renaming getTicketManager to de-conflict with other mods
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2020-04-22 01:26:06 -03:00 |
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Nameless-123
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786ce3116a
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added different gamemode ids
cos i copypastad code and forgot to do that
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2020-04-21 11:10:26 +02:00 |
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Nameless-123
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db48a5c061
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wait, I hadn't amde it to gamemode_id!
oops
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2020-04-21 11:08:40 +02:00 |
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Nameless-123
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2b6a1bf1c5
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added gamemode_id and jump modifications
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2020-04-21 11:07:00 +02:00 |
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gnembon
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f5316a1e2d
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fixes #228
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2020-04-21 01:38:48 -03:00 |
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gnembon
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d56706b133
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fixes #234
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2020-04-21 03:03:28 -03:00 |
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gnembon
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56749f731a
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refactored scan to also take pos arguments.
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2020-04-16 22:33:53 -03:00 |
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gnembon
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17b15b4893
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refactor arg parsers
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2020-04-16 23:30:05 -03:00 |
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gnembon
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fb1a03b3f7
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refactor argument parsers
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2020-04-16 17:47:06 -03:00 |
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gnembon
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022addf4e1
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fixed #225 yet again, added display_name, command_name and team option for entities.
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2020-04-16 00:24:02 -03:00 |
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gnembon
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9a588cf19a
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fixes #225
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2020-04-15 23:58:59 -03:00 |
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gnembon
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6932e5b682
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added 'last_tick_times'
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2020-04-15 11:01:26 -03:00 |
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gnembon
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8dbf269fde
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added world_time and day_time. Add ability to store app data in shared space. as well as store in file hierarchies. Fixes #215
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2020-04-15 01:58:46 -03:00 |
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gnembon
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07b3029820
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added mixer option and defaulted sounds to master. Fixes #201
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2020-04-13 02:04:00 -03:00 |
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gnembon
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2a1d5542f1
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just to change from disabling spawn chunks to control over its size. Removes disableSpawnChunks, adds spawnChunksSize. Fixes #192
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2020-04-13 00:59:55 -03:00 |
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gnembon
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66e361167d
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didn't treat appending to containers the same way for variables as well as for container lvalues. Fixes #209
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2020-04-12 20:26:49 -03:00 |
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gnembon
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d6d6b69fcb
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added inhabited_time and player events revolving around damage, death and respawns.
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2020-04-12 19:42:04 -03:00 |
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gnembon
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a867c04b11
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inhabited_time
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2020-04-04 01:31:44 -03:00 |
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gnembon
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c2dfaca1b8
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added 'ping'
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2020-04-01 13:09:02 -03:00 |
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gnembon
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5d94e4a1ad
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added is_chunk_generated and docs on reset_chunk
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2020-03-27 10:35:38 -03:00 |
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gnembon
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9806af6ff9
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reset chunks allow to refresh chunk client side + report.
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2020-03-27 01:39:59 -03:00 |
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gnembon
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c66ed96a98
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added handler for on_lightning
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2020-03-26 03:18:49 -03:00 |
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gnembon
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bb0d856706
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permissions and access of expression functions, fixes #157
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2020-03-25 09:14:39 -03:00 |
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gnembon
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ba96b1b034
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scoreboard API
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2020-03-25 00:32:00 -03:00 |
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gnembon
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90add8bd63
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scoreboard /1
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2020-03-24 09:44:56 -03:00 |
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gnembon
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153b04ed1c
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'break' and 'continue' support for 'scan' and 'volume'
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2020-03-23 14:14:25 -03:00 |
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gnembon
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3adc628e8f
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added scarpet c_for loops
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2020-03-23 00:10:50 -03:00 |
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gnembon
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9da1f087fd
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added entity API pose and fixed #180
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2020-03-22 23:33:19 -03:00 |
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gnembon
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3f9556f9aa
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added legacy untracked npp lang specs
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2020-03-18 00:47:30 -03:00 |
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gnembon
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b041e05b47
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removed inspector
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2020-03-17 10:14:36 -03:00 |
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gnembon
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d93a0dbdf4
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moved scarpet docs to markdown files
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2020-03-17 01:46:51 -03:00 |
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gnembon
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c7603038da
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fixed on_damage for all and on_death for multiplayer players. Fixes #177
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2020-03-15 23:04:14 -03:00 |
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gnembon
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893122fe1f
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scarpet run() runs with scriptACE permissions. Fixes #175
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2020-03-15 22:37:24 -03:00 |
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gnembon
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fcd86537e6
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weird flex but ok. Pathfinding affected spawning
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2020-03-10 13:10:03 -03:00 |
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