Commit Graph
1147 Commits
Author SHA1 Message Date
Nameless-123 786ce3116a added different gamemode ids
cos i copypastad code and forgot to do that
2020-04-21 11:10:26 +02:00
Nameless-123 db48a5c061 wait, I hadn't amde it to gamemode_id!
oops
2020-04-21 11:08:40 +02:00
Nameless-123 2b6a1bf1c5 added gamemode_id and jump modifications 2020-04-21 11:07:00 +02:00
gnembon f5316a1e2d fixes #228 2020-04-21 01:38:48 -03:00
gnembon d56706b133 fixes #234 2020-04-21 03:03:28 -03:00
Nameless-123 fcf2a6775c Added square based pyramid
also edited command tree to make it more understandable. Cones are, after all, simply circular-based pyramids. I may or may not add octagons in the future.
2020-04-20 21:29:19 +02:00
Nameless-123 2f78068875 figured out why it wasnt showing proper affected blocks 2020-04-20 17:41:45 +02:00
Nameless-123 582f39b98d Renamed drawCone and added further steps toward pyramids 2020-04-20 17:41:21 +02:00
Nameless-123 36797a79e2 Made cone actually return affected blocks
I forgot for some reason
2020-04-20 17:22:56 +02:00
Nameless-123 94a0f55840 undid eqyptian braces
I hope you're happy now
https://github.com/gnembon/fabric-carpet/pull/232#discussion_r411022932
2020-04-20 17:20:15 +02:00
Nameless-123 e0828513fa Added pyramid literal
FIrst step towards adding other shape pyramids
2020-04-20 17:00:51 +02:00
Nameless-123 fe0ecccd4f Made drawCone WAY more fficient and code WAY less messy 2020-04-20 13:44:49 +02:00
Nameless-123 aa94ec0ebc forgot to remove testing stuff
I knew this would happen
2020-04-20 11:54:52 +02:00
Nameless-123 7783f60f64 This should be about 300% faster
I completely revamped it, only iterate over necessary blocks, and it returns correct value
2020-04-20 11:52:07 +02:00
Nameless-123 571e5722a8 added wiki definition to ingame definition
cos y not
2020-04-19 10:51:15 +02:00
Nameless-123 4a02bb1572 The stupid way
At least it works
2020-04-19 10:33:42 +02:00
Nameless-123 b16c0abc54 I tried this way
But it wont detect strings ofr some reason!?
2020-04-19 10:23:53 +02:00
Nameless-123 771fc8a437 added specific return statements
I dont even know why
2020-04-19 10:03:11 +02:00
Nameless-123 40dcd31bb0 added direction dtection
and command running based on that
2020-04-19 10:01:30 +02:00
Nameless-123 5aea313479 Added drawConex and drawConez methods
But they're not used yet
2020-04-19 09:36:15 +02:00
Nameless-123 25e8543a11 changing name to drawConey
So later I can add drawConex and draw Conez methods
2020-04-19 09:32:41 +02:00
Nameless-123 6d5c7ed3bd Ok, NOW it works! 2020-04-19 09:29:41 +02:00
Nameless-123 432c2a8394 Now it works
But if it is pointing up, it has a flat top
2020-04-19 09:23:47 +02:00
Nameless-123 776eec05b2 I think that fixed it
But now its conctantly crashing
2020-04-19 09:10:32 +02:00
Nameless-123 11f1ce61b7 Added cone
y not
2020-04-18 22:23:34 +02:00
Nameless-123 fe9ad4b297 I hope this works
I copy pasted above code and edited a bit to see if it works
(Btw, that is basically how I did #224)
2020-04-18 18:31:18 +02:00
Nameless-123 08e42523ba I thinks this helped? 2020-04-18 14:12:26 +02:00
Nameless-123 dab41bb0ce FIxed some stuff
Still borken asf, but im not sure how to fix
2020-04-18 14:07:24 +02:00
Nameless-123 67e3ed3229 Added draw command 2020-04-18 13:49:07 +02:00
gnembon 56749f731a refactored scan to also take pos arguments. 2020-04-16 22:33:53 -03:00
gnembon 17b15b4893 refactor arg parsers 2020-04-16 23:30:05 -03:00
gnembon fb1a03b3f7 refactor argument parsers 2020-04-16 17:47:06 -03:00
gnembon 022addf4e1 fixed #225 yet again, added display_name, command_name and team option for entities. 2020-04-16 00:24:02 -03:00
gnembon 9a588cf19a fixes #225 2020-04-15 23:58:59 -03:00
gnembon a229c2084c added new structure info 2020-04-15 22:46:58 -03:00
gnembon 4bb283a851 1.3.19 2020-04-15 12:39:36 -03:00
gnembon 7ddf8658c8 refine tnt messaging 2020-04-15 11:51:46 -03:00
gnembon 3fe2d5174b added 'last_tick_times' 2020-04-15 11:02:46 -03:00
gnembon 6932e5b682 added 'last_tick_times' 2020-04-15 11:01:26 -03:00
gnembon 8dbf269fde added world_time and day_time. Add ability to store app data in shared space. as well as store in file hierarchies. Fixes #215 2020-04-15 01:58:46 -03:00
gnembon 3c25110b50 Merge pull request #213 from X-Green/master
More infomation in TNT logging
2020-04-14 09:31:55 -03:00
X-Green 4c5b19767e Update TNTLogHelper.java 2020-04-14 16:19:38 +08:00
gnembon 3e76adbdaa added deep frozen state where chunk tickets will not be expiring as well, preventing chunks from unloading. Fixes #204 2020-04-14 01:28:00 -03:00
gnembon 07b3029820 added mixer option and defaulted sounds to master. Fixes #201 2020-04-13 02:04:00 -03:00
gnembon 2a1d5542f1 just to change from disabling spawn chunks to control over its size. Removes disableSpawnChunks, adds spawnChunksSize. Fixes #192 2020-04-13 00:59:55 -03:00
gnembon 19a01bee1b cannot shadow other players if you are not OP. Fixes #208 2020-04-12 20:47:39 -03:00
gnembon 66e361167d didn't treat appending to containers the same way for variables as well as for container lvalues. Fixes #209 2020-04-12 20:26:49 -03:00
gnembon d6d6b69fcb added inhabited_time and player events revolving around damage, death and respawns. 2020-04-12 19:42:04 -03:00
gnembon 0133ceb507 Merge pull request #207 from Stypox/patch-2
Add newline at end of markdown documentation file
2020-04-12 01:10:10 -03:00
X-Green ec0aecf6b5 More infomation in TNT logging #2 2020-04-12 10:56:06 +08:00