* - Fix xpNoCooldown to work as it did in 1.17-
- Remove XPcombine
- Use vanilla merge methods
* Remove debug code
* fix: rollback sort carpet.mixins.json
* rework: nerf xp cooldown absorption a little
* remove: combineXpOrbs
fix: xpCooldown
* revert renames
* fix newlines
* fix: wrong implementation for absorption
* add missing `private` keyword
* fix: player xp cooldown set wrongly
* fix: injection point to be within condition
* Remove no longer needed language packet mixin
* Make StringArgument properly return a StringArgument supplier, so `string` isn't `term`
Fixesgnembon/fabric-carpet#1044
* Complete removal of `/info entity` and it's correspondent carpet
Resolvesgnembon/fabric-carpet#1033
* Remove yet another no longer needed mixin
* Added 'mayfly' and 'fly_speed' actions to the modify() function
* Added 'mayfly' and 'fly_speed' actions to the modify() function
* Added a query and a modify action for each of the abilities. Added the modify action. Modified the docs to include all the new actions and queries
* Fixed an error with mod version
* Saving changes
* Modified the docs and fix an issue with float type variables
* Modified the docs and fixed an issue with float type variables
* Update src/main/java/carpet/script/value/EntityValue.java
* Update gradle.properties
Co-authored-by: gnembon <41132274+gnembon@users.noreply.github.com>
The current implementation only allows toggling tick freeze, so scripting is hard. This patch enables users to specifically freeze or unfreeze other than just toggling. It also provides '/tick freeze status' command to dynamically check whether the game is frozen or not.
This patch preserves compatibility to the existing '/tick freeze' toggle command.
* Posted rule `updateSuppressionCrashFix` from Carpet-Extra
Also added catch for update suppression in neighbour update during ServerPlayerEntity tick.
Added Logger `updateSuppressedCrashes` so not everyone sees the crash messages
Added Coords to crash message so we now know where it originates from
* Make it easier to read
* that `s` has been there for a long time
* Made `updateSuppressionCrashFix` compatible with carpet-extra
* Better search through rules
Changed carpets search from startsWith to Contains.
It's been annoying me for a long time now, the fact that you never remember the command name, but you remember something that was in it.
* Checking camelCase for contains
This enables administrators to flexibly spawn players in game modes other than their current modes, and also allows administrators to spawn non-creative players from the console or rcon.
Usage: /player spawn bot in <gamemode>
Usage: /player spawn bot at ~ ~ ~ face 0 0 in minecraft:overworld in <gamemode>
Permissions required: OP Level 2 and above.
Note on flying: For spectator players, flying is always enabled. For other game modes, whether they are flying depends on the command caller. Therefore, it is possible to spawn a flying survival player when you are currently flying.