diff --git a/src/main/java/carpet/script/CarpetScriptServer.java b/src/main/java/carpet/script/CarpetScriptServer.java index cd02173b..d8dfbd35 100644 --- a/src/main/java/carpet/script/CarpetScriptServer.java +++ b/src/main/java/carpet/script/CarpetScriptServer.java @@ -94,6 +94,7 @@ public class CarpetScriptServer registerBuiltInScript(BundledModule.carpetNative("chunk_display", false)); registerBuiltInScript(BundledModule.carpetNative("ai_tracker", false)); registerBuiltInScript(BundledModule.carpetNative("draw_beta", false)); + registerBuiltInScript(BundledModule.carpetNative("shapes", true)); registerBuiltInScript(BundledModule.carpetNative("distance_beta", false)); } diff --git a/src/main/resources/assets/carpet/scripts/draw_beta.sc b/src/main/resources/assets/carpet/scripts/draw_beta.sc index c88739d1..0b8ba312 100644 --- a/src/main/resources/assets/carpet/scripts/draw_beta.sc +++ b/src/main/resources/assets/carpet/scripts/draw_beta.sc @@ -1,21 +1,23 @@ -import('math','_euclidean_sq','_vec_length'); +import('shapes','draw_sphere', 'draw_diamond', 'draw_filled_diamond', 'draw_pyramid', 'draw_prism'); //importing all the shape funcs from the other app __config() -> { 'commands'->{ - 'sphere
'->['draw_sphere',null,true], - 'sphere
replace '->['draw_sphere',true], - 'ball
'->['draw_sphere',null,false], - 'ball
replace '->['draw_sphere',false], - 'diamond
'->['draw_diamond',null], - 'diamond
replace '->'draw_diamond', - 'pyramid
'->['draw_pyramid',null, true], - 'pyramid
replace '->['draw_pyramid', true], - 'cone
'->['draw_pyramid',null, false], - 'cone
replace '->['draw_pyramid', false], - 'cuboid
'->['draw_prism', null, true], - 'cuboid
replace '->['draw_prism', true], - 'cylinder
'->['draw_prism', null, false], - 'cylinder
replace '->['draw_prism', false] + 'sphere
'->_(c,r,b)->draw('draw_sphere',[c,r, true],b,null), + 'sphere
replace '->_(c,r,b,rp)->draw('draw_sphere',[c,r,true],b,rp), + 'ball
'->_(c,r,b)->draw('draw_sphere',[c,r,false],b,null), + 'ball
replace '->_(c,r,b,rp)->draw('draw_sphere',[c,r,false],b,rp), + 'diamond
hollow' -> _(c,r,b)->draw('draw_diamond',[c,r],b,null), + 'diamond
hollow replace '->_(c,r,b,rp)->draw('draw_diamond',[c, r], b, rp), + 'diamond
' -> _(c,r,b)->draw('draw_filled_diamond',[c,r],b,null), + 'diamond
replace '->_(c,r,b,rp)->draw('draw_filled_diamond',[c, r], b, rp), + 'pyramid
'->_(c,r,h,p,o,b,ho)->draw('draw_pyramid',[c,r,h,p,o,ho, true],b,null), + 'pyramid
replace '->_(c,r,h,p,o,b,ho,rp)->draw('draw_pyramid', [c,r,h,p,o,ho,true],b,rp), + 'cone
'->_(c,r,h,p,o,b,ho)->draw('draw_pyramid',[c,r,h,p,o,ho, false],b,null), + 'cone
replace '->_(c,r,h,p,o,b,ho,rp)->draw('draw_pyramid', [c,r,h,p,o,ho,false],b,rp), + 'cuboid
'->_(c,r,h,o,b,ho)->draw('draw_prism',[c,r,h,p,o,ho, true],b,null), + 'cuboid
replace '->_(c,r,h,o,b,ho,rp)->draw('draw_prism', [c,r,h,o,ho,true],b,rp), + 'cylinder
'->_(c,r,h,o,b,ho)->draw('draw_prism',[c,r,h,p,o,ho, false],b,null), + 'cylinder
replace '->_(c,r,h,o,b,ho,rp)->draw('draw_prism', [c,r,h,o,ho,false],b,rp), }, 'arguments'->{ 'center'->{'type'->'pos', 'loaded'->'true'}, @@ -26,12 +28,9 @@ __config() -> { 'pointing'->{'type'->'term','suggest'->['up','down']}, 'hollow'->{'type'->'term','suggest'->['hollow','solid']}, }, - 'scope'->'global' + 'scope'->'global'//todo decide whether it rly needs to be global or not... }; - -//"Boilerplate" code - _block_matches(existing, block_predicate) -> ( [name, block_tag, properties, nbt] = block_predicate; @@ -42,112 +41,16 @@ _block_matches(existing, block_predicate) -> (!tag || tag_matches(block_data(existing), tag)) ); -set_block(x, y, z, block, replacement)-> ( - existing = block(x, y, z); - if(block != existing && (replacement && _block_matches(existing, replacement) ), - without_updates( if (set(existing,block), - global_affected += [x, y, z]; - )); +draw(what, args, block, replacement)->(//custom setter cos it's easier + positions = call(what,args); //returning blocks to be set + + affected = 0 + + for(positions, + existing = block(_); + if(block != existing && (!replacement || _block_matches(existing, replacement)), + affected += bool(set(existing,block)) + ) ); -); - -global_affected = []; - -affected(player) -> ( - affected = length(global_affected); print(player,format('gi Filled ' + affected + ' blocks')); - - if(system_info('world_carpet_rules'):'fillUpdates', - for(global_affected,update(_));//updating if fillUpdates is true - ); - - global_affected = []; - affected -); - -length_sq(vec) -> reduce(vec, _a + _*_, 0); - -fill_flat(pos, offset, dr, rectangle, orientation, block, hollow, replacement)->( - r = floor(dr); - drsq = dr^2; - if(orientation=='x', - scan(pos,0,-r,-r, - if((!hollow && (rectangle || _y^2 + _z^2 <= drsq))||//if not hollow, vry simple - (hollow && ((rectangle && (abs(_y) == r || abs(_z) ==r)) || //If hollow and it's a rectangle - (!rectangle && (_y^2 + _z^2 <= drsq && (abs(_y)+1)^ 2 + (abs(_z)+1)^2 >= drsq)))),//If hollow and not rectangle - set_block(_x+offset,_y,_z,block, replacement) - ) - ), - orientation == 'y', - scan(pos,-r,0,-r, - if((!hollow && (rectangle || _x^2 + _z^2 <= drsq))||//if not hollow, vry simple - (hollow && ((rectangle && (abs(_x) == r || abs(_z) ==r)) || //If hollow and it's a rectangle - (!rectangle && (_x^2 + _z^2 <= drsq && (abs(_x)+1)^ 2 + (abs(_z)+1)^2 >= drsq)))),//If hollow and not rectangle - set_block(_x,_y+offset,_z,block, replacement) - ) - ), - orientation == 'z', - scan(pos,-r,-r,0, - if((!hollow && (rectangle || _y^2 + _x^2 <= drsq))||//if not hollow, vry simple - (hollow && ((rectangle && (abs(_y) == r || abs(_x) ==r)) || //If hollow and it's a rectangle - (!rectangle && (_y^2 + _x^2 <= drsq && (abs(_y)+1)^ 2 + (abs(_x)+1)^2 >= drsq)))),//If hollow and not rectangle - set_block(_x,_y,_z+offset,block, replacement) - ) - ), - print(player(),format('r Error while running command: orientation can only be "x", "y" or "z", '+orientation+' is invalid.')); - global_affected = []; - ); -); - -//drawing commands - -draw_sphere(centre, radius, block, replacement, hollow)->( - scan(centre,[radius,radius,radius], - l = length_sq([_x,_y,_z]-centre); - if((l<=radius^2+radius) && (!hollow || l>=radius^2-radius), - set_block(_x, _y, _z, block, replacement) - ) - ); - - affected(player()); -); - -draw_diamond(pos, radius, block, replacement)->( - - c_for(r=0, r( - - hollow = fill_type=='hollow'; - pointup = pointing=='up'; - - for(range(height), - r = if(pointup, radius - radius * _ / height -1, radius * _ / height); - fill_flat(pos, _, r, is_square, orientation, block, if((pointup&&_==0)||(!pointup && _==height-1),false,hollow),replacement)//Always close bottom off - ); - affected(player()) -); - -draw_prism(pos, rad, height, orientation, block, fill_type, replacement, is_square)->( - - hollow = fill_type =='hollow'; - radius = rad+0.5; - - for(range(height), - fill_flat(pos, _, radius, is_square, orientation, block, if(_==0 || _==height-1,false,hollow), replacement)//Always close ends off - ); - affected(player()) ); diff --git a/src/main/resources/assets/carpet/scripts/shapes.scl b/src/main/resources/assets/carpet/scripts/shapes.scl new file mode 100644 index 00000000..adad5bcb --- /dev/null +++ b/src/main/resources/assets/carpet/scripts/shapes.scl @@ -0,0 +1,233 @@ +//This is a library app, mostly for the draw command, which allows to import these shape-drawing functions into your own app. +//Arguments for each are to be given as a singleton list, for ease of use. This is with the exception of the fill_flat functions, with +//the assumption that they're unlikely to be used outside of internal calls, but it is still available to be called if necessary. +//Make sure you read the arguments and input them in the correct order, or it will mess up. +//these functions return a set of all the positions in the shape, given the parameters, without repeating a position. +//This way, you can efficiently iterate over the positions once having generated them. See draw_beta.sc for an example. todo change to draw once renamed + + +draw_sphere(args)->( + [centre, radius, hollow] = args; + positions = {}; + [cx,cy,cz]=centre; + for(range(-90, 90, 45/radius), + cpitch = cos(_); + spitch = sin(_); + for(range(0, 180, 45/radius), + cyaw = cos(_)*cpitch*radius; + syaw = sin(_)*cpitch*radius; + if(hollow, + positions += [cx+cyaw,cy+spitch*radius,cz+syaw]; + positions += [cx+cos(_+180)*cpitch*radius,cy+spitch*radius,cz+sin(_+180)*cpitch*radius], + for(range(-syaw,syaw+1), + positions += [cx+cyaw*cpitch,cy+spitch*radius,cz+_] + ) + ) + ) + ); + positions +); + +draw_diamond(args)->( + [pos, radius] = args; + positions = {}; + c_for(r=0, r( + [pos, radius] = args; + positions = {}; + for(diamond(pos,radius,radius), + positions += pos(_) + ); + positions +); + +draw_pyramid(args)->( + [pos, radius, height, pointing, orientation, fill_type, is_square] = args;//todo change to hollow boolean arg + positions = {}; + hollow = fill_type=='hollow'; + pointup = pointing=='up'; + for(range(height), + r = if(pointup, radius * ( 1- _ / height) -1, radius * _ / height); + positions += fill_flat(pos, _, r, is_square, orientation, !((pointup&&_==0)||(!pointup && _==height-1)) && hollow)//Always close bottom off + ); + positions +); + +draw_prism(args)->( + [pos, rad, height, orientation, fill_type, is_square]=args;//todo change to hollow boolean arg + positions = {}; + hollow = fill_type =='hollow'; + radius = rad+0.5; + filled_circle_points = fill_flat(pos, 0, radius, is_square, orientation, false); //I dont actually need to generate all the points lol + offset_vector = if(orientation=='x', [1,0,0], orientation=='y', [0,1,0],[0,0,1]); + if(hollow, + hollow_circle_points = fill_flat(pos, 0, radius, is_square, orientation, true); + + for(filled_circle_points,//Always close ends off + positions+=_; + positions+=_+offset_vector*(height-1) + ); + + for(range(1, height-1),//cos Im adding ends as filled anyways + offset=_; + for(hollow_circle_points, + positions+= _ + offset_vector * offset + ) + ), + + for(range(height), + offset = _; + for(filled_circle_points, + positions += _ + offset_vector * offset + ) + ); + ) + positions +); + +fill_flat(pos, offset, dr, rectangle, orientation, hollow)-> + if(rectangle, + fill_flat_rectangle(pos, offset, dr, orientation, hollow), + fill_flat_circle(pos, offset, dr, orientation, hollow) + ); + +fill_flat_circle(pos, offset, dr, orientation, hollow) ->( //Bresenham circle algorithm to be super efficient + r = floor(dr); + a=0; + b=r; + d=3-(2*r); + + positions = {}; + + positions += fill_flat_circle_points(pos, orientation, offset, hollow, a, b); + + while(a<=b, 10^10, + if(d<=0, + d += (4*a)+6, + d += (4*a)-(4*b)+10; + b=b-1 + ); + a+=1; + positions += fill_flat_circle_points(pos, orientation, offset, hollow, a, b) + ); + positions +); + +fill_flat_circle_points(pos, orientation, offset, hollow, a, b) ->( + [x, y, z] = pos; + positions = {}; + if(orientation == 'x', + if(hollow, + positions += [x + offset, a+y, b+z]; + positions += [x + offset, a+y,-b+z]; + positions += [x + offset,-a+y,-b+z]; + positions += [x + offset,-a+y, b+z]; + positions += [x + offset, b+y, a+z]; + positions += [x + offset, b+y,-a+z]; + positions += [x + offset,-b+y,-a+z]; + positions += [x + offset,-b+y, a+z], + c_for(c = -a, c<=a, c+=1, + positions += [x + offset,c+y, b + z]; + positions += [x + offset,c+y,-b + z] + ); + c_for(c = -b, c<=b, c+=1, + positions += [x + offset, a+y,c + z]; + positions += [x + offset,-a+y,c + z] + ) + ), + orientation=='y', + if(hollow, + positions += [ a+x, y + offset, b+z]; + positions += [ a+x, y + offset,-b+z]; + positions += [-a+x, y + offset,-b+z]; + positions += [-a+x, y + offset, b+z]; + positions += [ b+x, y + offset, a+z]; + positions += [ b+x, y + offset,-a+z]; + positions += [-b+x, y + offset,-a+z]; + positions += [-b+x, y + offset, a+z], + c_for(c = -a, c<=a, c+=1, + positions += [c+x,y + offset, b + z]; + positions += [c+x,y + offset,-b + z] + ); + c_for(c = -b, c<=b, c+=1, + positions += [ a+x,y + offset,c + z]; + positions += [-a+x,y + offset,c + z] + ) + ), + orientation=='z', + if(hollow, + positions += [ a+x, b+y, z + offset]; + positions += [ a+x,-b+y, z + offset]; + positions += [-a+x,-b+y, z + offset]; + positions += [-a+x, b+y, z + offset]; + positions += [ b+x, a+y, z + offset]; + positions += [ b+x,-a+y, z + offset]; + positions += [-b+x,-a+y, z + offset]; + positions += [-b+x, a+y, z + offset], + c_for(c = -a, c<=a, c+=1, + positions += [c+x, b + y,z + offset]; + positions += [c+x,-b + y,z + offset] + ); + c_for(c = -b, c<=b, c+=1, + positions += [ a+x,c + y,z + offset]; + positions += [-a+x,c + y,z + offset] + ) + ) + ) +); + +fill_flat_rectangle(pos, offset, dr, orientation, hollow) -> ( + r = floor(dr); + drsq = dr^2; + positions = {}; + if(orientation == 'x', + c_for(a = -r, a <=r, a +=1, + if(hollow, + positions += [r + offset, a, r]; + positions += [r + offset, a,-r]; + positions += [r + offset, r, a]; + positions += [r + offset,-r, a], + c_for(b = -r, b <=r, b +=1, + positions += [r + offset, a, b] + ) + ) + ), + orientation == 'y', + c_for(a = -r, a <=r, a +=1, + if(hollow, + positions += [ r, r + offset,a]; + positions += [-r, r + offset,a]; + positions += [a, r + offset, r]; + positions += [a, r + offset,-r], + c_for(b = -r, b <=r, b +=1, + positions += [a, r + offset, b] + ) + ) + ), + orientation == 'z', + c_for(a = -r, a <=r, a +=1, + if(hollow, + positions += [ r, a,r + offset]; + positions += [-r, a,r + offset]; + positions += [a, r, r + offset]; + positions += [a,-r, r + offset], + c_for(b = -r, b <=r, b +=1, + positions += [b, a, r + offset] + ) + ) + ), + ); + positions +);