inventories
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@@ -36,6 +36,10 @@ import net.minecraft.entity.ai.brain.task.LookTargetUtil;
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import net.minecraft.entity.decoration.ArmorStandEntity;
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import net.minecraft.entity.passive.AbstractTraderEntity;
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import net.minecraft.entity.passive.VillagerEntity;
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import net.minecraft.item.AutomaticItemPlacementContext;
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import net.minecraft.item.BlockItem;
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import net.minecraft.item.ItemPlacementContext;
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import net.minecraft.item.ItemUsageContext;
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import net.minecraft.item.Items;
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import net.minecraft.server.command.ServerCommandSource;
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import net.minecraft.command.arguments.ParticleArgumentType;
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@@ -51,6 +55,7 @@ import net.minecraft.state.property.Property;
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import net.minecraft.state.StateFactory;
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import net.minecraft.predicate.entity.EntityPredicates;
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import net.minecraft.text.LiteralText;
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import net.minecraft.util.Hand;
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import net.minecraft.util.Identifier;
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import net.minecraft.sound.SoundCategory;
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import net.minecraft.util.math.*;
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@@ -816,6 +821,47 @@ public class CarpetExpression
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Value retval = new StringValue(state.get(property).toString());
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return (_c, _t) -> retval;
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});
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this.expr.addLazyFunction("place_item", -1, (c, t, lv) ->
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{
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CarpetContext cc = (CarpetContext) c;
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String itemString = lv.get(0).evalValue(c).getString();
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BlockValue.VectorLocator locator = BlockValue.locateVec(cc, lv, 1);
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ItemStackArgument stackArg = NBTSerializableValue.parseItem(itemString);
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BlockPos where = new BlockPos(locator.vec);
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Direction side = Direction.UP;
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if (lv.size() > locator.offset)
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{
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String key = lv.get(locator.offset).evalValue(c).getString();
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side = BlockValue.DIRECTION_MAP.get(key);
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if (side == null)
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throw new InternalExpressionException("unknown direction: " + key);
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}
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if (stackArg.getItem() instanceof BlockItem)
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{
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BlockItem blockItem = (BlockItem) stackArg.getItem();
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ItemPlacementContext ctx = null;
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try
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{
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ctx = new AutomaticItemPlacementContext(cc.s.getWorld(),new BlockPos(locator.vec), side, stackArg.createStack(1, false), side );
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}
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catch (CommandSyntaxException e)
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{
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throw new InternalExpressionException(e.getMessage());
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}
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BlockState placementState = blockItem.getBlock().getPlacementState(ctx);
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if (placementState != null)
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{
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if (placementState.canPlaceAt(cc.s.getWorld(), where))
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{
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CarpetSettings.impendingFillSkipUpdates = !CarpetSettings.fillUpdates;
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cc.s.getWorld().setBlockState(where, placementState, 2);
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CarpetSettings.impendingFillSkipUpdates = false;
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return (_c, _t) -> Value.TRUE;
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}
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}
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}
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return (_c, _t) -> Value.FALSE;
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});
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}
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@@ -940,7 +986,7 @@ public class CarpetExpression
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CarpetContext cc = (CarpetContext) c;
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NBTSerializableValue.InventoryLocator inventoryLocator = NBTSerializableValue.locateInventory(cc, lv, 0);
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if (lv.size() <= inventoryLocator.offset+2)
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if (lv.size() < inventoryLocator.offset+2)
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throw new InternalExpressionException("inventory_set requires at least slot number and new stack size, and optional new item");
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int slot = (int) NumericValue.asNumber(lv.get(inventoryLocator.offset+0).evalValue(c)).getLong();
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slot = NBTSerializableValue.validateSlot(slot, inventoryLocator.inventory);
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@@ -952,7 +998,7 @@ public class CarpetExpression
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//Value res = ListValue.fromItemStack(removedStack);
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return (_c, _t) -> ListValue.fromItemStack(removedStack); // that tuple will be read only but cheaper if noone cares
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}
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if (lv.size() <= inventoryLocator.offset+3)
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if (lv.size() < inventoryLocator.offset+3)
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{
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ItemStack previousStack = inventoryLocator.inventory.getInvStack(slot);
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ItemStack newStack = previousStack.copy();
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@@ -980,18 +1026,20 @@ public class CarpetExpression
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CarpetContext cc = (CarpetContext) c;
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NBTSerializableValue.InventoryLocator inventoryLocator = NBTSerializableValue.locateInventory(cc, lv, 0);
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if (lv.size() <= inventoryLocator.offset+1)
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if (lv.size() <= inventoryLocator.offset)
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throw new InternalExpressionException("inventory_set requires at least an item to be removed");
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ItemStackArgument searchItem = NBTSerializableValue.parseItem(lv.get(inventoryLocator.offset).evalValue(c).getString());
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int amount = 1;
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if (lv.size() > inventoryLocator.offset+2)
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if (lv.size() > inventoryLocator.offset+1)
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{
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amount = (int)NumericValue.asNumber(lv.get(inventoryLocator.offset+2).evalValue(c)).getLong();
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amount = (int)NumericValue.asNumber(lv.get(inventoryLocator.offset+1).evalValue(c)).getLong();
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}
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// not enough
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if ( (amount == 1) && (inventoryLocator.inventory.containsAnyInInv(Sets.newHashSet(searchItem.getItem()))) ||
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inventoryLocator.inventory.getInvAmountOf(searchItem.getItem()) >= amount )
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if (((amount == 1) && (!inventoryLocator.inventory.containsAnyInInv(Sets.newHashSet(searchItem.getItem()))))
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|| (inventoryLocator.inventory.countInInv(searchItem.getItem()) < amount))
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{
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return (_c, _t) -> Value.FALSE;
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}
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for (int i = 0, maxi = inventoryLocator.inventory.getInvSize(); i < maxi; i++)
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{
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ItemStack stack = inventoryLocator.inventory.getInvStack(i);
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@@ -1017,9 +1065,9 @@ public class CarpetExpression
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return (_c, _t) -> Value.TRUE;
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});
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}
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/**
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* <h1>Entity API</h1>
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* <div style="padding-left: 20px; border-radius: 5px 45px; border:1px solid grey;">
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@@ -8,7 +8,14 @@ import com.mojang.brigadier.exceptions.CommandSyntaxException;
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import net.minecraft.block.BlockState;
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import net.minecraft.command.arguments.BlockArgumentParser;
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import net.minecraft.block.Blocks;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.AutomaticItemPlacementContext;
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import net.minecraft.item.ItemPlacementContext;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.Hand;
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import net.minecraft.util.hit.BlockHitResult;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Direction;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.util.registry.Registry;
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import net.minecraft.world.World;
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@@ -19,6 +26,14 @@ import java.util.Map;
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public class BlockValue extends Value
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{
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public static final Map<String, Direction> DIRECTION_MAP = new HashMap<String, Direction>() {{
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put("up", Direction.UP);
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put("down", Direction.DOWN);
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put("east", Direction.EAST);
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put("west", Direction.WEST);
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put("north", Direction.NORTH);
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put("south", Direction.SOUTH);
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}};
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public static final BlockValue AIR = new BlockValue(Blocks.AIR.getDefaultState(), null, BlockPos.ORIGIN);
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public static final BlockValue NULL = new BlockValue(null, null, null);
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private BlockState blockState;
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@@ -239,4 +254,111 @@ public class BlockValue extends Value
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pitch = p;
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}
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}
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/*public enum SpecificDirection {
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UP("up",0.5, 0.0, 0.5, Direction.UP),
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UPNORTH ("upnorth", 0.5, 0.0, 0.4, Direction.NORTH),
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UPSOUTH ("upsouth", 0.5, 0.0, 0.6, Direction.SOUTH),
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UPEAST("upeast", 0.6, 0.0, 0.5, Direction.EAST),
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UPWEST("upwest", 0.4, 0.0, 0.5, Direction.WEST),
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DOWN("down", 0.5, 1.0, 0.5, Direction.DOWN),
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DOWNNORTH ("downnorth", 0.5, 0.0, 0.4, Direction.NORTH),
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DOWNSOUTH ("downsouth", 0.5, 0.0, 0.6, Direction.SOUTH),
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DOWNEAST("downeast", 0.6, 0.0, 0.5, Direction.EAST),
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DOWNWEST("downwest", 0.4, 0.0, 0.5, Direction.WEST),
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NORTH ("north", 0.5, 0.4, 1.0, Direction.NORTH),
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SOUTH ("south", 0.5, 0.4, 0.0, Direction.SOUTH),
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EAST("east", 0.0, 0.4, 0.5, Direction.EAST),
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WEST("west", 1.0, 0.4, 0.5, Direction.WEST),
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NORTHUP ("northup", 0.5, 0.6, 1.0, Direction.NORTH),
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SOUTHUP ("southup", 0.5, 0.6, 0.0, Direction.SOUTH),
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EASTUP("eastup", 0.0, 0.6, 0.5, Direction.EAST),
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WESTUP("westup", 1.0, 0.6, 0.5, Direction.WEST),
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NORTHUP (),
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SOUTHUP(),
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EASTUP(),
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WESTUP();
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private static final Direction[] ALL = values();
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private static final Map<String, Direction> NAME_MAP = (Map)Arrays.stream(ALL).collect(Collectors.toMap(Direction::getName, (direction_1) -> {
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return direction_1;
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}));
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private SpecificDirection(String name, double hitx, double hity, double hitz, Direction blockFacing)
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{
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}
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}
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public class PlacementContext extends ItemPlacementContext {
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private final Direction facing;
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public static final Map<String, Direction> DIRECTION_MAP = new HashMap<String, Direction>() {{
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put("up", Direction.UP);
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put("down", Direction.DOWN);
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put("east", Direction.EAST);
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put("west", Direction.WEST);
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put("north", Direction.NORTH);
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put("south", Direction.SOUTH);
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}};
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public
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public PlacementContext(World world_1, BlockPos blockPos_1, Direction direction_1, ItemStack itemStack_1, Direction direction_2) {
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super(world_1, (PlayerEntity)null, Hand.MAIN_HAND, itemStack_1, new BlockHitResult(new Vec3d((double)blockPos_1.getX() + 0.5D, (double)blockPos_1.getY(), (double)blockPos_1.getZ() + 0.5D), direction_2, blockPos_1, false));
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this.facing = direction_1;
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}
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public BlockPos getBlockPos() {
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return this.hit.getBlockPos();
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}
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public boolean canPlace() {
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return this.world.getBlockState(this.hit.getBlockPos()).canReplace(this);
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}
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public boolean canReplaceExisting() {
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return this.canPlace();
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}
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public Direction getPlayerLookDirection() {
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return Direction.DOWN;
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}
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public Direction[] getPlacementDirections() {
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switch(this.facing) {
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case DOWN:
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default:
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return new Direction[]{Direction.DOWN, Direction.NORTH, Direction.EAST, Direction.SOUTH, Direction.WEST, Direction.UP};
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case UP:
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return new Direction[]{Direction.DOWN, Direction.UP, Direction.NORTH, Direction.EAST, Direction.SOUTH, Direction.WEST};
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case NORTH:
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return new Direction[]{Direction.DOWN, Direction.NORTH, Direction.EAST, Direction.WEST, Direction.UP, Direction.SOUTH};
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case SOUTH:
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return new Direction[]{Direction.DOWN, Direction.SOUTH, Direction.EAST, Direction.WEST, Direction.UP, Direction.NORTH};
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case WEST:
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return new Direction[]{Direction.DOWN, Direction.WEST, Direction.SOUTH, Direction.UP, Direction.NORTH, Direction.EAST};
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case EAST:
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return new Direction[]{Direction.DOWN, Direction.EAST, Direction.SOUTH, Direction.UP, Direction.NORTH, Direction.WEST};
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}
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}
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public Direction getPlayerFacing() {
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return this.facing.getAxis() == Direction.Axis.Y ? Direction.NORTH : this.facing;
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}
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public boolean isPlayerSneaking() {
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return false;
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}
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public float getPlayerYaw() {
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return (float)(this.facing.getHorizontal() * 90);
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}
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}*/
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}
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