enabled some client side command interpretation.
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@@ -30,6 +30,7 @@ import static carpet.settings.RuleCategory.SURVIVAL;
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import static carpet.settings.RuleCategory.TNT;
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import static carpet.settings.RuleCategory.DISPENSER;
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import static carpet.settings.RuleCategory.SCARPET;
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import static carpet.settings.RuleCategory.CLIENT;
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@SuppressWarnings("CanBeFinal")
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public class CarpetSettings
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@@ -364,7 +365,11 @@ public class CarpetSettings
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@Rule(desc = "placing blocks cause block updates", category = CREATIVE)
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public static boolean interactionUpdates = true;
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@Rule(desc = "smooth client animations with low tps settings", extra = "works only in SP, and will slow down players", category = CREATIVE)
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@Rule(
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desc = "smooth client animations with low tps settings",
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extra = "works only in SP, and will slow down players",
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category = {CREATIVE, SURVIVAL, CLIENT}
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)
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public static boolean smoothClientAnimations;
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//@Rule(
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