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@@ -911,7 +911,7 @@ public class EntityValue extends Value
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}
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else
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{
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e.moveTo(x, y, z, yaw, pitch);
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e.snapTo(x, y, z, yaw, pitch);
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// we were sending to players for not-living entites, that were untracked. Living entities should be tracked.
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//((ServerWorld) e.getEntityWorld()).getChunkManager().sendToNearbyPlayers(e, new EntityS2CPacket.(e));
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if (e instanceof LivingEntity le)
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