retiring blockpos

This commit is contained in:
gnembon committed 2020-03-04 14:48:29 -04:00
1 parent 7a611c53fc
commit fd0976de56
3 files changed
+3 -3

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@@ -28,7 +28,7 @@ public abstract class GuardianEntityMixin extends HostileEntity
{ {
ElderGuardianEntity elderGuardian = new ElderGuardianEntity(EntityType.ELDER_GUARDIAN ,this.world); ElderGuardianEntity elderGuardian = new ElderGuardianEntity(EntityType.ELDER_GUARDIAN ,this.world);
elderGuardian.refreshPositionAndAngles(this.getX(), this.getY(), this.getZ(), this.yaw, this.pitch); elderGuardian.refreshPositionAndAngles(this.getX(), this.getY(), this.getZ(), this.yaw, this.pitch);
elderGuardian.initialize(this.world ,this.world.getLocalDifficulty(new BlockPos(elderGuardian)), SpawnType.CONVERSION, (EntityData)null, (CompoundTag)null); elderGuardian.initialize(this.world ,this.world.getLocalDifficulty(elderGuardian.getBlockPos()), SpawnType.CONVERSION, (EntityData)null, (CompoundTag)null);
elderGuardian.setAiDisabled(this.isAiDisabled()); elderGuardian.setAiDisabled(this.isAiDisabled());
if (this.hasCustomName()) if (this.hasCustomName())
@@ -2540,7 +2540,7 @@ public class CarpetExpression
return LazyValue.NULL; return LazyValue.NULL;
} else { } else {
if (!hasTag && entity_1 instanceof MobEntity) { if (!hasTag && entity_1 instanceof MobEntity) {
((MobEntity)entity_1).initialize(serverWorld, serverWorld.getLocalDifficulty(new BlockPos(entity_1)), SpawnType.COMMAND, null, null); ((MobEntity)entity_1).initialize(serverWorld, serverWorld.getLocalDifficulty(entity_1.getBlockPos()), SpawnType.COMMAND, null, null);
} }
Value res = new EntityValue(entity_1); Value res = new EntityValue(entity_1);
return (_c, _t) -> res; return (_c, _t) -> res;
@@ -444,7 +444,7 @@ public class SpawnReporter
will_spawn += 1; will_spawn += 1;
} }
} }
mob.initialize(worldIn, worldIn.getLocalDifficulty(new BlockPos(mob)), SpawnType.NATURAL, null, null); mob.initialize(worldIn, worldIn.getLocalDifficulty(mob.getBlockPos()), SpawnType.NATURAL, null, null);
// the code invokes onInitialSpawn after getCanSpawHere // the code invokes onInitialSpawn after getCanSpawHere
fits = fits1 && worldIn.doesNotCollide(mob); fits = fits1 && worldIn.doesNotCollide(mob);
if (fits) if (fits)