added 'xpFromExplosions' for xp to always drop from exploding blocks
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@@ -251,6 +251,9 @@ public class CarpetSettings
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@Rule( desc = "Explosions won't destroy blocks", category = {CREATIVE, TNT} )
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public static boolean explosionNoBlockDamage = false;
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@Rule( desc = "Experience will drop from all experience barring blocks with any explosion type", category = {SURVIVAL, FEATURE})
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public static boolean xpFromExplosions = false;
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@Rule( desc = "Removes random TNT momentum when primed", category = {CREATIVE, TNT} )
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public static boolean tntPrimerMomentumRemoved = false;
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