Merge branch 'master' into 1.16
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@@ -1109,7 +1109,7 @@ for(range(1000000,1100000),check_prime(_)) => 7216
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From which we can learn that there is 7216 primes between 1M and 1.1M
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### `while(cond, limit)`
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### `while(cond, limit,expr)`
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Evaluates expression `expr` repeatedly until condition `cond` becomes false, but not more than `limit` times.
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Returns the result of the last `expr` evaluation, or `null` if nothing was successful. Both `expr` and `cond` will
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@@ -155,12 +155,12 @@ query(e,'custom_name') => null
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query(e,'type') => villager
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</pre>
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## `query(e, 'command_name')`
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### `query(e, 'command_name')`
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Returns a valid string to be used in commands to address an entity. Its UUID for all entities except
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player, where its their name.
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## `query(e, 'persistence')`
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### `query(e, 'persistence')`
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Returns if a mob has a persistence tag or not. Returns `null` for non-mob entities.
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@@ -49,7 +49,7 @@ for(range(1000000,1100000),check_prime(_)) => 7216
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From which we can learn that there is 7216 primes between 1M and 1.1M
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### `while(cond, limit)`
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### `while(cond, limit, expr)`
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Evaluates expression `expr` repeatedly until condition `cond` becomes false, but not more than `limit` times.
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Returns the result of the last `expr` evaluation, or `null` if nothing was successful. Both `expr` and `cond` will
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@@ -145,4 +145,4 @@ it will be used from now on as a new value for the accumulator.
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<pre>
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reduce([1,2,3,4],_a+_,0) => 10
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reduce([1,2,3,4],_a*_,1) => 24
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</pre>
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</pre>
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