moved rest of the stuff. mixins needed still

This commit is contained in:
gnembon committed 2019-05-12 17:50:00 -03:00
1 parent ecced620a4
commit f985678517
16 files changed
+417 -184

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@@ -1,37 +1,18 @@
package carpet.helpers;
import carpet.CarpetSettings;
import com.google.common.base.Predicate;
import net.minecraft.block.Block;
import net.minecraft.block.BlockCommandBlock;
import net.minecraft.block.BlockStructure;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.BlockWorldState;
import net.minecraft.block.state.IBlockState;
import carpet.mixins.PlayerActionC2SPacketMixin;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.fluid.IFluidState;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemSword;
import net.minecraft.network.play.client.CPacketPlayerDigging;
import net.minecraft.util.EntitySelectors;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.server.network.ServerPlayerEntity;
import net.minecraft.server.network.packet.PlayerActionC2SPacket;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.RayTraceFluidMode;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.GameType;
import net.minecraft.world.World;
import java.util.List;
public class EntityPlayerActionPack
{
private EntityPlayerMP player;
private ServerPlayerEntity player;
private boolean doesAttack;
private int attackInterval;
@@ -55,7 +36,7 @@ public class EntityPlayerActionPack
private float forward;
private float strafing;
public EntityPlayerActionPack(EntityPlayerMP playerIn)
public EntityPlayerActionPack(ServerPlayerEntity playerIn)
{
player = playerIn;
stop();
@@ -183,9 +164,9 @@ public class EntityPlayerActionPack
case "west":
look(90.0F, 0.0F); return true;
case "up":
look(player.rotationYaw, -90.0F); return true;
look(player.yaw, -90.0F); return true;
case "down":
look(player.rotationYaw, 90.0F); return true;
look(player.yaw, 90.0F); return true;
case "left":
case "right":
return turn(where);
@@ -194,7 +175,7 @@ public class EntityPlayerActionPack
}
public EntityPlayerActionPack look(float yaw, float pitch)
{
player.setPositionAndRotation(player.posX, player.posY, player.posZ, yaw, MathHelper.clamp(pitch,-90.0F, 90.0F));
player.setPositionAndAngles(player.x, player.y, player.z, yaw, MathHelper.clamp(pitch,-90.0F, 90.0F));
return this;
}
public boolean turn(String where)
@@ -216,7 +197,7 @@ public class EntityPlayerActionPack
}
public EntityPlayerActionPack turn(float yaw, float pitch)
{
player.setPositionAndRotation(player.posX, player.posY, player.posZ, player.rotationYaw+yaw,MathHelper.clamp(player.rotationPitch+pitch,-90.0F, 90.0F));
player.setPositionAndAngles(player.x, player.y, player.z, player.yaw+yaw,MathHelper.clamp(player.pitch+pitch,-90.0F, 90.0F));
return this;
}
@@ -227,7 +208,7 @@ public class EntityPlayerActionPack
this.doesUse = false;
this.doesAttack = false;
this.doesJump = false;
resetBlockRemoving(false);
//resetBlockRemoving(false);
setSneaking(false);
setSprinting(false);
forward = 0.0F;
@@ -240,25 +221,29 @@ public class EntityPlayerActionPack
public void swapHands()
{
player.connection.processPlayerDigging(new CPacketPlayerDigging(null, null, CPacketPlayerDigging.Action.SWAP_HELD_ITEMS));
PlayerActionC2SPacket packet = new PlayerActionC2SPacket();
((PlayerActionC2SPacketMixin)packet).setAction(PlayerActionC2SPacket.Action.SWAP_HELD_ITEMS);
player.networkHandler.onPlayerAction(packet);
}
public void dropItem()
{
player.connection.processPlayerDigging(new CPacketPlayerDigging(null, null, CPacketPlayerDigging.Action.DROP_ITEM));
PlayerActionC2SPacket packet = new PlayerActionC2SPacket();
((PlayerActionC2SPacketMixin)packet).setAction(PlayerActionC2SPacket.Action.DROP_ITEM);
player.networkHandler.onPlayerAction(packet);
}
public void mount()
{
List<Entity> entities = player.world.getEntitiesWithinAABBExcludingEntity(player,player.getBoundingBox().expand(3.0D, 1.0D, 3.0D));
List<Entity> entities = player.world.getEntities(player,player.getBoundingBox().expand(3.0D, 1.0D, 3.0D));
if (entities.size()==0)
{
return;
}
Entity closest = entities.get(0);
double distance = player.getDistanceSq(closest);
double distance = player.squaredDistanceTo(closest);
for (Entity e: entities)
{
double dd = player.getDistanceSq(e);
double dd = player.squaredDistanceTo(e);
if (dd<distance)
{
distance = dd;
@@ -305,11 +290,11 @@ public class EntityPlayerActionPack
}
if (forward != 0.0F)
{
player.moveForward = forward*(sneaking?0.3F:1.0F);
player.forwardSpeed = forward*(sneaking?0.3F:1.0F);
}
if (strafing != 0.0F)
{
player.moveStrafing = strafing*(sneaking?0.3F:1.0F);
player.sidewaysSpeed = strafing*(sneaking?0.3F:1.0F);
}
}
@@ -321,12 +306,15 @@ public class EntityPlayerActionPack
}
}
public void attackOnce()
{
RayTraceResult raytraceresult = mouseOver();
/* needs rework due to 1.14 changes
HitResult raytraceresult = mouseOver();
if(raytraceresult == null) return;
switch (raytraceresult.type)
switch (raytraceresult.getType())
{
case ENTITY:
player.attackTargetEntityWithCurrentItem(raytraceresult.entity);
@@ -348,11 +336,13 @@ public class EntityPlayerActionPack
break;
}
}
*/
}
public boolean useOnce()
{
RayTraceResult raytraceresult = mouseOver();
/*needs rework due to 1.14 changes
BlockHitResult raytraceresult = mouseOver();
for (EnumHand enumhand : EnumHand.values())
{
ItemStack itemstack = this.player.getHeldItem(enumhand);
@@ -412,10 +402,12 @@ public class EntityPlayerActionPack
return true;
}
}
*/
return false;
}
private RayTraceResult rayTraceBlocks(double blockReachDistance)
/*needs rework due to 1.14 changes
private BlockHitResult rayTraceBlocks(double blockReachDistance)
{
Vec3d eyeVec = player.getEyePosition(1.0F);
Vec3d lookVec = player.getLook(1.0F);
@@ -423,10 +415,10 @@ public class EntityPlayerActionPack
return player.getEntityWorld().rayTraceBlocks(eyeVec, pointVec, RayTraceFluidMode.NEVER, false, true);
}
private RayTraceResult mouseOver()
private BlockHitResult mouseOver()
{
World world = player.getEntityWorld();
RayTraceResult result = null;
BlockHitResult result = null;
Entity pointedEntity = null;
double reach = player.isCreative() ? 5.0D : 4.5D;
@@ -456,8 +448,8 @@ public class EntityPlayerActionPack
for (int j = 0; j < list.size(); ++j)
{
Entity entity1 = list.get(j);
AxisAlignedBB axisalignedbb = entity1.getBoundingBox().grow((double) entity1.getCollisionBorderSize());
RayTraceResult raytraceresult = axisalignedbb.calculateIntercept(eyeVec, pointVec);
BoundingBox axisalignedbb = entity1.getBoundingBox().grow((double) entity1.getCollisionBorderSize());
BlockHitResult raytraceresult = axisalignedbb.calculateIntercept(eyeVec, pointVec);
if (axisalignedbb.contains(eyeVec))
{
@@ -495,23 +487,23 @@ public class EntityPlayerActionPack
if (pointedEntity != null && flag && eyeVec.distanceTo(hitVec) > 3.0D)
{
pointedEntity = null;
result = new RayTraceResult(RayTraceResult.Type.MISS, hitVec, (EnumFacing) null, new BlockPos(hitVec));
result = new BlockHitResult(BlockHitResult.Type.MISS, hitVec, (Direction) null, new BlockPos(hitVec));
}
if (pointedEntity != null && (d2 < extendedReach || result == null))
{
result = new RayTraceResult(pointedEntity, hitVec);
result = new BlockHitResult(pointedEntity, hitVec);
}
return result;
}
public boolean clickBlock(BlockPos loc, EnumFacing face) // don't call this one
public boolean clickBlock(BlockPos loc, Direction face) // don't call this one
{
World world = player.getEntityWorld();
if (player.interactionManager.getGameType()!=GameType.ADVENTURE)
if (player.interactionManager.getGameType()!=GameMode.ADVENTURE)
{
if (player.interactionManager.getGameType() == GameType.SPECTATOR)
if (player.interactionManager.getGameType() == GameMode.SPECTATOR)
{
return false;
}
@@ -540,7 +532,7 @@ public class EntityPlayerActionPack
}
else
{
if (player.interactionManager.getGameType()==GameType.CREATIVE)
if (player.interactionManager.getGameType()==GameMode.CREATIVE)
{
player.connection.processPlayerDigging(new CPacketPlayerDigging(loc, face, CPacketPlayerDigging.Action.START_DESTROY_BLOCK));
clickBlockCreative(world, loc, face);
@@ -553,7 +545,7 @@ public class EntityPlayerActionPack
player.connection.processPlayerDigging(new CPacketPlayerDigging(this.currentBlock, face, CPacketPlayerDigging.Action.ABORT_DESTROY_BLOCK));
}
IBlockState iblockstate = world.getBlockState(loc);
BlockState iblockstate = world.getBlockState(loc);
player.connection.processPlayerDigging(new CPacketPlayerDigging(loc, face, CPacketPlayerDigging.Action.START_DESTROY_BLOCK));
boolean flag = iblockstate.getMaterial() != Material.AIR;
@@ -579,7 +571,7 @@ public class EntityPlayerActionPack
}
}
private void clickBlockCreative(World world, BlockPos pos, EnumFacing facing)
private void clickBlockCreative(World world, BlockPos pos, Direction facing)
{
if (!world.extinguishFire(player, pos, facing))
{
@@ -587,7 +579,7 @@ public class EntityPlayerActionPack
}
}
public boolean onPlayerDamageBlock(BlockPos posBlock, EnumFacing directionFacing) //continue clicking - one to call
public boolean onPlayerDamageBlock(BlockPos posBlock, Direction directionFacing) //continue clicking - one to call
{
if (this.blockHitDelay > 0)
{
@@ -595,7 +587,7 @@ public class EntityPlayerActionPack
return true;
}
World world = player.getEntityWorld();
if (player.interactionManager.getGameType()==GameType.CREATIVE && world.getWorldBorder().contains(posBlock))
if (player.interactionManager.getGameType()==GameMode.CREATIVE && world.getWorldBorder().contains(posBlock))
{
this.blockHitDelay = 5;
player.connection.processPlayerDigging(new CPacketPlayerDigging(posBlock, directionFacing, CPacketPlayerDigging.Action.START_DESTROY_BLOCK));
@@ -604,7 +596,7 @@ public class EntityPlayerActionPack
}
else if (posBlock.equals(currentBlock))
{
IBlockState iblockstate = world.getBlockState(posBlock);
BlockState iblockstate = world.getBlockState(posBlock);
if (iblockstate.getMaterial() == Material.AIR)
{
@@ -638,9 +630,9 @@ public class EntityPlayerActionPack
private boolean onPlayerDestroyBlock(BlockPos pos)
{
World world = player.getEntityWorld();
if (player.interactionManager.getGameType()!=GameType.ADVENTURE)
if (player.interactionManager.getGameType()!=GameMode.ADVENTURE)
{
if (player.interactionManager.getGameType() == GameType.SPECTATOR)
if (player.interactionManager.getGameType() == GameMode.SPECTATOR)
{
return false;
}
@@ -663,13 +655,13 @@ public class EntityPlayerActionPack
}
}
if (player.interactionManager.getGameType()==GameType.CREATIVE && !player.getHeldItemMainhand().isEmpty() && player.getHeldItemMainhand().getItem() instanceof ItemSword)
if (player.interactionManager.getGameType()==GameMode.CREATIVE && !player.getHeldItemMainhand().isEmpty() && player.getHeldItemMainhand().getItem() instanceof ItemSword)
{
return false;
}
else
{
IBlockState iblockstate = world.getBlockState(pos);
BlockState iblockstate = world.getBlockState(pos);
Block block = iblockstate.getBlock();
if ((block instanceof BlockCommandBlock || block instanceof BlockStructure) && !player.canUseCommandBlock())
@@ -684,7 +676,7 @@ public class EntityPlayerActionPack
{
world.playEvent(2001, pos, Block.getStateId(iblockstate));
block.onBlockHarvested(world, pos, iblockstate, player);
IFluidState ifluidstate = world.getFluidState(pos);
FluidState ifluidstate = world.getFluidState(pos);
boolean flag = world.setBlockState(pos, ifluidstate.getBlockState(), 11);
if (flag)
@@ -694,7 +686,7 @@ public class EntityPlayerActionPack
this.currentBlock = new BlockPos(this.currentBlock.getX(), -1, this.currentBlock.getZ());
if (!(player.interactionManager.getGameType()==GameType.CREATIVE))
if (!(player.interactionManager.getGameType()==GameMode.CREATIVE))
{
ItemStack itemstack1 = player.getHeldItemMainhand();
@@ -718,7 +710,7 @@ public class EntityPlayerActionPack
{
if (this.isHittingBlock || force)
{
player.connection.processPlayerDigging(new CPacketPlayerDigging(this.currentBlock, EnumFacing.DOWN, CPacketPlayerDigging.Action.ABORT_DESTROY_BLOCK));
player.connection.processPlayerDigging(new CPacketPlayerDigging(this.currentBlock, Direction.DOWN, CPacketPlayerDigging.Action.ABORT_DESTROY_BLOCK));
this.isHittingBlock = false;
this.curBlockDamageMP = 0.0F;
player.getEntityWorld().sendBlockBreakProgress(player.getEntityId(), this.currentBlock, -1);
@@ -730,7 +722,7 @@ public class EntityPlayerActionPack
/*
public EnumActionResult processRightClickBlock(EntityPlayerSP player, WorldClient worldIn, BlockPos stack, EnumFacing pos, Vec3d facing, EnumHand vec)
public EnumActionResult processRightClickBlock(EntityPlayerSP player, WorldClient worldIn, BlockPos stack, Direction pos, Vec3d facing, EnumHand vec)
{
this.syncCurrentPlayItem();
ItemStack itemstack = player.getHeldItem(vec);
@@ -745,9 +737,9 @@ public class EntityPlayerActionPack
}
else
{
if (this.currentGameType != GameType.SPECTATOR)
if (this.currentGameType != GameMode.SPECTATOR)
{
IBlockState iblockstate = worldIn.getBlockState(stack);
BlockState iblockstate = worldIn.getBlockState(stack);
if ((!player.isSneaking() || player.getHeldItemMainhand().func_190926_b() && player.getHeldItemOffhand().func_190926_b()) && iblockstate.getBlock().onBlockActivated(worldIn, stack, iblockstate, player, vec, pos, f, f1, f2))
{
@@ -767,7 +759,7 @@ public class EntityPlayerActionPack
this.connection.sendPacket(new CPacketPlayerTryUseItemOnBlock(stack, pos, vec, f, f1, f2));
if (!flag && this.currentGameType != GameType.SPECTATOR)
if (!flag && this.currentGameType != GameMode.SPECTATOR)
{
if (itemstack.func_190926_b())
{
@@ -813,7 +805,7 @@ public class EntityPlayerActionPack
public EnumActionResult processRightClick(EntityPlayer player, World worldIn, EnumHand stack)
{
if (this.currentGameType == GameType.SPECTATOR)
if (this.currentGameType == GameMode.SPECTATOR)
{
return EnumActionResult.PASS;
}
@@ -847,18 +839,19 @@ public class EntityPlayerActionPack
{
this.syncCurrentPlayItem();
this.connection.sendPacket(new CPacketUseEntity(target, heldItem));
return this.currentGameType == GameType.SPECTATOR ? EnumActionResult.PASS : player.func_190775_a(target, heldItem);
return this.currentGameType == GameMode.SPECTATOR ? EnumActionResult.PASS : player.func_190775_a(target, heldItem);
}
*/
/
/*
* Handles right clicking an entity from the entities side, sends a packet to the server.
*
public EnumActionResult interactWithEntity(EntityPlayer player, Entity target, RayTraceResult raytrace, EnumHand heldItem)
public EnumActionResult interactWithEntity(EntityPlayer player, Entity target, BlockHitResult raytrace, EnumHand heldItem)
{
this.syncCurrentPlayItem();
Vec3d vec3d = new Vec3d(raytrace.hitVec.xCoord - target.posX, raytrace.hitVec.yCoord - target.posY, raytrace.hitVec.zCoord - target.posZ);
this.connection.sendPacket(new CPacketUseEntity(target, heldItem, vec3d));
return this.currentGameType == GameType.SPECTATOR ? EnumActionResult.PASS : target.applyPlayerInteraction(player, vec3d, heldItem);
return this.currentGameType == GameMode.SPECTATOR ? EnumActionResult.PASS : target.applyPlayerInteraction(player, vec3d, heldItem);
}
*/
@@ -3,6 +3,7 @@ package carpet.helpers;
import carpet.CarpetSettings;
import net.minecraft.init.Biomes;
import net.minecraft.init.Blocks;
import net.minecraft.structure.Structure;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraft.world.biome.Biome;
@@ -13,11 +14,12 @@ import net.minecraft.world.gen.ChunkGeneratorOverworld;
import net.minecraft.world.gen.IChunkGenerator;
import net.minecraft.world.gen.OverworldGenSettings;
import net.minecraft.world.gen.feature.BlockBlobConfig;
import net.minecraft.world.gen.feature.DefaultFeatureConfig;
import net.minecraft.world.gen.feature.Feature;
import net.minecraft.world.gen.feature.IFeatureConfig;
import net.minecraft.world.gen.feature.FeatureConfig;
import net.minecraft.world.gen.feature.IcebergConfig;
import net.minecraft.world.gen.feature.LakesConfig;
import net.minecraft.world.gen.feature.NoFeatureConfig;
import net.minecraft.world.gen.feature.OceanRuinFeature;
import net.minecraft.world.gen.feature.SeaGrassConfig;
import net.minecraft.world.gen.feature.ShrubFeature;
import net.minecraft.world.gen.feature.TallGrassConfig;
@@ -25,9 +27,10 @@ import net.minecraft.world.gen.feature.TallGrassFeature;
import net.minecraft.world.gen.feature.structure.MineshaftConfig;
import net.minecraft.world.gen.feature.structure.MineshaftStructure;
import net.minecraft.world.gen.feature.structure.OceanRuinConfig;
import net.minecraft.world.gen.feature.structure.OceanRuinStructure;
import net.minecraft.structure.OceanRuinGenerator;
import net.minecraft.world.gen.feature.structure.ShipwreckConfig;
import net.minecraft.world.gen.feature.structure.Structure;
import net.minecraft.structure.Structure;
import net.minecraft.world.gen.feature.structure.VillageConfig;
import net.minecraft.world.gen.feature.structure.VillagePieces;
import net.minecraft.world.gen.placement.CountConfig;
@@ -43,29 +46,29 @@ public class FeatureGenerator
{
Boolean plop(World world, BlockPos pos);
}
private static Thing simplePlop(Feature<NoFeatureConfig> feature)
private static Thing simplePlop(Feature<DefaultFeatureConfig> feature)
{
return simplePlop(feature, IFeatureConfig.NO_FEATURE_CONFIG);
return simplePlop(feature, FeatureConfig.DEFAULT);
}
private static Thing simplePlop(Feature feature, IFeatureConfig config)
private static Thing simplePlop(Feature feature, FeatureConfig config)
{
return (w, p) -> {
CarpetSettings.skipGenerationChecks=true;
boolean res = feature.place(w, w.getChunkProvider().getChunkGenerator(), w.rand, p, config);
boolean res = feature.generate(w, w.getChunkManager().getChunkGenerator(), w.random, p, config);
CarpetSettings.skipGenerationChecks=false;
return res;
};
}
private static Thing spawnCustomStructure(Structure structure, IFeatureConfig config)
private static Thing spawnCustomStructure(Structure structure, FeatureConfig config)
{
return (w, p) -> {
IChunkGenerator chunkgen = new ChunkGeneratorOverworld(w, null, new OverworldGenSettings())
{
@Nullable
@Override
public IFeatureConfig getStructureConfig(Biome biomeIn, Structure<? extends IFeatureConfig> structureIn)
public FeatureConfig getStructureConfig(Biome biomeIn, Structure<? extends FeatureConfig> structureIn)
{
return config;
}
@@ -173,17 +176,17 @@ public class FeatureGenerator
put("stronghold", Feature.STRONGHOLD::plopAnywhere);
put("oceanruin_small", spawnCustomStructure(Feature.OCEAN_RUIN,
new OceanRuinConfig(OceanRuinStructure.Type.COLD, 0.0F, 0.5F)));
new OceanRuinConfig(OceanRuinGenerator.Type.COLD, 0.0F, 0.5F)));
put("oceanruin_warm_small", spawnCustomStructure(Feature.OCEAN_RUIN,
new OceanRuinConfig(OceanRuinStructure.Type.WARM, 0.0F, 0.5F)));
new OceanRuinConfig(OceanRuinGenerator.Type.WARM, 0.0F, 0.5F)));
put("oceanruin_tall", spawnCustomStructure(Feature.OCEAN_RUIN,
new OceanRuinConfig(OceanRuinStructure.Type.COLD, 1.0F, 0.0F)));
new OceanRuinConfig(OceanRuinGenerator.Type.COLD, 1.0F, 0.0F)));
put("oceanruin_warm_tall", spawnCustomStructure(Feature.OCEAN_RUIN,
new OceanRuinConfig(OceanRuinStructure.Type.WARM, 1.0F, 0.0F)));
new OceanRuinConfig(OceanRuinGenerator.Type.WARM, 1.0F, 0.0F)));
put("oceanruin", spawnCustomStructure(Feature.OCEAN_RUIN,
new OceanRuinConfig(OceanRuinStructure.Type.COLD, 1.0F, 1.0F)));
new OceanRuinConfig(OceanRuinGenerator.Type.COLD, 1.0F, 1.0F)));
put("oceanruin_warm", spawnCustomStructure(Feature.OCEAN_RUIN,
new OceanRuinConfig(OceanRuinStructure.Type.WARM, 1.0F, 1.0F)));
new OceanRuinConfig(OceanRuinGenerator.Type.WARM, 1.0F, 1.0F)));
put("treasure", Feature.BURIED_TREASURE::plopAnywhere);
@@ -0,0 +1,19 @@
package carpet.helpers;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.block.Blocks;
import net.minecraft.item.BlockItem;
public class PortalHelper
{
public static boolean player_holds_obsidian(PlayerEntity playerIn)
{
if ( (!playerIn.getMainHandStack().isEmpty()
&& playerIn.getMainHandStack().getItem() instanceof BlockItem &&
((BlockItem)(playerIn.getMainHandStack().getItem())).getBlock() == Blocks.OBSIDIAN ))
{
return true;
}
return false;
}
}
@@ -1,19 +0,0 @@
package carpet.helpers;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.block.Blocks;
import net.minecraft.item.ItemBlock;
public class PortalHelper
{
public static boolean player_holds_obsidian(EntityPlayer playerIn)
{
if ( (!playerIn.getHeldItemMainhand().isEmpty()
&& playerIn.getHeldItemMainhand().getItem() instanceof ItemBlock &&
((ItemBlock)(playerIn.getHeldItemMainhand().getItem())).getBlock() == Blocks.OBSIDIAN ))
{
return true;
}
return false;
}
}
@@ -2,17 +2,9 @@ package carpet.helpers;
import carpet.CarpetSettings;
import carpet.fakes.ExperienceOrbInterface;
import carpet.mixins.ExperienceOrbEntityMixin;
import net.minecraft.client.network.packet.PlaySoundFromEntityS2CPacket;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityType;
import net.minecraft.entity.ExperienceOrbEntity;
import net.minecraft.entity.ai.TargetPredicate;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.server.network.ServerPlayerEntity;
import net.minecraft.server.world.ServerWorld;
import net.minecraft.sound.SoundCategory;
import net.minecraft.sound.SoundEvent;
import net.minecraft.sound.SoundEvents;
import net.minecraft.util.math.Vec3d;